File information

Last updated

Original upload

Created by

SlenderSolo

Uploaded by

SlenderSo

Virus scan

Safe to use

17 comments

  1. BartFratze90
    BartFratze90
    • member
    • 0 kudos
    Possible to let dead bodies stay longer? 

    cheers thx
    1. SlenderSo
      SlenderSo
      • member
      • 0 kudos
      I don't know exactly how to increase the time for despawning bodies, but you can experiment with the values ​​in XEngine.ini, DecalCullDistanceScale increase by 1.5-2 times and see how it affects performance, TimeBetweenPurgingPendingKillObjects increase by 2-4 times. You can try DecalCullDistanceScale=2.000000 and TimeBetweenPurgingPendingKillObjects=90, but I haven't tested it and maybe it won't affect anything.
    2. BartFratze90
      BartFratze90
      • member
      • 0 kudos
      thanks for your reply <3 ill give it a try 
  2. Shmishe
    Shmishe
    • supporter
    • 0 kudos
    For some reason as soon as I launch the game all the settings get reverted to the old ones. For example MaxResolutionUpScale=1.0 gets reverted back to 0.
    1. Shmishe
      Shmishe
      • supporter
      • 0 kudos
      Fixed it by making the files read only. If anyone else has this problem then this is what you do.
    2. SlenderSo
      SlenderSo
      • member
      • 0 kudos
      Thanks for reporting the issue, I released an update that fixes it. The developers changed the ini version of the files, so the game overwrote the files after launch.
      If this problem reoccurs after another ini version update, you can replace the last 1 or 2 lines at the end of the file yourself, depending on the file, with the current ones. For example, you see that the file is being overwritten and the last 2 lines are now
      [IniVersion]
      0=1737474849.000000
      1=1737474849.000000
      and in my mod
      [IniVersion]
      0=1687395808.000000
      1=1687395808.000000
      Replace them with new ones and the file will not be overwritten, your solution with Read only should also work.
    3. Klemc
      Klemc
      • member
      • 5 kudos
      It will also differ depending of store, like GOG Steam... i think
    4. SlenderSo
      SlenderSo
      • member
      • 0 kudos
      I tested only on the Steam version, but I assume that the ini version will be the same everywhere.
  3. Filoppi
    Filoppi
    • supporter
    • 34 kudos
    Are you sure that setting the "FloatingPointRenderTargets" config to true does anything? The game already entirely rendering in HDR (float).
    1. SlenderSo
      SlenderSo
      • member
      • 0 kudos
      I haven't tested it myself, but I found it in a tweak guide, there are screenshots and in my opinion the shadows have become better.
  4. AussBear
    AussBear
    • premium
    • 4 kudos
    Works like a charm on the Epic Launcher version, I've only played this game on Xbox 360 but oh my it looks so good on PC 👀
  5. Maloce
    Maloce
    • member
    • 0 kudos
    I really love the mod. For the UI part, is there a way to make the subtitles bigger? As well as like, the inventory screen. All of that is so very small.
    1. SlenderSo
      SlenderSo
      • member
      • 0 kudos
      Inventory and subtitles, like the entire UI, are tied to the MaxResolutionUpScale value in the XUI.ini file, in the mod they are already increased, if you want to increase them even more, you can change the value to 1.5 or 2, but keep in mind that the UI will also increase, you cannot change them separately.
  6. Evaniscool
    Evaniscool
    • supporter
    • 0 kudos
    Anyway to implement hold to aim? Ik there's a program to make it work outside but curious to see if in game its possible. 
    1. SlenderSo
      SlenderSo
      • member
      • 0 kudos
      I think this is not possible because the game does not use keybindings from XInput.ini.
    2. Evaniscool
      Evaniscool
      • supporter
      • 0 kudos
      This one has it. It hasn't been update in a minute though. https://www.nexusmods.com/bioshockinfinite/mods/11
    3. SlenderSo
      SlenderSo
      • member
      • 0 kudos
      They made their own custom dlls to add all these features, just by changing the default ini I can't add hold to aim. You can use their mod to add hold to aim, they did a great job.