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Molokai Redux: a significant overhaul of the original Molokai map, featuring bot support, new CQ, COOP, SP layouts, visual improvements, and the all-new Deathmatch mode.
Version 1.0:
*Singleplayer and Co-op Support: Fully functional with bots. Includes 16, 32, and 64-player layouts. Vehicles have been removed from SP and Co-op to prevent bots from getting stuck.
*Conquest Mode: Available in 16, 32, and 64-player layouts. The 16 and 32-player versions are infantry-focused with no vehicles. The 64-player version includes vehicles, similar to Titan mode.
*Deathmatch: new game mode featuring a 12-player layout. No flags, no vehicles, no Commander support—just pure infantry combat with randomized spawn points. The team with the most tickets remaining wins.
*Vertical Gameplay Addition: Extra ladders added to hotel buildings, offering new sniper positions and more dynamic combat flow.
*Visual Improvements: Increased view distance and enhanced terrain textures.
Credits:
illicitSoul: flag layouts, spawn points, gamemodes, map images, testing.
Dnamro: navmesh.