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Justme

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Uroburos69

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42 comments

  1. GodEmperorNero59
    GodEmperorNero59
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    This might be a longshot but how exactly do I install this? Do I simply move the "Mod" folder in steamapps>common>Bioshock Infinite or do I go all the way to the .xxx files and move those Bioshock Infinite? Still new to PC so I'm kinda lost. The prompt to overwrite hasnt popped up

    EDIT: seems i got it to work somehow so please disregard
  2. RetroGamer296
    RetroGamer296
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    Phenomenal work! I've been waiting for a mod like this BAS's release! Would it be possible for you to make a mod that has Elizabeth wear her beginning dress (the one she wears in the tower) throughout the game as well?
    1. Uroburos69
      Uroburos69
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      I'll check,I'm a little busy atm but I'll see when I have time.
    2. Uroburos69
      Uroburos69
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      I checked the game crashes whenever I swap those 2 costumes :(
  3. InventingKing
    InventingKing
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    No pressure or anything, but if you're ever able to do this but with E3 Elizabeth, I'll be a bit closer to Heaven.

    Seeing Burial at Sea Elizabeth happy gives me life, though. :]
    1. Uroburos69
      Uroburos69
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      I'll check at some point,when I mod models in the main game I have to play through it to check for bugs so it might take a bit.
    2. InventingKing
      InventingKing
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      Take your time, man.
    3. Crystalx100
      Crystalx100
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      +1
    4. Nutcase2161
      Nutcase2161
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      +1
    5. Uroburos69
      Uroburos69
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      I uploaded it
  4. Morgan9675
    Morgan9675
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    I have the player model of Booker's hands used in the 2010 and 2011 demos (pinstripe suit), could you mod it for the main game?
    1. Uroburos69
      Uroburos69
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      I tried modding bookers 1st person body "his hands" but ran into a weird bug,its texture related where his textures are buggy when your not using a vigor,I uploaded a screen shot in the gallery.not sure what's causing this but I'm still trying to fix it.if im able to fix it I'll upload some booker costumes.
    2. Morgan9675
      Morgan9675
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      If you find a way to fix it, I should send you this model, or do you have it too?
    3. Uroburos69
      Uroburos69
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      What file type is the model
    4. Morgan9675
      Morgan9675
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      Unreal PSK, openable in Blender with addon.
    5. Uroburos69
      Uroburos69
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      I'm using the upk explorer tool to mod these models,I don't know how to port blender models to work with the tool
    6. Morgan9675
      Morgan9675
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      You can find this model using UPK Explorer, it is located in BaS episode 1 files.
    7. Uroburos69
      Uroburos69
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      Added it in a costume pack mod for booker.
    8. Morgan9675
      Morgan9675
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      I'm sorry if I'm bothering you, but I have a question: would it be possible to replace the machine gun model with the art nouveau one? Or is it impossible?
    9. Uroburos69
      Uroburos69
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      What's that?
    10. Morgan9675
      Morgan9675
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      Its the first version of Machinegun which can be seen in the Gibson girl video, there is its model left in the files https://static.wikia.nocookie.net/bioshock/images/0/00/Early_Machine_Gun.webp/revision/latest?cb=20230509175121
    11. Uroburos69
      Uroburos69
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      I'll check.
    12. Morgan9675
      Morgan9675
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      Have you checked it?
    13. Uroburos69
      Uroburos69
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      Sorry dude,I've been busy with stuff and load shedding is really crazy where I live at the moment.i haven't had time to do much,not sure when I will have time :(.I do plan on modding this and other weapons if possible.there also might be a chance that it doesn't work properly like bugs,crashes etc so pls don't get your hopes up :(
    14. Uroburos69
      Uroburos69
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      I check that's not a normal model its an LOD model.
  5. NikiSH180905
    NikiSH180905
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    Have I really lived to see this moment?Sir, thank you so much!You have forever written yourself into the history of Bioshock modding!
    1. Uroburos69
      Uroburos69
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      Lmao...thanks
    2. NikiSH180905
      NikiSH180905
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      I wonder if it would work to add Elizabeth's hairstyle from the beginning and after the middle of the game on this model?
    3. Uroburos69
      Uroburos69
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      Not sure.that would require actual editing and porting of a model/mesh,which I have no idea how to do.
    4. NikiSH180905
      NikiSH180905
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      And may I ask if you can advise me on modding Bioshock?I just think there might be some way to fix the bugs with the textures (and her clean costume from the dls), but I don't know if that would work.
    5. Uroburos69
      Uroburos69
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      Sure dude,the tools I used were upk explorer,Photoshop and paint,yes windows paint lol.

      The usual way I did the model swaps was by first testing to see if the model worked by
      (Using upk explorer)
      1=finding the new model I wanted to use "should be a (skeletal mesh) file"

      2=export it "this saves the model to a file"
      "If you don't see an export option make sure you are on the (objects) tab"

      3=find the model I want to replace "should also be a skeletal mesh file"

      4=use import to replace the model with the new one that was saved/exported

      5=after importing the model you'll see a bunch of options with actions saying import and preserve"if (import) is highlighted that means data from the new model will be used,if (preserve) is highlighted that means data from the original model will be used,if neither is highlighted that means the data will be removed"
      "these options are a little technical and changing some of these might cause or fix crashes,usually if your not sure the safest option is to leave these as they are however if you see one that has neither option highlighted I suggest choosing import for those"
      "This is some stuff i figured out for elizabeth
      (Facefxasset)=refers to her facial animations, keep this on preserve,import usually bugs her face animations
      (Lodinfo)=refers to texture lod,if your game crashes setting this to preserve might fix it
      (Sockets)=refers to model bones,keep this on preserve import sometimes causes animation bugs

      6=click OK and you'll see another 2 tabs called names and object reference if names is missing any data click on create and solve all at the bottom 

      7=the object reference tab is the models material data which is essentially the texture data this will take a while to do so I reccomend leaving this at first to check if the model works properly, choose set all to null at the bottom which will remove all the texture data which will make the model in game appear completely white.click OK and the model should be replaced

      8=click (save copy) right on top to save the file " this saves the file as a copy of the original in the same location"
      Then go to the files location move the original file someplace else and rename the copy to the original files name

      9=open the game to see if the model works properly,if everything works and this isn't too annoying for you I'll add a guide for the materials/textures below.

      Looking at the text now after typing it thats ALOT lol.
    6. NikiSH180905
      NikiSH180905
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      Okay, take your time!

      I just sure it's exist a method use her clean suit and fix texture problems
  6. GhostlyLogan
    GhostlyLogan
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    this is so cool! do you think its possible to play as elizabeth like in BAS? . mainly like just using her hand models?
    1. Uroburos69
      Uroburos69
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      Busy with a booker costume pack for clash in the clouds which will include an Elizabeth costume.
    2. GhostlyLogan
      GhostlyLogan
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      oh nice!! cant wait to see
    3. Uroburos69
      Uroburos69
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      I uploaded the mod.
  7. RRRobertLazer
    RRRobertLazer
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    NSFW Elizabeth is the mod to rule them all
    1. Uroburos69
      Uroburos69
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      ...uhuh.maybe in the future someone will be able to port models.
  8. FuntimeNikls20
    FuntimeNikls20
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    РеРебята кто нибудь подскажите пожалуйста в каком именно в папке мне загрузить этот мод все перепробовал папки не в какую а прочитав инструкцию я не чего не понял помогите просто скажите в каком именно папке надо загружать
    1. Uroburos69
      Uroburos69
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      After extracting the mod open the "FILES" folder, then open the "MOD" folder, then copy the "XGAME" folder into your "BIOSHOCK INFINITE" folder and overwite the files when asked to.

      Russian translation
      I don't speak Russian I translated this online so I'm not sure if it's accurate.


      После извлечения мода откройте папку «FILES», затем откройте папку «MOD», затем скопируйте папку «XGAME» в папку «BIOSHOCK INFINITE» и перезапишите файлы, когда вас об этом попросят.
  9. Gustavo1346d
    Gustavo1346d
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    Incrível! Parabéns!
  10. Leechester
    Leechester
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    this is huge ngl