gibbed really does not even work anymore no matter what i do to saves they never cross over into the game example 1 give a weapon to a character, save, get in game , weapon nowhere to be found
I just used it and it worked for me, you have to make sure the parts used are deemed "legal" to the games validation system or the item gets deleted or you can turn that off using a mod tool.
"edit" I'm currently using this page to add stuff I like at the moment so I hope it helps you too =) https://web.archive.org/web/20170904063841/http://presequelcodes.imgur.com/
Gibbed for BL2 and Gibbed for TPS are two different programs. Gibbed codes for one don't work for the other. The codes for BL2 begin with BL2 and the ones for TPS begin with BLOZ; there's a "mechanical" difference and if you're using one version of Gibbed to mod a different game, it physically will not work.
This appears to be an updated version of Gibbed TPS:
If you're trying to mod the character you have loaded, the game overwrites it. Let's say you have an Enforcer and a Lawgiver, and you want to mod the Enforcer. You need to load the Lawgiver (actually any character EXCEPT the Enforcer you're trying to mod) and wait til the Lawgiver is in-game (past the fast-travel "tunnel" and in the game) then load the Enforcer in Gibbed and mod them. Even if the Enforcer exits the game and you leave them at the main menu screen, the game is still "looking" at that character's save file and will overwrite your changes.
I'm not sure what is meant in the previous comment by "legal," they might be referring to making changes in Gibbed which aren't permitted by the game. If you try to put an "illegal" component or accessory on a weapon, you should see a yellow triangle with an exclamation point next to it in Gibbed. You may (very rarely) see this warning sign on a legit weapon you picked up in game; it's legit, just Gibbed thinks it isn't for some reason.
I have NEVER needed anything except Gibbed: no hex multitool, no sanity check. That's stuff you'd need if you were using, say, the BLCCM (BLCMM?) or a "deep" program like that.
Also, here's a couple pages for modding with Gibbed:
https://imgur.com/user/presequelcodes/posts - Gibbed codes for TPS
http://i.imgur.com/cbURTWN.jpg - an explanation of laser parts, it's more involved than regular weapon parts
https://www.xpgamesaves.com/threads/gibbed-pre-sequel-editor-paste-codes-updated.112755/ - I /think/ this is just the above Gibbed codes, but it also has the Claptastic Voyage DLC codes
https://steamcommunity.com/sharedfiles/filedetails/?id=214863853 - an explanation of weapon parts, works for TPS (doesn't include lasers)
6 comments
"edit"
I'm currently using this page to add stuff I like at the moment so I hope it helps you too =)
https://web.archive.org/web/20170904063841/http://presequelcodes.imgur.com/
This appears to be an updated version of Gibbed TPS:
https://www.nexusmods.com/borderlandspresequel/mods/3?tab=files
If you're trying to mod the character you have loaded, the game overwrites it. Let's say you have an Enforcer and a Lawgiver, and you want to mod the Enforcer. You need to load the Lawgiver (actually any character EXCEPT the Enforcer you're trying to mod) and wait til the Lawgiver is in-game (past the fast-travel "tunnel" and in the game) then load the Enforcer in Gibbed and mod them. Even if the Enforcer exits the game and you leave them at the main menu screen, the game is still "looking" at that character's save file and will overwrite your changes.
I'm not sure what is meant in the previous comment by "legal," they might be referring to making changes in Gibbed which aren't permitted by the game. If you try to put an "illegal" component or accessory on a weapon, you should see a yellow triangle with an exclamation point next to it in Gibbed. You may (very rarely) see this warning sign on a legit weapon you picked up in game; it's legit, just Gibbed thinks it isn't for some reason.
I have NEVER needed anything except Gibbed: no hex multitool, no sanity check. That's stuff you'd need if you were using, say, the BLCCM (BLCMM?) or a "deep" program like that.
Also, here's a couple pages for modding with Gibbed:
https://imgur.com/user/presequelcodes/posts - Gibbed codes for TPS
http://i.imgur.com/cbURTWN.jpg - an explanation of laser parts, it's more involved than regular weapon parts
https://www.xpgamesaves.com/threads/gibbed-pre-sequel-editor-paste-codes-updated.112755/ - I /think/ this is just the above Gibbed codes, but it also has the Claptastic Voyage DLC codes
https://steamcommunity.com/sharedfiles/filedetails/?id=214863853 - an explanation of weapon parts, works for TPS (doesn't include lasers)