Gives deep blue-within-blue eyes to the player and NPCs. The Fremen of Dune call this characteristic 'Eyes of the Ibad', and it is the result of spice addiction. Those who have tasted Arrakis may never leave it ... (colors easily customizable)
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
If you want to have this as an addition to your own Dune mod, just mark it as a "Requirement" on your own mod page!
File credits
Artwork by "The Magic Lemur" on deviantart: https://www.deviantart.com/themagiclemur/art/The-Fremen-Child-31256617
Artwork by Nils L.L. https://www.instagram.com/nils.l.l
Donation Points system
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Changelogs
Version 1.2.0
Cleaned up eye textures
Made this mod extendable for the creation of Add-Ons
Version 1.1
Fixed eye color and emission brightness
Added customization of eye color and emission (glow) with user_settings.json
Version 1.0
Created `FremenEyes` level module for updating eye material
Dune Lore: Eyes of the Ibad (Fremen Eyes) Game Version: U10 Mod Version: 1.1 Author: SwordFisherL42 (Fisher)
Ibad, eyes of: characteristic effect of a diet high in melange (The Spice) wherein the whites and pupils of the eyes turn a deep blue (indicative of deep melange addiction).
Copy the folder "FremenEyes" to "\Blade & Sorcery\BladeAndSorcery_Data\StreamingAssets\Mods\"
Note: Player eyes during character selection will be normal, but will turn blue during gameplay.
Info
This mod will replace the Player and NPC eye textures to be a deep blue-within-blue, matching the description of "Spice addiction" in the Dune novels.
Note: If you are getting performance issues, you can attempt to use the optional file "Fremen Eyes - Player Only" which will leave the NPCs unaffected.
Eye Color customization If you want the eyes to look different you can easily change the color and glow intensity inside this file: FremenEyes/user_settings.json
Just edit the "colorRGB" to any color value. "glowIntensityHDR" is used to calculate how bright the eyes will be.
"My duty is the strength of the tribe," Stilgar said. "That is my only duty. I need no one to remind me of it. This child-man interests me. He is full-fleshed. He has lived on much water. He has lived away from the father sun. He has not the eyes of the Ibad. Yet he does not speak or act like a weakling of the pans. Nor did his father. How can this be?"
Images
Player Character Example
Female NPC Example
Male NPC Example
Artwork by [url=https://www.instagram.com/nils.l.l]Nils L.L.