Main files
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initial_build - bump to ver. 4.3 HOTFIX
- Enabled accurate binaural spatial audio that simulates how we naturally perceive sound.
- Less blurry temporal anti-aliasing and upscalers.
- Fixed visible black boxes.
- Further performance improvements.
Optional files
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Uses an even more advanced method to update the volumetric fog, which can produce extremely high-quality results.
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Disables reflections for low end machines.
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Above Normal CPU Priority for the game's executable through a simple registry edit. This ensures that the CPU can focus on your gameplay without interruptions from other tasks. (Above Normal priority often yields better performance than High priority)
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Improved FSR upscaling quality at a minimal performance cost.
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Removes the bloom effect.
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Removes the blurry depth of field effect.
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Increases framerate for NPCs in the distance so their anims don't look choppy.
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Disables all distortion effects.
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Removes fog.
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Removes lens flare effects.
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Unlocked preorder bonuses.
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Increases draw distance and reduces pop-in.
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Sharper non-RT shadows, also known as virtual shadow maps. (they cause some pop-in and flicker issues tho, pick your poison)