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Kyoski

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Kyoski

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72 comments

  1. drogeanx
    drogeanx
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    which gives better performance - half or full? 
  2. llamaboy365
    llamaboy365
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    what exactly does full cloth physics + blood do?  a description for these would help a lot of people im sure.  will this make my cape not flow and everything look rigid?
    1. Kyoski
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      enemies and players should have cloth physics but it removes a lot of the extra physics from maps and whatnot

  3. f0lan
    f0lan
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    Hey!
    With the "Full Cloth Physics with Blood" in the Lady Maria fight there are lines that comes out from her body. And Oprhan of Kos' wings are rigid. Is it possibe to "fix" these? I mean dont get me wrong it is a great mod, I just wonder if it is possible to update it.
    1. Kyoski
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      its possible to fix them by changing the C[ARSN] flags on those physics pieces to P[ARSN] but i just cba ngl
      maybe eventually ill get around to it but just don't really feel like it lol
  4. Hideofrompirates
    Hideofrompirates
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    This is a must have mod. thanks for creating it
    1. Kyoski
      Kyoski
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      ya
    2. SomeDeutschbag
      SomeDeutschbag
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      why so aggressive globaledd ?
  5. assfamemate
    assfamemate
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    Experiencing the visual bug for no physics version, and it seems less like the parts are constantly flipping between no physics and fully imploded. I'm wondering if the physics arent "disabled" but just have null values, which causes older hardware to switch between static and imploded, just a theory. a gam-
    1. Kyoski
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      I set the cloth flags to 0, so.. (default is 2 iirc)

      0 isn't equivalent to null

      you can set it to null I assume by deleting the line entirely, but not sure how that'd play out, haven't tested.
  6. CloudRaiden
    CloudRaiden
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    how do you download this mod????
    1. Kyoski
      Kyoski
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      like any other mod, press the download button?
  7. gribo84
    gribo84
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    How do I install this mod?
  8. TheDmitro
    TheDmitro
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    The Dead Giant with chains in Lower Pthumeru chalice dungeon has no visual chain physics if Half Cloth version is installed. Could you fix it please?
    1. Kyoski
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      maybe idk im kinda lazy, to fix this you could find his chr ID and manually change the C[ARSN] mtd flags to P[ARSN] using FLVER Editor.

      maybe ill update it sometime but i just don't really feel like it rn, you can just not use the mod too
  9. EmperorPHNX
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    Half Cloth version causes serious flickering issues with Doll, and the game, as far I can see all 1000 (GTX1060, GTX1070, etc) series cards and some other GPUs have same problem

    On the other hand full cloth version has flickering with BOSSes, and in some areas, like Old Yharnam, or Cathedral flags, or elavator area in Cathedral, etc.

    And no-physics one has flickering at nearly everywhere, character clothes, BOSSes, textures on the map, etc.

    I read comments, and it seems you are aware of the problems, hope you can find a fix, because performance improvement is nice, but flickering problems are not nice, I wouldn't mind if at least one of them working fine, but all versions has problems.
    1. Kyoski
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      you need a better gpu to fix flickering, hardware issue
      10 series is super old
  10. Martyris
    Martyris
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    Why is Half Physics so goddamn big compared to Full and No?
    1. Kyoski
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      because it includes enemy files that had P[ARSN] flags changed to C[ARSN]

      half cloth physics only enables P[ARSN] flags for players but some enemies have them enabled instead of C[ARSN] so had to manually change the cloth flags to P[ARSN] within the havok files of enemies