This page was last updated on 19 September 2024, 3:38AM
Changelogs
Version 1.6.3
Behemoth (Orphan Maker) fixed. Pellet count fixed. Phaselock hotfix updated. Updated to 2.1. Nitro Booster changed. Based off of max grenade count instead of rpg ammo. Foth drop done. Drops from Badass Fire Threshers now. Gemstone buffs done. Imported some new Gemstone buffs so they're more fun. (Possibly even more busted and funny) Badass Grip now spawning on Shotguns. Bones drops fixed. New Gemstone skins added. Immersive melee attacks added. Shop buffs. M90 melee card fixed. DOT Resistance fixed for new Slayer coms. New Chubbies mod from Ace that makes more chubbies appear. Is on by default. Ember Celica added.
Version 1.6.2
Hopefully made all the inactive passive buffs on coms work now! (Let me know if it isn't working). Maya's Legendary cat com was fixed. Should hopefully show all boosted skills now! A optional file turned on by default to have normal money color is on. Bones chest pool is fixed now and should have weapons there now. Respawnable enemies typos are now fixed. LWT Loader got a buff and now pulls from "epic" chest pool. The Crawmerax coms now drop as well! (Sorry for the missed pool) A No Wasted Slayer coms for the SDK version has been added so the com only drops for whatever character you play as.
Version 1.6.1
Fixed accessory stuff so they drop at the proper levels now. Really only affects those that are still early on in the game. Pigeon accessory now only shows up on 1 slot. Some fixes to the newer hybrids. Wrath of Zeus readded from older version of BL2.5 Fixed SlobberKnocker so now it should drop properly. Bones weapons now have double accessories and most also have elements now, custom pool stuff so we no longer rely on skin ucp stuff. Golden chest is now also usable if you want that option. Pigeon accessory now has options to choose between free shot on other shot (Thanks ZetaDaemon!), my version where it behaves like a butcher, or have old behavior where it's basically infinite ammo on nearly all pistols. Sheriff's Badge now has options to either be normal stats or be broken like it used to. Minor tweak to config for the loot mods to have the "grey legendary" be renamed to Signature.
Version 1.6.0
TMNT doors now open Shrapnel now drops All of bones items should now properly drop with this new update. Krieg skill fix is in the video Zeros stacks now cap at 500 properly. Hornet rarity is now fixed. Pigeon changed. multiplicative relics removed, no more crazy sheriffs badge. Say command now removed as it is basically broken whenever playing offline on steam or shift is down. Scopeless snipers no longer get scope mounts. Killer Bee body now shows up before level 50 properly. A few fixes to the new hybrids now so they should all be showing up in the red rarity. Bones weapon pack remade with command extensions now and now use Snowbounds stats and new cool stuff! (Item card stuff for these are turned on. just read em.) Constructor and Bl2fix dropped for dialogskipper and me converting bones weapons to be made with command extensions. Heavily edited Bl2 loot stuff, no longer messes with drop stuff or enemies. Loot Notifier config edited to only show hybrids and grey legendaries now. (your ears will thank me) (Note: Both Python Loot mods can be turned off in the mods menu if you don't like them.) Disabled a few mods so you shouldn't be getting overwhelmed with loot early on. Pigeon accessory now balanced properly and behaves like a vladof rocket laucher, every other shot is -1 cost. (Thanks zetadaemon!) Adjusted some rarities so that mission items won't get picked up by loot notifier or loot marker. Flame of the firehawk has new stuff. Look out for that! A new miniboss was added as a big nod to a cool cat! ;) Angelic guard/loader now has Angelic shortened to ANGL to match other loaders. Rare enemies now spawn 100% of the time for easier farming and audio fixes from the cool devs of UCP. (Your ears will also thank you for this.) 4 visual mods are included in the blcm which are toggled off, you can turn each of them on indiviually or all at once if you want to. New Slayer coms and legendary class mods are now apart of the modpack. (used to be apart of older versions and now they are again apart of the pack again as I got them working. UHHH lemme know if some of the stuff isn't working though...) Some new optional stuff added to more chests on pandora. (YOu can toggle them on with openblcmm if you want.) Wildfire's accessory slot 1 disabled in double accessories so you should have an easier time getting the hybrid. Some new shield hybrids as well. (No clue if they're awesome or not. good luck finding them and using them.
Version 1.5.9a
Made the modpack/file for coop now. Should be working as long as both of you are running the same file. Also this changelog will not hold any extra info ;) Try to figure out the new stuff yourself now!
Version 1.5.9
Updated loot midgets pool so they drop from legendary relic pool instead of just ancients. Loot Marker added with config setup for Azurelands 2. Loot Notifier added with config setup for Azurelands 2. (note. Both python loot mods can be turned off if you don't like them) Round 5 slaughters give legendary rewards now. Disabled one small thing for bonesitems so you dont see the descriptions anymore and think it's a bug. bl2.5 suture element converted. Adjusted rarity of gemstones, alien barrels, etech barrels, and made the hybrids spawn in red rarity now! Removed some hybrids from the gemstones as they crashed the game or straight up didn't show up. Still plenty of hybrids though! also some gemstones can have double hybrids. Adjusted a few things in the qol mods. (gunless notifer was removed. more muscles and more chubbies, and apocalyptechs guaranteed OOO turned on for public release.) Aquamarine 327 small "error" fixed so you won't see that anymore and think something is broken!
Version 1.5.8
Updated Bl2 Hybrids mod properly so now the weapons can actually hybridize properly now! Did some small edits to the caids so stuff spawns in at proper levels. New mod called Bl2 hybrid parts, used for the hybrids mentioned above so they use other parts instead of barrels because barrels usually contain the firing mode and stats. Command extension accessories was fixed up a bit, one accessory was changed to not be a scope mount mesh anymore, few fixes for some accessories having leftover melee stuff on them. Bl2.5 had some edits to title priorities so hybrid names show up first! Bl2fix settings were updated a bit after some personal testing for a couple hours. Double new accessories had some accessory list changes for guns that didn't have scopes so they wouldn't have floating meshes near where the scope would be. (If you still encounter this please let me know. It very well could just be borderlands overwriting it as well so who knows.) The BL2.5 weapon drops list had it's bl2 hybrid mods list updated as some weapons I struggled to make work or they were useless hybrids. Also updated the description page a bit so it shows off more things! (Soon we'll get more images as well!)
Version 1.5.7a4
Edited Stalkers use shields mod. Bl2 loot stuff was editted so stuff don't get hotfixed in now. Nothing you don't really need to worry about! (Hopefully this helps out with more drops, also adds more world drops but shhhhh)
Version 1.5.7a3
Fixed the colors on the new accessories. Bl2hybrids had some hybrids disabled as they caused invisible barrels. Should be good for updates for now!
Version 1.5.7a
Reverted one converted part that crashed the game when loading it in. Disabled hybrid on spark mouse, please let me know of any others that have missing barrels!
Version 1.5.7
Fixed common tediore laser weapons so now they can properly drop. Deleted the caid edits and removed the accessories on Bones items for now. (Please bones remake it in Command Extensions :( Thank you.) All the custom accessories now have custom names in Python Part Notifier so please turn that on so they are easier to spot! Edited the Badass grip reload attribute so it isn't as atrocious to use anymore. Made the barrel and part replacers in borderlands 2.5 as parts that don't replace anything. (Makes borderlands 2 hybrids and gemstone/etech weapons spawn in with proper barrels now.) Bl2 hybrids and gemstone/etech weapons now have their hybrids spawn at level 50 just like in BL2.5. Added some loot parts from Bl2 better loot! B33PB00PJ0E should start spawning in the world spawn loot midgets spawn now! Gave the new parts their own colors as well so it's even easier to identify them! Better Sanctuary Shooting range will be disabled for now. Deleted one mod that made it so Bones items showed up in the golden chest! Edited Bl2fix settings so it doesn't conflict as much as possible with the modpack. Also changed the Eridium reroll cost so it costs more in later vh modes.
Version 1.5.6a
Disabled accessory partlists on RocketJumper, Uke, Thanatos WorldOnFire, Degreaser, Energizer, Helix, Lodestone. RocketJumper doesn't need them as it's just a rocket jumping weapon, Uke needs them disabled so it can spawn as elemental, Same with the rest of the listed weapons. Please let me know if the disabled accessory lists fixed the element spawning! Updated the lasers mod as it was remade in Command extensions! Thanks https://www.nexusmods.com/borderlands2/users/61007226 Accidentally left some of my personal modpack fun in the part lists so don't worry about that!
Version 1.5.6
(BE SURE TO READ INSTALL INSTRUCTIONS) Double New Accessories lists now has lots of new standalone non-replacing Accessories. They were made with Command Extensions in mind so they won't be replacing any base accessories or Prefixes! Be on the lookout for new Accessories on Pistols, Launchers, Assault Rifles, Snipers, Shotguns, and SubMachineGuns! They start spawning in at level 15 and 20 respectfully!. (Note they drop when your weapon level drops start matching your characters level. Not when your character is at the specified level dropping.) Added the new double accessories to Bones items and TPS Lasers! Disabled Enemy Enhancer Extreme as I saw some previous comments saying enemies were overtuned. (Now that this big update is out I'll be looking into creating my own weapons and adding them to the pack and probably will be making them standalone! Look forward to the future of this modpack!)
Version 1.5.5
Updated Borderlands 2.5 so you can now get Thunderstruck from either Moxxi or Marcus now. 3 class mods in the blcm mod are disabled for now as they require lots of reworking. Relic mods are now fixed to work better with Borderlands 2.5. World spawn loot midgets are adjusted in line so a secret midget shows up as normally in Borderlands 2.5. SHUT UP mod added to make sure voice module items will never talk. (Please let me know if this actually works!)
Version 1.5.4
Updated the sliding mod (it's more fun now and you can jump out of slides with momentum!), forgot to readd the double accessories for Bones weapons, made a small fix to Borderlands 2.5 so you can get Claptrap's Repeater on the starting mission. (Will also look into the bugged Safe and sound moxxi mission as that is supposed to be a mission reward of the Thunderstruck.)
Version 1.5.3
Updated Bones Item pack, readded BL2 hybrids after figuring out why weapons spawned with invisible barrels, disabled the shield hybrids in that mod as they made really strong shields. Combined all 3 BLCM files into one file as a fix for the broken barrels as a precaution.
Version 1.5.2
Have remade the BLCM Mod once again, removed BL2 Hybrids in hopes of fixing some missing barrels on weapons and such.
Version 1.5
Removed some Python mods that I thought not many people will use. Reworked Borderlands 2.5 and a few other mods so hopefully less bugs happen! This version has some of the loot mods disabled for less legendary drops. Also removed some mods in the BLCM mod file.
Version 1.4
Disabled arpg lootbeams and loot despawner for now. Will make edits to them so they aren't as annoying. Updated alt use vendors. Enable Alt Use Vendors, BSABT, Backpack Manager, Be Gone Out Of Bounds Loot, Constructor, Drop Chance Multiplier, Python Part Notifier, Sanity Saver, Skill Toggles, Sliding, Spawn Multiplier for the best experience.
Version 1.2
Quick fix to tone down loot rarity(can be toggled back on in BLCMM), a few other fixes, now with updated python mods as well and reverted settings.
Version 1.1
Removed the custom spawns and farms. Also disabled Better Sanctuary Shooting range for now.