Hey mate, constant stutter and crashes in Nightmare of Mensis, almost everywhere in all the lantern locations in the area. The rest of the game is good. I'm on i7-14700K, RTX4080. I get insufficient memory error in the prompt module.
sup bro thats weird but both mensiss and cainhurst have less fps and weird performance, i will do a play on that are later on today and see if its something on this side of the sfxs.
Hello. And thank you so very much for the amazing work! I am running it at 4k with a 4080 Super and an I7 14700KF. Everything works perfectly, but I crash whenever I receive damage from the first wolf I meet. I am running on mainBB and installed the SFX fix v28.0.3 and some other mods. Can you please advise? I am also so lost on how I play it with my keyboard and mouse. The mouse's sensitivity in-game is very high, and the buttons on the keyboard cannot be changed.
are u sure u are on mainbb? cause u probably are on another cause i just started a new game and advance enough to the big fire without issues nor crashes using this mod and my mainbb version.
In the "No Player Light" vereion, which fxr file was replaced? I'm using the Project Beast mod and this one overwrites a bunch of filee in that. Trying to qvoid compatibility issues with this.
Well i dont use that one but i can say i have some fixes and all sfx as they should with minimal extraction of things to make it work for intel flawless. I dont know if they have it the same cause i havent seen any update in awhile.
What is the difference between the main files of this mod? Which ones should I use for the best experience on an INTEL CPU? - SFX Fix v28.0.3 LAST Intel - SFX intel FIX particles v2.1 - Stand Alone Ebrietas Sfx Fix - Stand Alone Logarious Cutscene Fix
the best would be sfx fix 28.0.3 with particles 2.1 on top. Cause u will get most of the particles missing, and theres only 2 specific crashes that u can avoid if u know they are happening. If u want crashless only the 28.0.3 should be enough, it also has the ebrietas and the logarious fix in it.
Thank you so much! Can't see the path of the bullet fired by the enemy. You can check it right at Central Yarnam. I checked and there is a problem with frpg_sfxbnd_dlce effects.ffxbnd.
yeah before they have a alternate sfx, now its the normal one. U only see the bullet not a trail. cause the old trail was caues the normal bullets where changed to the gatling gun bullets
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This one is a version of ShadPs4 on my fork of it
https://github.com/diegolix29/shadPS4/releases
- SFX Fix v28.0.3 LAST Intel
- SFX intel FIX particles v2.1
- Stand Alone Ebrietas Sfx Fix
- Stand Alone Logarious Cutscene Fix
Can't see the path of the bullet fired by the enemy.
You can check it right at Central Yarnam.
I checked and there is a problem with frpg_sfxbnd_dlce effects.ffxbnd.
Thank you very much for creating a good mode.