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LL4nc33

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LL4nc33

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51 comments

  1. zoomzoomm
    zoomzoomm
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    Hi, I downloaded this to get a 32:9 resolution and it deleted my entire save file? 
  2. FiddilStix
    FiddilStix
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    Hey, normally I dont leave comments because I dont really...mod. But im kinda stuck on how to proceed. Instructions are to take the user folder and everything in it n just dump it in the SHADPS4 folder?

    I was told to download this because the complete edition needed a certain patch from it
    Well i did that because theres supposedly a "force DLC" patch or so says a certain discord. but im just not seeing it.

    I'm incredibly dumb and my tech prowess is lacking, but goddamnit ill jump thru any hoop to play bloodborne
    1. FiddilStix
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      NEVERMIND! apparently deleting and reinserting the patches fixed it??? yeah idk whats going on but im not about to question it. the machine spirits are appeased, hail the omnisiah.
  3. Dnav0212
    Dnav0212
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    Hello, firstm great job for this mod bud, thanks.
    Second, could you ask another resolution patch? 16:10 2240x1400
    It would be great for me
  4. TwistedZephyr
    TwistedZephyr
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    What is the difference between the 3 60fps cloth physics patches?
    1. t202478126
      t202478126
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      物理速度不同
  5. Kyoski
    Kyoski
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    0.5 = 3F000000
    0.75 = 3F300000
    1.0 = 3F800000 (default physics value)
    1.25 = 3FA00000
    1.5 = 3FC00000
    1.75 = 3FE00000
    2.0 = 40000000

    if u wanted to have fun with other values.

    just reverse these in pairs

    3FC00000 for example is 0000C03F
    1. lmutig
      lmutig
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      2.0 is there a bug? The cloak of the clothes is gone, and the lower body will become transparent.
      Should 1.0 be the most like the game in play station?
  6. klubok93
    klubok93
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    I don't suppose you know how to prevent the blood or SFX-related crashes on resolutions like 1440p? The SFXR Tesselation mod doesn't work in resolutions other than the default 1080p.
    1. LL4nc33
      LL4nc33
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      no, not really as I have been playing with vanilla SFX for a while now, my ReShade Mod also only works in 1080p.
      I didn't dive in deeper, though
  7. JackCaver007
    JackCaver007
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    I would like to share my observations. I used a Ryzen 3700X, RTX 4070, and 32GB of RAM. I have the latest version of the emulator (the one specifically for BB). I also installed a patch to fix vertex explosions, a mod to fix SFX issues on AMD GPUs (red line), a mod to fix clothing, and the standard set of patches (disable blur, 1440p + 60fps (16 9), skip the splash screen, DLC, vblank Divider 4 etc.). The game crashes upon impact (either when I hit an enemy or when I'm hit). Additionally, certain environmental elements and enemies occasionally become invisible. When playing at resolutions below 2K, everything works fine. However, if I reach the second lantern in 2K, go to the Hunter's Dream, and then return, the issues temporarily disappear. Unfortunately, the problems eventually reoccur. I can confidently say the issue lies with the resolution. It’s not directly related to VFX or music, though there might be an indirect connection. The resolution itself is causing the crashes. Does anyone have any ideas on how to fix this? For reference, I have a 32GB swap file. It is worth adding that the native 2K also causes this failure
    1. LL4nc33
      LL4nc33
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      vblank 4? are you trying to run the game in 240fps?
      if yes, don't do it. the 4070 might be a capable card, but only has 12gb vram.
      with my 4060ti 16gb the issues you described start at 1890p. I personally played at 1620p30fps, because I did not want to feel ANY dips. 36fps cap with Deltatime, is the lowest my system would get and only at one scene in the game it would drop to 29fps.
  8. manualhpash
    manualhpash
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    My game is crashing on loading screen with the 32:9 1440p res. I have a 4070 Ti Super.
    1. LL4nc33
      LL4nc33
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      there is probably not a mainstream GPU out yet that could handle these high ultrawide resolutions.
      you may have more luck in using an A6000 workstation gpu.
      32:9 recommended is much lower since "1440p" in 32:9 ultrawide is 5120x1440.
      I would recommend anything below that.
    2. xoxifor
      xoxifor
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      my 4090 handles it just fine only issue is the rendering bugs it causes
    3. LL4nc33
      LL4nc33
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      you could try the standard shadps4 XML or the one from diego and test it, but they all probably all be the same, as I think it is emulator related.
      the "newer" versions of the emulator also bugged out some resolutions for me, before i could easily play a locked 30fps @ 1800p, but since the last 0.4.1 versions it also started at 1620p.

      best version for me still is an very old 0.4.1 version, with that one I still am able to play at higher resolutions and even boot 4k with 15fps
  9. Tunedef
    Tunedef
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    anyone knows how to uncap the frame rate for bloorborne in shadps4?
    1. Abdo22123
      Abdo22123
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      go settings /graphics set vblank divider from 1 to 4 and save and disable vsync u will find it in patchs make sure to set 60fps mod for stable fps 
  10. Tunedef
    Tunedef
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    can confirm 1080p patch works on r7 9800x3d & rx 6700 xt. the native 1440p patch from the emu itself works, but at the very first level ive seen a bunch of missing textures on this resolution. 1080p custom from this mod seems to not have  this issue. but thats on starter levels. ill play on and see.