Fantastic mod, the cowl texture, the face and the way the cape flows when not gliding is amazing, you even did the gloves right.
The only two glitches I found with it:
- The stripes on the boots don't seem to be attached properly, sometimes you can see they flow over the boot. - Under certain light conditions the logo turns completely gray and there is slight clipping in the logo when in combat with the chest where the logo is and the cape.
Fantastic mods both this and the 92 for the Keaton movie fans it is a must.
I know I was a bit harsh on my last comment about your 92 suit, but now your two Burton mods are simply perfect. And I just wish for more. Congratulations, this is the real Micheal Keaton, there is absolutely no doubt about it.
The only thing i think could be better is the cape, RRe36's suits have the better cape meshes, but design wise this suit and 92 suit look the best for any keaton mod I've seen.
Additional bugs found on the 89 suit. During the suit up sequence, the angle parts of the boots don't seem to be attached, and the leather around the bat symbol isn't attached like it is in the 92. Thanks for your amazing work!
Love the work you've done on the 89' and 92' suit. I think you should a battle damaged 89' suit with the bloody mouth and everything, reminiscent to the last scene in the movie when he was in the cathedral after crashing the batwing
33 comments
https://www.nexusmods.com/batmanarkhamknight/mods/1007
The only two glitches I found with it:
- The stripes on the boots don't seem to be attached properly, sometimes you can see they flow over the boot.
- Under certain light conditions the logo turns completely gray and there is slight clipping in the logo when in combat with the chest where the logo is and the cape.
Fantastic mods both this and the 92 for the Keaton movie fans it is a must.