Just as a forewarning to anyone potentially using this mod, the mod itself works as advertised, unfortunately, if like myself you use a Joker skin replacer mod, such as the mod I always use that turns the look of the Joker into the 'Batman Who Laughs' (AMAZING Mod) this mod will lazily overwrite it, and you will no longer have the option/ability to play the game with any unique Joker. I would love to have all the shttty effects in this game removed like a few of the ones this mod removes but not at the cost of my amazing Joker (I cannot speak for any "resorp" mods though because "resorp" can eat shtt & die). However, if you're a beat the main story 1st before doing any other missions type person...(SPOILER ALERT:...-which takes away the Joker, ALL of the amazing, unique dialogue & banter you would continue to receive from the Joker should he remain in your game by holding off on completing the main storyline-) then this little problem shouldn't be...well, a problem for you in any way. At least you can now be aware of what occurs with the mod and pick & choose what you'd prefer.
I'd really love to have the blue filter on detective vision to be removed. You spend so much time in detective mode but the blue filter destroys the visuals.
Ideally the enemies and objects would still be highlighted and this would work for all playable characters.
You might be able to do that with console commands. There's a "Definitive Console" commands guide here on Nexus, with a Google Docs link to a whole mess of commands you can utilize and assign to a hotkey of your choosing.
Sorry, but I don’t like mods that use the command console. I hate feeling like I’m playing Minecraft while playing Batman, and I also hate having to enter commands every time I want to play.
Hey! Thank you so much for that! Is it possible for you to upload what you modded (I'm assuming TFC stuff) so we can use different mods that uses a modified BmGame?
Hi. question.. (if its easy i might even do it myself) is it possible to remove the invisible walls for enemies in Arkham knight? I would like to finally be able to knock enemies off buildings. Do you maybe know of a mod? anyway awesome mod i can finally look through the disruptor without my screen going black and white.
hello, honestly, I have no idea, but I think that would involve messing with the game's source code, which we don't have access to. Take my words with a grain of salt—maybe I may be talking nonsense and there is some way to do it, but no luck for now
The characters paths are set up when the game is being built through the engine. It is not a barrier. Unless you want to rebuild the game, this would not be possible from what I understand. There have been glitches were the enemy bipeds glitch through the walls but those are game breaking. Yes I called them bipeds lol I used to mod halo a lot in my day.
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Ideally the enemies and objects would still be highlighted and this would work for all playable characters.
Regardless, great work!
Thank you so much for that!
Is it possible for you to upload what you modded (I'm assuming TFC stuff) so we can use different mods that uses a modified BmGame?
People will know what to do with them :)