This mod removes all the "HD" assets by either replacing them for the originals or by downscaling the new assets. It also includes new UIs with custom button prompts and the SNES font.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Author notes
This author has not provided any additional notes regarding file permissions
File credits
Caveras for the ChronoType font used as the base for the one used on the mod. Jackster for the ripped UI textures from the SNES version of the game. Primogenitor (@Primogenitor33) for the updated Nintendo prompts XDelta patch.
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Changelogs
Version Final-Hotfix4
Updated the XDelta patches for the button prompts to support the latest patch.
Version Final-Hotfix3
Fixed a crash and missing textures during the credits in some endings.
Version Final-Hotfix2
Updated all 5 UIs to add unique textures for the character name / settings / game exit window. (Check the 14th image for an example).
Version Final-Hotfix
Fixed the remaining 46 instances of empty windows with missing text for EFIGS languages.
Version Final
-Added button prompts to the text for Steam Deck, Playstation and Nintendo controllers. (Check the 12th image for an example). -Tweaked the icons of the race minigame and replaced the boost button when using one of the Playstation textures. -Fixed a bug on all the game's languages where the text was missing when using the elevator of the Factory Ruins (2300 A.D.). (Check the 13th image for an example).
Version 2.3
Updated the colored icons of the gun and crossbow to improve its visibility with all five UI options.
Version 2.2
Fixed an issue on the top window during battles with all 5 UIs caused by the uneven pixel scaling of the game.
Version 2.1
-Added modular colored icons for the inventory and shops (check the 11th image for an example). -Fixed the size of the capital letters with accents on the SNES font.
Version 2.02
Fixed some UI issues on both the keyboard & controller and the touch & mouse modes for all 5 UI options.
Version 2.01
-Fixed a small issue with the SNES font overlapping the colons on the menus. -Added an optional CRT Reshade Preset.
Version 2.0
-Added Switch Pro, Steam Controller and Steam Deck button prompts. -Added 4 additional UI options: blue, red, green and black. -Added the original SNES font with suport for EFIGS.
Version 1.2
-Fixed a crash related to the Black Omen assets. -Fixed 2 rogue pixels on the transparent light magic icon.
Version 1.1
Added modular options for the battle gauges and the interaction icon.
! The mod will not work properly with outdated versions of the game, make sure the game is updated to the latest version (currently the patch released on 29/08/2023) !
This mod removes all the "HD" assets by either replacing them for the originals or by downscaling the new assets. The game currently has a bug where some of the "HD" assets get mixed with the original pixel art resulting on bad looking visual. This mod bruteforces a fix by replacing all the "HD" sprites and tilesets with the originals or by downscaling the new assets in an attempt to mitigate the problem. It also includes new UIs (Default, Blue, Red, Green or Black) with modular art icons (with solid color or transparent), button prompts (Xbox 360 / Xbox One / PS4 / PS5 / Switch / Steam Controller / Steam Deck / SNES / SFC), battle gauges (on or off), interaction icons (on or off) and the option to restore the SNES font.
Instructions
Download and unpack ChronoMod from the requirements.
Download and unpack the mod.
Open ChronoMod.exe, press Ctrl+P, and load "CTPDMain.ctp" from the "Main File" folder.
(Optional) Install the SNES font from the "Font" folder (Check Text Button Prompts if you're using a PlayStation controller).
Choose your preferred UI folder (Default, Blue, Red, Green, or Black with or without battle gauges) and load the .ctp patch.
Choose your preferred art icon folder (solid or transparent background) and load the .ctp patch.
Choose your preferred button prompt folder (Xbox 360, Xbox One, PS4, PS5, Switch, Steam Controller, Steam Deck, SNES, or SFC) and load the .ctp patch.
Choose your preferred interaction icons folder (with or without) and load the .ctp patch.
Press Ctrl+S to save the changes after loading all patches.
Check Text Button Prompts and Patching the Game's .exe if you use a Steam Deck or PlayStation/Nintendo controller.
Play the game (Fullscreen mode is recommended to avoid visual issues with borderless and windowed modes).
Text Button Prompts (Only for EFIGS)
For Xbox (One/Series/360) or Steam controllers, follow the default install process and ignore these instructions.
For PlayStation controllers (PS4/PS5), follow the default install process, install the "PlayStation Buttons" font from the "2 - Font" folder, and patch the game's .exe with the xdelta patch from "4 - Text Button Prompts\4.1 - PlayStation".
For Nintendo controllers (Switch Pro, SNES, or SFC), follow the default install process and patch the game's .exe with the xdelta patch from "4 - Text Button Prompts\4.2 - Nintendo".
For Steam Deck, follow the default install process and patch the game's .exe with the xdelta patch from "4 - Text Button Prompts\4.3 - Steam Deck".
Patching the Game's .exe (Won't work with outdated versions)
Download and unpack Delta Patcher from the requirements.
Run DeltaPatcher.exe and load the game's .exe as the "Original file".
Load your preferred patch as the "XDelta patch".
Click on the cog and select "Backup original file".
Click "Apply patch".
Rename "Chrono Trigger.exe" to "Chrono Trigger_Old.exe" and "Chrono TriggerPATCHED.exe" to "Chrono Trigger.exe".
Enjoy the game with the correct button prompts for your preferred controller.
*Remove the bilinear filter from the UI elements (Optional but highly recommended): -Go here and apply the defilter.
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