An enemy rebalance mod aimed at making New Game Plus an engaging and challenging experience.
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This is currently an early release, there's still more I want to do, and probably things that aren't balanced well enough. If there's anything glaringly off, feel free to let me know and I'll look into it.
The primary thing this mod does is increase the levels of every enemy in the game quite dramatically. On Normal mode, all enemies have gained 50 levels. On Hard, approximately 100 levels. And on Nightmare, approximately 150 levels.
The game itself handles the scaling up of stats, though I have access to modifying the scaling parameters, I have really only done so to bosses (as by default they have none, and would have the same Health and stats at any level).
Additionally I've combed over each enemies weaknesses and resistances and made some alterations that should make the game more challenging, and more interesting.
THIS MOD AFFECTS THE GAME'S BASE STATS. IT WILL FUNCTION OUTSIDE OF NG+. You need to add/remove it if you're going to be changing back and forth from NG+ and non-NG+ saves. Or you can simply use it for an impossible challenge outside of NG+. I do not recommend this. It is in no way balanced or designed for this. Do not complain to me when a Morte bodies your ass in one hit at the start of NG Nightmare with this mod installed. ;)
This Mod modifies the PB_DT_CharacterParameterMaster.uasset file, and as such will be incompatible with any other mod that also modifies this file, such as my Luck Mode Mod.