What can you tell me about this script that makes enemies attack all at once? I thought they already did that. I have noticed different aggression levels in different challenge maps, though. Does it work with other characters? I've been looking for a way to make this game harder
hey op great mod, really makes red hood actually feel like red hood. only issue I've encountered is that enemies don't have 1 hp, I'm pretty sure it actually takes more hits than usual for them to finally die. it's not a big deal but it can be annoying. love the mod otherwise!
That's because the enemy health bar code needs to be constantly applied with every new spawn set of enemies, that's why I set the code to the run button, so you keep applying it over and over every time you run.
I use .Bindings=(Name="F8",Command="exec a.txt")as a separate command, by which I mean don't replace the line op says in the description but just paste this as a new line (you can change f8 to whatever button you want, it's just the one I use)
edit: op has clarified that for the hp code to work you need to be constantly applying it, so instead you can set the button to something like the spacebar or wasd? I personally haven't been able to get it to successfully work for whatever reason, so what I do instead is press f8 again every time I encounter enemies. it's not perfect but it works for me
I think I got it to work using F12, using the yt video provided, but the animations weren't working. Grunt health was definitely 0 (or 1 or lowest amt) but the animations weren't playing. I was using the Wild Cat Catwoman AR Challenge for my testing grounds though.
Weird, if the health code worked, then the animations should've too, no matter the challenge (providing that you are playing as Red Hood). Let me know if you still need help.
Super cool mod, how hard would it be to shorten the range or lower the speed of free flow attacks though? Once you get into a combo you start to zip around so fast it looks like you're teleporting, wanna maybe keep it a little shorter range or atleast not as zoomy and it'd be perfect
I agree, sadly, i'm not sure it can be done. Not saying that it's impossible, is that i haven't seen if there's a code to change the range and speed of melee attacks; maybe there is, but I have yet to find it. If it's not possible by command console mods, maybe an actual modder could find a way, but sadly the Arkham games doesn't seem to be as mod-able as, say, the Spider-Man game (outside of command console mods).
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COM; Batman; Arkham Knight; Full On Attack Mode (youtube.com)
On a side note, glad you liked it.
.Bindings=(Name="F8",Command="exec a.txt")
as a separate command, by which I mean don't replace the line op says in the description but just paste this as a new line (you can change f8 to whatever button you want, it's just the one I use)edit: op has clarified that for the hp code to work you need to be constantly applying it, so instead you can set the button to something like the spacebar or wasd? I personally haven't been able to get it to successfully work for whatever reason, so what I do instead is press f8 again every time I encounter enemies. it's not perfect but it works for me
SteamLibrary\steamapps\common\Batman Arkham Knight\Binaries
Don't forget to also modify your BmInput.ini file, found at (again, for Steam):
SteamLibrary\steamapps\common\Batman Arkham Knight\BmGame\Config