Trainers by their nature modify running game code and listen for certain key presses. That's how they work, and because they work like that, sometimes antivirus software detects it and returns a false positive.
I developed this software (trainer) and made it available to the community for free without any ulterior motive, after all, it's a hobby. However, being written in Pascal (Compiler Delphi its old after all XD), it is generating some false alerts (false positives), and this is very common. Rest assured, I encourage any user to verify the software as they prefer on their own using debuggers, sandboxes, or virtual machines to test its security. :D
This trainer too use apis windows for write on memory hook check the process by name (game) but dont make connection with internet :D
nexus wouldn't keep it up this long if it was. they are fantastic when it comes to removing infected files. they usually will be gone within minutes after the upload
While I GREATLY appreciate the trainer mod, and the work you've put into it, I must say, there should at least be a way to give enemies infinite health. Otherwise, there's a lot of missed potential here. I haven't used this yet, but I've seen the other comments addressing this issue. If this is also not a feature yet, can we at least maybe be able to set enemies to different difficulty levels? Like be able to train against enemies with nonstop infinite climax (expert) difficulty?
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:D
This trainer too use apis windows for write on memory hook check the process by name (game)
but dont make connection with internet :D
stay safe:
VirusTotal
'Bayonetta Trainer-63-1-2-0-1704834971.exe' hybrid-analysis.com