If you wish to have me look at a new crash you are experiencing, please submit a bug here, and include logs. Bugs submitted without logs will not be accepted.
So I got a crash with this in the log: [03/24/2025 06:15:07:473 PM] Caught FMOD crash.
EDIT: anyone else that's using this mod and still crashing, the texture edit fix here is what solved it for me: https://steamcommunity.com/sharedfiles/filedetails/?id=210917941
Raised my texture memory from 256 to 4096, easily handled by any modern graphics card.
Just wanted to take a moment to endorse this mod. For some reason, Bioshock 2 Remastered was crashing at a specific point every time I got into a big splicer fight when my current Little Sister was collecting Adam. Every time I tried to go through the encounter, a few seconds in the game would freeze and crash.
So I went to Nexus, found this mod, and gave it a shot. No more crashes!
I'm not sure what specific fix did it but I got past the encounter. Thanks for making this amazing crash fix!
i cannot get any of my mods whatsoever to show up in game after trying and trying to install through vortex. nothing i do works. i have 0 clue how to make the mods work. please help
i put the files into the bioshock 2 remastered folder manually and nothing happens. is there a specific place? the other mods i downloaded dont work as well
One of the points I get continuous crashes is entering Hall of the Future, last playthrough it was the entry room with the turret and two splicers, but I got all the way to the Inferno Plasmid this time before it forced closed and I got this:
Hi, would you be willing to test out this Cheat Engine script to see if the crash gets fixed?
// Game Executable : Bioshock2HD.exe // Author : gir489 // Executable Version: 1.0.0.1 // MD5 Signature : 8F99CED534067A5BC2E1324BBF49E75C // EXE Compile Date : April 13, 2022 12:00 PM // Script Date : February 18, 2025 09:34 PM [ENABLE] aobscanmodule(aob_CrashFixTestSoloTakeOne,$process,0F 89 D5 00 00 00) registersymbol(aob_CrashFixTestSoloTakeOne) aob_CrashFixTestSoloTakeOne: db 90 E9 [DISABLE] aob_CrashFixTestSoloTakeOne: db 0F 89 unregistersymbol(aob_CrashFixTestSoloTakeOne)
This is kind've a ham-fisted approach, it just punches this function in the mouth and makes it never run, but I don't even see a purpose to it in the first place, so. If you can't figure out Cheat Engine, let me know and I'll make you a test build, but the last guy I did that for just ghosted me, so I'm really inclined to do as little as possible first now.
Also, googling that error code comes back with Black Ops having the same issue. They said the remediation is:
This exact error is caused by RTX and/or too high VRAM usage. Turn off RTX entirely, and set your in-game VRAM usage to 80%, and it will be fixed. If this doesn't fix it, then your graphics card is probably overclocked and needs to be downclocked slightly.
I've never touched Cheat Engine, but i'm willing to give it a look and try it out. Currently dealing with a personal loss, so i'll only get a chance to look into it over the next couple weeks (no ghosting here, just busy lol)
No RTX, only a GTX 1060 6GB. I've never personally overclocked it, unless it's somehow been running overclocked for years and i've just never realized it. Just for shiggles, here's my DxDiag. I should have included it in my initial post, sry.
Operating System: Windows 10 Home 64-bit (10.0, Build 19045) (19041.vb_release.191206-1406) Language: English (Regional Setting: English) System Manufacturer: MSI System Model: MS-7971 BIOS: C.A0 (type: UEFI) Processor: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz (4 CPUs), ~3.5GHz Memory: 16384MB RAM Available OS Memory: 16276MB RAM Page File: 12190MB used, 11756MB available DirectX Version: DirectX 12 Card name: NVIDIA GeForce GTX 1060 6GB Chip type: NVIDIA GeForce GTX 1060 6GB DAC type: Integrated RAMDAC Device Type: Full Device (POST) Device Key: Enum\PCI\VEN_10DE&DEV_1C03&SUBSYS_119F196E&REV_A1 Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 14166 MB Dedicated Memory: 6029 MB Shared Memory: 8137 MB Current Mode: 1920 x 1080 (32 bit) (60Hz)
I'll let you know if i end up being too stupid for Cheat Engine, wish me luck
That card is hella old. From like 2016? 887A0005 could also be coming from a dying card. Do you have problems with other games that are known to be very stable but are crashing as well? Like Dota 2 or Fortnite?
I am encountering the same crash in the exact same place with a RTX 3070. If 8gb vram is too little for bioshock 2, then the game is very poorly optimized.
I don't think it's that, because the game was designed around the 2GB VRAM era. I think it's either a Driver or some kind of hardware fault. The script just punches the error function in the mouth and makes it not signal that this is happening, because there really isn't much I can do about this. It's crashing in a function that's super time critical and I have to make it return as soon as possible, there's no time for stack corruption adjustment.
Return value Type: HRESULT Returns S_OK if successful; otherwise, returns one of the following:
Returns DXGI_ERROR_DEVICE_REMOVED if the video card has been physically removed from the system, or a driver upgrade for the video card has occurred. If this error occurs, you should destroy and recreate the device.
Returns DXGI_ERROR_INVALID_CALL if FinishCommandList cannot be called from the current context. See remarks.
Returns E_OUTOFMEMORY if the application has exhausted available memory.
It's more-than-likely a DXGI_ERROR_DEVICE_REMOVED or E_OUTOFMEMORY, this function only fails for physical reasons.
Hey was this ever fixed? Im replaying since Ive never played them and just beat bioshock remastered with no issue. I get to this same spot in 2 remastered and crash every time with this fix. Was there ever a fix for the hall of future or should I just avoid?
Played through the entirety of the game, having experienced only one single crash in Fontaines Futuristics. Unfortunately I hadn't installed the crash logger and couldn't recreate it but with this game's reputation I'd say that's a pretty good number.
So I'd say your mod worked flawlessly, many thanks!
That was my test case for this game. I should be able to play it from start to finish without crashing.
You can stop reading now if you don't want a lecture on how computers work. The FMOD crash had to go through several iterations to finally be properly patched, due to the way 32-bit memory is scaled into 64-bit. Eventually I had to use a very heavy-handed approach that I've called isReadableWritablePointer internally. It has to make a very computationally expensive call to VirtualQuery. It involves a system call to the kernel, which is more expensive than regular function calls due to the context switch between user mode and kernel mode (and back). This has to occur every single time a sound is pooled, which is extremely often, something like 50-60 times per second. Now, this computational cost has to be consumed via necessity due to the way WoW64 works. Because the FMOD pool is allocated on the heap, it is susceptible to things like dangling pointers. The pointer which once pointed to a sound in the pool that had its memory deallocated by another memory arbiter.
Now, we know that FMOD has to use this, but due to my careless implementation, I had just used isReadableWritablePointer for all the other crashes whether or not they needed to use it after I had implemented the FMOD crash fix properly. This is because I didn't properly investigate those crashes, if they're simply just a null pointer crash or the pointer is valid but points to an invalid section of memory (see dangling pointers link previously). Essentially, you are taking something like a 1-2FPS hit on average using this mod than you would've had you not used this mod. If you're using a relatively modern computer something within the last 8 years, you probably can't even notice it because the game caps the framerate at 60FPS anyway, so the extra computational time it takes to run the engine code isn't even perceptible to you. But my goal was always to be as razor thin to the processor as possible, and that comes at a cost. The compiler can't optimize my code at all.
All that said, if I had to do this project over again, I learned a lot since I originally released this about memory handling and UE2.5, there's also some tools to fix some of the crashes properly via editing the UEScripts, I would love to go back and redo this from scratch. But at this time, I really don't have the patience for this game anymore.
hello i went like 30 min without a crash with this, which is a lot better. i just had a crash though fighting a houdini, even though i've fought like 5 by now. i'm on GOG and tried other fixes such as increasing texture something in the ini to like 2048 and launching with dx9 manually. should i revert any of that since i'm using this mod? and just to confirm, this is all i do because i'm on GOG?
"If you do not wish to use SpecialK, simply grab the Bioshock2CrashFix.dll from the PlugIns\ThirdParty\Bioshock2CrashFix folder, and rename it dxgi.dll and place it into your steamapps\common\BioShock 2 Remastered\Build\Final folder. The optional file cannot be used this way."
i just extracted, renamed, and put it in gog ---> final
92 comments
Bioshock 2 Remastered is on sale for $3 on Steam right now. Now's your chance to grab a copy.
EDIT: anyone else that's using this mod and still crashing, the texture edit fix here is what solved it for me: https://steamcommunity.com/sharedfiles/filedetails/?id=210917941
Raised my texture memory from 256 to 4096, easily handled by any modern graphics card.
So I went to Nexus, found this mod, and gave it a shot. No more crashes!
I'm not sure what specific fix did it but I got past the encounter. Thanks for making this amazing crash fix!
[01/31/2025 07:14:14:429 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0005 Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x10A1D24E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x10A1B676]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x10939C73]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10905AA7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0x10336CAC]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x109B11E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:14:509 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0005 Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x10A1D24E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x10A1B676]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x10939C73]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10905AA7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0x10336CAC]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x109B11E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:14:586 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0005 Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x10A1D24E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x10A1B676]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x10939C73]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10905AA7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0x10336CAC]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x109B11E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:14:664 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0005 Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x10A1D24E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x10A1B676]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x10939C73]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10905AA7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0x10336CAC]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x109B11E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:14:740 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0005 Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x10A1D24E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x10A1B676]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x10939C73]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10905AA7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0x10336CAC]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x109B11E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:14:818 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0005 Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x10A1D24E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x10A1B676]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x10939C73]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10905AA7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0x10336CAC]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x109B11E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:14:859 PM] Caught D3D11DeviceContext_End crash.
[01/31/2025 07:14:14:928 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x10A1D24E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x10A1B676]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x10939C73]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10905AA7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0x10336CAC]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x109B11E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:15:006 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x10A1D24E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x10A1B676]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x10939C73]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10905AA7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0x10336CAC]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x109B11E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:15:084 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x10A1D24E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x10A1B676]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x10939C73]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10905AA7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0x10336CAC]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x109B11E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:15:161 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x10A1D24E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x10A1B676]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x10939C73]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10905AA7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0x10336CAC]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x109B11E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:15:240 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x10A1D24E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x10A1B676]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x10939C73]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10905AA7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0x10336CAC]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x109B11E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:15:318 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x10A1D24E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x10A1B676]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x10939C73]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10905AA7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0x10336CAC]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x109B11E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:15:360 PM] Caught D3D11DeviceContext_End crash.
[01/31/2025 07:14:15:414 PM] Caught [ERROR_LOGGER]: message Direct3DDevice->CreateTexture2D( &TextureDesc, NULL, Texture2D->Resource.GetInitReference()) failed
at Src\D3D11Texture.cpp:101
with error 887A0005,
SizeX=2048, SizeY=2048, Format=(null)=403030FF, NumMips=10, Flags=D3D11_BIND_SHADER_RESOURCE , TexMemoryAvailable=512MB Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE46A1 [0x10A146A1]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBF281E [0x10A2281E]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBF2A61 [0x10A22A61]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAE2A45 [0x10912A45]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD54B7 [0x109054B7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x501F89 [0x10331F89]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x50054F [0x1033054F]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x30DEF9 [0x1013DEF9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x30CE43 [0x1013CE43]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x2E4C49 [0x10114C49]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x30F8CE [0x1013F8CE]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xCDBC5E [0x10B0BC5E]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:15:494 PM] Caught [ERROR_LOGGER]: message Direct3DDevice->CreateShaderResourceView(Texture2D->Resource,&SRVDesc,Texture2D->View.GetInitReference()) failed
at Src\D3D11Texture.cpp:116
with error E_INVALIDARG Stack Trace: C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x5B4347D9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x10A1483B]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBF28A4 [0x10A228A4]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBF2A61 [0x10A22A61]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAE2A45 [0x10912A45]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD54B7 [0x109054B7]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x501F89 [0x10331F89]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x50054F [0x1033054F]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x30DEF9 [0x1013DEF9]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x30CE43 [0x1013CE43]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x2E4C49 [0x10114C49]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x30F8CE [0x1013F8CE]
C:\Program Files (x86)\Steam\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xCDBC5E [0x10B0BC5E]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x7776FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6809E [0x77D8809E]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6806E [0x77D8806E]
crash.
[01/31/2025 07:14:15:560 PM] Caught BinkCopyToBuffer crash.
In the Hall of the Future, always occurs while passing back and forth through the plasmid gallery with the turret, anywhere between the tunnel before the giant Little Sister statues and the Gatherer's Garden machine.
[02/17/2025 07:55:17:314 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0005 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:17:724 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0005 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:17:991 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0005 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:18:263 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0005 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:18:533 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0005 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:18:801 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0005 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:18:853 PM] Caught D3D11DeviceContext_End crash.
[02/17/2025 07:55:19:091 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:19:361 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:19:631 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:19:898 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:20:164 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:20:431 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:20:557 PM] Caught D3D11DeviceContext_End crash.
[02/17/2025 07:55:20:730 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:20:996 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:21:266 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:21:539 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:21:813 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:22:086 PM] Caught [ERROR_LOGGER]: message Contexts[i].DeferredContext->FinishCommandList(FALSE, &CommandList) failed
at Src\D3D11Commands.cpp:243
with error 887A0006 Stack Trace: E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\PlugIns\ThirdParty\Bioshock2CrashFix\Bioshock2CrashFix.dll+0x47D9 [0x692747D9]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBE483B [0x106A483B]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBED24E [0x106AD24E]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xBEB676 [0x106AB676]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB09C73 [0x105C9C73]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xAD5AA7 [0x10595AA7]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0x506CAC [0xFFC6CAC]
E:\SteamLibrary\steamapps\common\BioShock 2 Remastered\Build\Final\Bioshock2HD.exe+0xB811E7 [0x106411E7]
C:\WINDOWS\System32\KERNEL32.DLL+0x1FCC9 [0x76F2FCC9]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x682AE [0x778582AE]
C:\WINDOWS\SYSTEM32\ntdll.dll+0x6827E [0x7785827E]
crash.
[02/17/2025 07:55:22:160 PM] Caught D3D11DeviceContext_End crash.
// Game Executable : Bioshock2HD.exe
// Author : gir489
// Executable Version: 1.0.0.1
// MD5 Signature : 8F99CED534067A5BC2E1324BBF49E75C
// EXE Compile Date : April 13, 2022 12:00 PM
// Script Date : February 18, 2025 09:34 PM
[ENABLE]
aobscanmodule(aob_CrashFixTestSoloTakeOne,$process,0F 89 D5 00 00 00)
registersymbol(aob_CrashFixTestSoloTakeOne)
aob_CrashFixTestSoloTakeOne:
db 90 E9
[DISABLE]
aob_CrashFixTestSoloTakeOne:
db 0F 89
unregistersymbol(aob_CrashFixTestSoloTakeOne)
This is kind've a ham-fisted approach, it just punches this function in the mouth and makes it never run, but I don't even see a purpose to it in the first place, so. If you can't figure out Cheat Engine, let me know and I'll make you a test build, but the last guy I did that for just ghosted me, so I'm really inclined to do as little as possible first now.
Also, googling that error code comes back with Black Ops having the same issue. They said the remediation is:
What kind of graphics card do you have?
No RTX, only a GTX 1060 6GB. I've never personally overclocked it, unless it's somehow been running overclocked for years and i've just never realized it.
Just for shiggles, here's my DxDiag. I should have included it in my initial post, sry.
Operating System: Windows 10 Home 64-bit (10.0, Build 19045) (19041.vb_release.191206-1406)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7971
BIOS: C.A0 (type: UEFI)
Processor: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz (4 CPUs), ~3.5GHz
Memory: 16384MB RAM
Available OS Memory: 16276MB RAM
Page File: 12190MB used, 11756MB available
DirectX Version: DirectX 12
Card name: NVIDIA GeForce GTX 1060 6GB
Chip type: NVIDIA GeForce GTX 1060 6GB
DAC type: Integrated RAMDAC
Device Type: Full Device (POST)
Device Key: Enum\PCI\VEN_10DE&DEV_1C03&SUBSYS_119F196E&REV_A1
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 14166 MB
Dedicated Memory: 6029 MB
Shared Memory: 8137 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
I'll let you know if i end up being too stupid for Cheat Engine, wish me luck
If you look at the MSDN documentation for the function: ID3D11DeviceContext::FinishCommandList (d3d11.h) - Win32 apps | Microsoft Learn
It's more-than-likely a DXGI_ERROR_DEVICE_REMOVED or E_OUTOFMEMORY, this function only fails for physical reasons.
Unfortunately I hadn't installed the crash logger and couldn't recreate it but with this game's reputation I'd say that's a pretty good number.
So I'd say your mod worked flawlessly, many thanks!
Significantly reduced its probability of collapse. Even if I start and end the game, it can run steadily
You can stop reading now if you don't want a lecture on how computers work. The FMOD crash had to go through several iterations to finally be properly patched, due to the way 32-bit memory is scaled into 64-bit. Eventually I had to use a very heavy-handed approach that I've called isReadableWritablePointer internally. It has to make a very computationally expensive call to VirtualQuery. It involves a system call to the kernel, which is more expensive than regular function calls due to the context switch between user mode and kernel mode (and back). This has to occur every single time a sound is pooled, which is extremely often, something like 50-60 times per second. Now, this computational cost has to be consumed via necessity due to the way WoW64 works. Because the FMOD pool is allocated on the heap, it is susceptible to things like dangling pointers. The pointer which once pointed to a sound in the pool that had its memory deallocated by another memory arbiter.
Now, we know that FMOD has to use this, but due to my careless implementation, I had just used isReadableWritablePointer for all the other crashes whether or not they needed to use it after I had implemented the FMOD crash fix properly. This is because I didn't properly investigate those crashes, if they're simply just a null pointer crash or the pointer is valid but points to an invalid section of memory (see dangling pointers link previously). Essentially, you are taking something like a 1-2FPS hit on average using this mod than you would've had you not used this mod. If you're using a relatively modern computer something within the last 8 years, you probably can't even notice it because the game caps the framerate at 60FPS anyway, so the extra computational time it takes to run the engine code isn't even perceptible to you. But my goal was always to be as razor thin to the processor as possible, and that comes at a cost. The compiler can't optimize my code at all.
All that said, if I had to do this project over again, I learned a lot since I originally released this about memory handling and UE2.5, there's also some tools to fix some of the crashes properly via editing the UEScripts, I would love to go back and redo this from scratch. But at this time, I really don't have the patience for this game anymore.
"If you do not wish to use SpecialK, simply grab the Bioshock2CrashFix.dll from the PlugIns\ThirdParty\Bioshock2CrashFix
folder, and rename it dxgi.dll and place it into
your steamapps\common\BioShock 2 Remastered\Build\Final folder. The
optional file cannot be used this way."
i just extracted, renamed, and put it in gog ---> final