Now I'm feeling motivated. Introduces Vergil's Yamato and Mirage Edge from Devil May Cry, with a bunch of Vergil's abilities such as his Mirage Blades, Judgement Cut, and Judgement Cut End.
Required for Vergil waves and for becoming storm that is approaching!
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Changelogs
Version 1.15.1
Fixed Judgement Cut effects
Version 1.15
Converted Yamato, Sheath, and Mirage Edge into crystals that are obtainable at the crystal infuser at the end of the Dalgarian Dungeon
Abilities are now unlocked at the skill tree stone at the home
Mirage Blades deal less piercing damage so it doesn't just insta-kill everyone
Added more options and bug fixes
Version 1.14
Updated for 1.0
Version 1.13
Updated for U12.3
Version 1.12
Moved all options to the in-game mod manager
Mirage Edge now moves towards the nearest enemy in the same direction when thrown
Swinging the Yamato fast enough then completely stopping it will remove blood
Judgement Cut End now looks better
Version 1.10.1
Fixed sword beams staying still
Version 1.10
Updated for U12
Version 1.9.1
Fixed Anime Slice bug
Version 1.9
Added imbue compatibility on all Yamato sword abilities, added more customization options, changed Mirage Blade spawn placement, added motivation
Version 1.8.1
Fixed sword beams not working
Version 1.8
Bug fixes, new configuration options, texture changes. If using Sheath Framework, hold down trigger on the sword to unlock the Judgement Cut ability
Version 1.7
Added blood decals, added more configuration options, added functionality for the Sheath Framework, fixed sheath strings
Version 1.6
Updated for U11 Beta 3, sheath strings now move but sheath is also heavier
Version 1.5
Added new Judgement Cut effect, Judgement Cut End now only affects enemies that were alive and spawned in when unsheathed. Should reduce bugs popping up. Judgement Cut is no longer a projectile, instead spawns at the desired position after 0.2 seconds
Version 1.4
Updated for U11 Beta 2, Yamato has new sound effects for most abilities and new VFX for Judgement Cut End, Mirage Edge has been moved to Tools category and can be stored in the inventory, Mirage Edge now has the sword beams and dash abilities, Mirage Edge now spins and returns to you when you throw it and will be auto-grabbed when it gets close enough or placed in a free holster otherwise (inventory included).
Version 1.3
Renamed large Mirage Blade to Mirage Edge, sword beam now follows the direction of the slash instead of the rotation of the sword
Version 1.2
Updated for U11, improved textures, added customization for beam and dash, added larger Mirage Blade, Mirage Blades and Judgement Cut now aim at the enemy in-front of you, holding down trigger on sheath fires a barrage of 8 daggers
Bug fix
Version 1.1
Updated for U10
Version 1.0
Initial Release
Version 1.15: Abilities are now unlocked at the skill tree stone at the home. Simply place the sword and/or sheath into the crystal receptacles to see the abilities. There are cross-path abilities between the sword and sheath and between the sheath and Mirage Edge.
Full list of abilities and how to activate them:
Mirage Blades: Press alternate use (thumb pad for Index, spell wheel everywhere else) while holding the sheath to shoot out Mirage Blades. - Spiral Blades: Hold down alternate use without moving the sheath to shoot out 8 blades in a circle around you. - Blistering Blades: Hold down alternate use while pushing the sheath away from you to shoot out 8 blades towards an enemy. - Storm Blades: Hold down alternate use while pulling the sheath towards you to surround an enemy with 8 blades. - Heavy Rain Blades: Hold down alternate use while moving the sheath to the side to randomly rain down 25 blades above an enemy.
Dash: Press trigger while holding the sheath to dash forwards and phase through objects, enemies, and walls.
Sword Beam: While holding down trigger on the sword, swing to release a large beam that can damage and dismember enemies. Hold down alternate use while firing to use Anime Slice with the beam.
Judgement Cut: Sheathe then immediately unsheathe (+ hold down trigger with Sheath Framework) the Yamato to dismember all limbs in a small area where you're looking.
Judgement Cut End: Unsheathe the Yamato while holding down both trigger and alternate use on the sword hand to activate, then sheathe to dismember all enemies that are in the level.
Anime Slice: Hold down alternate use on the sword and slice through enemies, then sheathe to dismember any limbs you cut through.
Some bugs are expected, but I've done all I can to fix the issues. If you're able to get consistent results when using this mod, submit a bug report with what you did, what happened, and how to replicate it.