Swinging the Yamato fast enough then completely stopping it will remove blood
Judgement Cut End now looks better
Version 1.10.1
Fixed sword beams staying still
Version 1.10
Updated for U12
Version 1.9.1
Fixed Anime Slice bug
Version 1.9
Added imbue compatibility on all Yamato sword abilities, added more customization options, changed Mirage Blade spawn placement, added motivation
Version 1.8.1
Fixed sword beams not working
Version 1.8
Bug fixes, new configuration options, texture changes. If using Sheath Framework, hold down trigger on the sword to unlock the Judgement Cut ability
Version 1.7
Added blood decals, added more configuration options, added functionality for the Sheath Framework, fixed sheath strings
Version 1.6
Updated for U11 Beta 3, sheath strings now move but sheath is also heavier
Version 1.5
Added new Judgement Cut effect, Judgement Cut End now only affects enemies that were alive and spawned in when unsheathed. Should reduce bugs popping up. Judgement Cut is no longer a projectile, instead spawns at the desired position after 0.2 seconds
Version 1.4
Updated for U11 Beta 2, Yamato has new sound effects for most abilities and new VFX for Judgement Cut End, Mirage Edge has been moved to Tools category and can be stored in the inventory, Mirage Edge now has the sword beams and dash abilities, Mirage Edge now spins and returns to you when you throw it and will be auto-grabbed when it gets close enough or placed in a free holster otherwise (inventory included).
Version 1.3
Renamed large Mirage Blade to Mirage Edge, sword beam now follows the direction of the slash instead of the rotation of the sword
Version 1.2
Updated for U11, improved textures, added customization for beam and dash, added larger Mirage Blade, Mirage Blades and Judgement Cut now aim at the enemy in-front of you, holding down trigger on sheath fires a barrage of 8 daggers