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Kaji

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KajiMishima

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  1. AraxisKayan
    AraxisKayan
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    Do you know if this would work with Sushin's Falchion mod? 
    1. KajiMishima
      KajiMishima
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      Weapons from mods will not change ownership but they can be made compatible by copying and pasting the Vendor Trash item module from a base game weapon to the modules section of a mod weapon

      EDIT: After much trial and error, the mod now works on all base game AND modded weapons without the need for you to do anything. I am sorry to anyone that was inconvenienced by the frequent updates to this mod. I was unable to test until late this evening and released several versions that didn't work, but the current one does. Thank you for your patience everyone. 
  2. Tajin
    Tajin
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    Could you include an option that removes ownership when you drop something (only in missions ofc)?
    I don't like the idea of having my stuff magically returned to my home just because i "own" it.
    1. KajiMishima
      KajiMishima
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      I could, might add that in over the next few days 
    2. MysteriousMrBear
      MysteriousMrBear
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      Did you ever take a look at this? Man, I would LOVE a playthrough featuring this, scavving weapons and losing any that I leave behind.
    3. dratspider
      dratspider
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      couldn't that lead to archers accidentally despawning your stuff not because you lost it but because you didn't grab it before they fired enogh arrows?
  3. Thatlolyisaspy
    Thatlolyisaspy
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    hey kaji, idk whats going on and weather or not its me but i thought you should know just in case, for some reason recently whenever a have vendor trash in my mod file it stops me from playing the game, when its loading in my mods once it gets to vendortrash it freezes on 31% permenatly, im only able to load in completley once vt is removed from my files, i didnt change how i install it so i dont know why its suddenly not working anymore,do u think you could take an look at it?, i miss not being able too loot weapons :( 
    1. justcallmeanon1983
      justcallmeanon1983
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      Hey! You may want to look through your mod list, if this is still an issue you're having it may have to do with a mod conflict, it runs just fine on my end :3
  4. MarkoMonster
    MarkoMonster
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    Will there ever be a nomad port for this mod?
    1. KajiMishima
      KajiMishima
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      It already works on nomad apparently
    2. meta20
      meta20
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      It does, but I think because of how nomad files work, I'm unable to find the rest of the weapons in the game to add them into the items folder to make it so all the weapons can be placed into the inventory, would you mind making it an optional file for those that want it as well?

      Also most of the weapon attributes are duplicated in the inventory.
    3. nikita0061
      nikita0061
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      That would be awsome *_*
  5. awdjnauwnf
    awdjnauwnf
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    please port to nomad
    1. awdjnauwnf
      awdjnauwnf
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      edit: holy s#*! it works on nomad
    2. fascix
      fascix
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      Could you explain how do you manage to do that
  6. Supersquirrel06
    Supersquirrel06
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    Hey, I have been searching for days on away to keep those sick as f*#@ ancient weapons, this mod appears the be the ONLY current way of allowing the em to be owned, and as I play on nomad I figured it couldn’t hurt to ask if you know a way to get them on that version? Is there a version of this mod for nomad? 
    1. KajiMishima
      KajiMishima
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      It works on nomad apparently
  7. ColtCA
    ColtCA
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    GET THIS MAN HIS SHOVEL
  8. DarKevevin
    DarKevevin
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    Skulls? Books? Shovels? You want it? It's yours my friend, and you can sell it to get MMMMMMMM richer.
  9. vorzan1
    vorzan1
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    all weaposn but...what about armors?i have mdo that allows to unequup armor from enemies,will it mark it as not stolen?
    1. KajiMishima
      KajiMishima
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      I don't think it will work on armors. I don't even know how those behave because I have not used that mod. 

      Next time you play, can you take a piece of armor from an npc and put it on, and see if you keep it when you go to the home or shop? If you do i don't need to do anything. If you don't I will look into that 
    2. vorzan1
      vorzan1
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      im not sure,its kidna random thing,first time its was located to my inventory on chest and after that its works completly fine?
  10. NianorSkywolf
    NianorSkywolf
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    Hey, I was working on a patch that built off this mod and in the process I found a number of bugfixes and improvements, mostly increasing compatibility with other mods and game updates and allowing the "vendor trash" items such as books to actually be sold properly, since despite this mod giving them values the Baron will still not buy them. I'm planning on creating the improved .json files for my own personal use, but I'd be happy to share them if you want to incorporate the fixes and improvements yourself.
    1. alphagear
      alphagear
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      could you please share it somewhere? My problem is the mod doesn't seem to work anymore period. I would be extremely grateful if you could even show me how to get it working again so weapons are no longer considered stolen when holstered.
    2. NianorSkywolf
      NianorSkywolf
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      Contact me on Discord, I'm ".nianor" there. I haven't had issues with it not working outright but I can try to help.
    3. KajiMishima
      KajiMishima
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      All you have to do is delete the jsons from the mod and it will work. Sorry about that, I haven't had time to mod in a long while
  11. Blitzy662
    Blitzy662
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    I am not sure what has bugged, but it appears that weapons don't swap to being owned after holstered. It could be bows, axes, swords, it still is marked as stole and gets dropped when leaving a dungeon. I love the idea of the mod because being able to pick up and use new weapons to keep would be lovely.