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+1 i was even trying to convert locally the mod to json intead of dll but than thats kinda hard on a 9k lines of code so i hope it comes out anytime soon
Some items that I get after killing enemies and breaking items don't sell at the baron's bounty. Most do, yet some don't. I am hoping that you could put some thought into this and fix the bug. Thanks a lot! :)
Can you make it so you can toggle the categories on/off rather than either having just one category or all of them, and any chance options can be split between Objects and Enemies? I'd like to make it so armor and objects don't spawn but weapons and valuables are still spawnable, and possibly have it so enemies just drop valuables while crates can drop loot or weapons.
a version where only enemies, crates and chests drop loot would be more realistic, I find breaking a plate and having a bunch of loot pop out a bit much
You can toggle it so only npcs drop it or only props drop it of both but thats about it im sure if you went in the files and changed a line of code you could fix it but nobody wants to do that
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is it not ment for whatever the latest update is?
im sure if you went in the files and changed a line of code you could fix it but nobody wants to do that