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- BMWK - SPF Redux
BMWK - SPF Redux
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Version4.3
- Download:
- Manual
File information
Last updated
Original upload
Created by
xownyUploaded by
xownyVirus scan
Tags for this mod
Archived files
The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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Simple registry edit to enable Above Normal CPU Priority for the games executable. This ensures the CPU is not being interrupted by other tasks while you are playing. (above normal results in better results than high)
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Potato mode. Say goodbye to high-fidelity graphics and hello to a spud-powered journey through mythical lands.
Use this if you want maximum performance at all costs. (already includes the optimizations from the main download) -
Potato mode. Say goodbye to high-fidelity graphics and hello to a spud-powered journey through mythical lands.
Use this if you want maximum performance at all costs. (already includes the optimizations from the main download) -
Potato mode. Say goodbye to high-fidelity graphics and hello to a spud-powered journey through mythical lands.
Use this if you want maximum performance at all costs. (already includes the optimizations from the main download) -
Potato mode. Say goodbye to high-fidelity graphics and hello to a spud-powered journey through mythical lands.
Use this if you want maximum performance at all costs. (already includes the optimizations from the main download) -
Potato mode, perfect for those running on ancient hardware. Say goodbye to high-fidelity graphics and hello to a spud-powered journey through mythical lands.
Use this if you want maximum performance at all costs. -
Potato mode. Say goodbye to high-fidelity graphics and hello to a spud-powered journey through mythical lands.
Use this if you want maximum performance at all costs. (already includes the optimizations from the main download) -
Potato mode, perfect for those running on ancient hardware. Say goodbye to high-fidelity graphics and hello to a spud-powered journey through mythical lands.
Use this if you want maximum performance at all costs. -
Potato mode. Say goodbye to high-fidelity graphics and hello to a spud-powered journey through mythical lands.
Use this if you want maximum performance at all costs. (already includes the optimizations from the main download) -
Higher quality non-RT shadows (it already includes the optimizations from the main download)
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Makes the game use the UE5 Virtual Shadowmap instead of the low quality shadowmaps (don't use this with ray tracing on, it has its own shadow system)
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Makes the game use the UE5 Virtual Shadowmap instead of the default low quality shadowmaps (don't use this with ray tracing on, it has its own shadow system) it also already includes the optimizations from the main download, so just use one pak.
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Makes the game use the UE5 Virtual Shadowmap instead of the default low quality shadowmaps (don't use this with ray tracing on, it has its own shadow system) it also already includes the optimizations from the main download, so just use one pak.
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Makes the game use the UE5 Virtual Shadowmap instead of the default low quality shadowmaps (don't use this with ray tracing on, it has its own shadow system) it also already includes the optimizations from the main download, so just use one pak.
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Makes the game use the UE5 Virtual Shadowmap instead of the default low quality shadowmaps (don't use this with ray tracing on, it has its own shadow system) it also already includes the optimizations from the main download, so just use one pak.
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Makes the game use the UE5 Virtual Shadowmap instead of the default low quality shadowmaps (don't use this with ray tracing on, it has its own shadow system) it also already includes the optimizations from the main download, so just use one pak.
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Higher quality non-RT shadows (it already includes the optimizations from the main download)
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.ini version of better shadows.
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.ini version of better shadows.
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Makes the game use the UE5 Virtual Shadowmap instead of the default low quality shadowmaps (don't use this with ray tracing on, it has its own shadow system) it also already includes the optimizations from the main download, so just use one pak.
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Better shadows + better volumetric fog combo (it already includes the optimizations from the main download)
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Better shadows and volumetric fog combo (it already includes the optimizations from the main download)
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VSM shadows + better volumetric fog combo (it already includes the optimizations from the main download)
Fixed shadows tweak not working. -
Uses an even more advanced method to update the volumetric fog, which can produce extremely high-quality results but at a significant performance cost (it already includes the optimizations from the main download)
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Uses an even more advanced method to update the volumetric fog, which can produce extremely high-quality results but at a significant performance cost (it already includes the optimizations from the main download)
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Uses an even more advanced method to update the volumetric fog, which can produce extremely high-quality results but at a significant performance cost (it already includes the optimizations from the main download)
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initial_build - bump to ver. 3.2
- Enabled accurate binaural spatial audio that simulates how we naturally perceive sound.
- Less blurry temporal anti-aliasing and upscalers.
- Further performance improvements. -
Initial build ver. 1.0
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initial_build - bump to ver. 3.3
- Enabled accurate binaural spatial audio that simulates how we naturally perceive sound.
- Less blurry temporal anti-aliasing and upscalers.
- Further performance improvements. -
initial_build - bump to ver. 3.4 HOTFIX
- Enabled accurate binaural spatial audio that simulates how we naturally perceive sound.
- Less blurry temporal anti-aliasing and upscalers.
- Further performance improvements. -
initial_build - bump to ver. 3.6 HOTFIX
- Enabled accurate binaural spatial audio that simulates how we naturally perceive sound.
- Less blurry temporal anti-aliasing and upscalers.
- Further performance improvements. -
initial_build - bump to ver. 3.7 HOTFIX
- Enabled accurate binaural spatial audio that simulates how we naturally perceive sound.
- Less blurry temporal anti-aliasing and upscalers.
- Further performance improvements. -
Initial build ver. 1.1
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Initial build ver. 1.1
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Initial build ver. 1.2
Further performance optimizations. -
initial_build - bump to ver. 3.9 HOTFIX
- Enabled accurate binaural spatial audio that simulates how we naturally perceive sound.
- Less blurry temporal anti-aliasing and upscalers.
- Fixed visible black boxes.
- Further performance improvements. -
Initial build ver. 1.2
Further performance tweaks. -
Initial build ver. 1.3
Further performance tweaks. -
Initial build ver. 1.3.1
Fixed typo. -
Initial build ver. 1.4
Fixed shader crash and performance regression. -
Initial build ver. 1.4.1
Fixed shader crash and performance regression. -
Initial build ver. 1.5
Further performance optimizations. -
Initial build - bump to ver. 3.1
- Enabled accurate binaural spatial audio that simulates how we naturally perceive sound. -
initial_build - bump to ver. 4.2 HOTFIX
- Enabled accurate binaural spatial audio that simulates how we naturally perceive sound.
- Less blurry temporal anti-aliasing and upscalers.
- Fixed visible black boxes.
- Further performance improvements. -
.ini version of the main mod.
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Fixed typo.
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.ini version of the main mod.
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Experimental builds go here, prefer the stable main release.
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Redux update, doesn't use .pak format anymore since it wasn't working with the latest updates, plus easier installation and compatibility with other tweaks.
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Redux update, doesn't use .pak format anymore since it wasn't working with the latest updates, plus easier installation and compatibility with other tweaks.
Initial build - bump to ver. 2.5 - Fixed white texture bug. -
initial_build - bump to ver. 3.9 HOTFIX
- Enabled accurate binaural spatial audio that simulates how we naturally perceive sound.
- Less blurry temporal anti-aliasing and upscalers.
- Fixed visible black boxes.
- Further performance improvements. -
initial_build - bump to ver. 4.2 HOTFIX
- Enabled accurate binaural spatial audio that simulates how we naturally perceive sound.
- Less blurry temporal anti-aliasing and upscalers.
- Fixed visible black boxes.
- Further performance improvements. -
Redux update, doesn't use .pak format anymore for easier installation and compatibility with other tweaks.
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Redux update, doesn't use .pak format anymore since it wasn't working with the latest updates, plus easier installation and compatibility with other tweaks.
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Redux update, doesn't use .pak format anymore since it wasn't working with the latest updates, plus easier installation and compatibility with other tweaks.
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Redux update, doesn't use .pak format anymore since it wasn't working with the latest updates, plus easier installation and compatibility with other tweaks.
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Redux update, doesn't use .pak format anymore since it wasn't working with the latest updates, plus easier installation and compatibility with other tweaks.
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BetterVF+ImprovedFSR+NoDistantLowFramerateNPCS+ReducedPop-In combo, use this if you want the ultimate cinematic experience (already includes the optimizations from the main download)
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BetterVF+ImprovedFSR+NoDistantLowFramerateNPCS+ReducedPop-In combo, use this if you want the ultimate cinematic experience (already includes the optimizations from the main download)
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BetterVF+ImprovedFSR+NoDistantLowFramerateNPCS+ReducedPop-In combo, it goes without saying it's extremely demanding, use this if you want the ultimate cinematic experience (already includes the optimizations from the main download)
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Better shadows, better volumetric fog, improved FSR upscaling, reduced pop-in and increased color accuracy, use this if you want the ultimate cinematic experience (it already includes the optimizations from the main download)
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Better shadows, better volumetric fog, improved FSR upscaling quality, reduced pop-in and higher color accuracy. Use this if you want the ultimate cinematic experience (it already includes the optimizations from the main download)
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BetterVF+ImprovedFSR+NoDistantLowFramerateNPCS+ReducedPop-In combo. It goes without saying it's extremely demanding, use this if you want the ultimate cinematic experience. (already includes the optimizations from the main download)
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Better shadows, better volumetric fog, improved FSR upscaling quality, reduced pop-in and higher color accuracy. Use this if you want the ultimate cinematic experience (it already includes the optimizations from the main download)
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Better shadows, better volumetric fog, improved FSR upscaling quality, reduced pop-in and higher color accuracy. Use this if you want the ultimate cinematic experience (it already includes the optimizations from the main download)
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VSM shadows, better volumetric fog, improved FSR upscaling quality, reduced pop-in (distant npcs included) and higher color accuracy. Use this if you want the ultimate cinematic experience (it already includes the optimizations from the main download)
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BetterVF+ImprovedFSR+NoDistantLowFramerateNPCS+ReducedPop-In combo. It goes without saying it's extremely demanding, use this if you want the ultimate cinematic experience. (already includes the optimizations from the main download)
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BetterVF+ImprovedFSR+NoDistantLowFramerateNPCS+ReducedPop-In combo, use this if you want the ultimate cinematic experience (already includes the optimizations from the main download)
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This is the same as cinematic plus but without virtual shadow maps (since although they are higher quality, it can cause a lot of flickering)
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NoBloom+NoDOF+NoLensFlare combo (already includes the optimizations from the main download)
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NoBloom+NoDOF+NoLensFlare combo (already includes the optimizations from the main download)
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NoBloom+NoDOF+NoLensFlare combo (already includes the optimizations from the main download)
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NoBloom+NoDOF+NoLensFlare combo (already includes the optimizations from the main download)
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NoBloom+NoDOF+NoLensFlare combo (already includes the optimizations from the main download)
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NoBloom+NoDOF+NoLensFlare combo (already includes the optimizations from the main download)
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NoBloom+NoDOF+NoLensFlare combo (already includes the optimizations from the main download)
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Disables reflections for low end machines (it already includes the optimizations from the main download)
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Improved FSR upscaling quality at a minimal performance cost (it already includes the optimizations from the main download)
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Increases framerate for NPCs in the distance. (it already includes the optimizations from the main download)
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Removes the blurry depth of field effect (it already includes the optimizations from the main download)
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No DOF+ FOG combo (it already includes the optimizations from the main download)
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No DOF+FOG+REFLECTIONS combo (it already includes the optimizations from the main download)
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Removes fog (it already includes the optimizations from the main download)
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Increases draw distance and reduces pop-in. (it already includes the optimizations from the main download)
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Increases draw distance and reduces pop-in. (it already includes the optimizations from the main download)
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Increases draw distance and reduces pop-in.
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Experimental builds go here, prefer the stable main release.
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Experimental builds go here, prefer the stable main release.
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Experimental builds go here, prefer the stable main release.
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Experimental builds go here, prefer the stable main release.
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Experimental builds go here, prefer the stable main release. (3.1.5 aims to fix the cave fog glitch only, feedback needed)
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Experimental builds go here, prefer the stable main release.
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Experimental builds go here, prefer the stable main release.
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Experimental builds go here, prefer the stable main release.
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Experimental builds go here, prefer the stable main release.
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Experimental builds go here, prefer the stable main release.
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Experimental builds go here, prefer the stable main release.
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Experimental builds go here, prefer the stable main release.
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Testing experimental builds go here, prefer the stable main release
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Experimental builds go here, prefer the stable main release. (3.1.4 aims to fix the cave fog glitch, feedback needed)
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Initial build - bump to ver. 2.9
- Fixed white textures bug.
- Fixed green water/fire bug.
- Fixed glitched fog and textures on chapter 3.
- Fixed missing distortion effects. -
Initial build - bump to ver. 3.0
- Fixed white textures bug.
- Fixed green water/fire bug.
- Fixed glitched fog and textures on chapter 3.
- Fixed missing distortion effects.
- Fixed readme typo.
- Fixed glitched cave fog. -
Initial build - bump to ver. 2.9
- Fixed white textures bug.
- Fixed green water/fire bug.
- Fixed glitched fog and textures on chapter 3.
- Fixed missing distortion effects.
- Fixed readme typo. -
Initial build - bump to ver. 2.8
- Fixed white texture bug.
- Fixed green water/fire bug.
- Fixed glitched fog and textures on chapter 3. -
Initial build - bump to ver. 2.6
- Fixed white texture bug.
- Fixed green water/fire bug. -
Sharper non-RT shadows (it already includes the optimizations from the main download)
Ver. 1.2 - Fixed tweak not working because of a typo.