My game worked at 23 FPS before the mod and did not load the processor with a video card, with the mod I have a stable 60 FPS (and of course the load increased). Thanks for the mod!
hello. Unfortunately when i run the game, this error appears:
A Mod caused an error [System.Exception] Details: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeLoadException: Could not load type 'AutoPatcher.AutoPatcher' from assembly 'AutoPatcher, Version=2.1.0.7, Culture=neutral, PublicKeyToken=null'. at BuildConfig.CurrentDomain_AssemblyResolve (System.Object sender, System.ResolveEventArgs args) [0x00000] in <filename unknown>:0 at System.AppDomain.DoTypeResolve (System.Object name_or_tb) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Type:internal_from_name (string,bool,bool) at System.Type.GetType (System.String typeName) [0x00000] in <filename unknown>:0 at FPS_Booster.Util.AutoPatcherHelper..ctor () [0x00000] in <filename unknown>:0 at FPS_Booster.Util.AutoPatcherHelper.get_Instance () [0x00000] in <filename unknown>:0 at FPS_Booster.UI.SettingsUI.UpdateStatusLabels () [0x00000] in <filename unknown>:0 at FPS_Booster.UI.SettingsUI.BuildSettings (UIHelperBase uiHelperBase, FPS_Booster.CustomDropdown dropdown) [0x00000] in <filename unknown>:0 at FPS_Booster.FPSBooster.OnSettingsUI (UIHelperBase uiHelperBase) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception
I don't know what's the problem. possibly fashion. but I didn't notice it. I play at speed 3. But sometimes the speed drops to 1 but shows 3 speed. Very strange
This mod is crazy, made my fps go from 50 to 120 when using the max speed option in-game. so now the game never goes under 100 fps at all with my 7600x (cpu) and 2070 (gpu)
9 comments
A Mod caused an error [System.Exception]
Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeLoadException: Could not load type 'AutoPatcher.AutoPatcher' from assembly 'AutoPatcher, Version=2.1.0.7, Culture=neutral, PublicKeyToken=null'.
at BuildConfig.CurrentDomain_AssemblyResolve (System.Object sender, System.ResolveEventArgs args) [0x00000] in <filename unknown>:0
at System.AppDomain.DoTypeResolve (System.Object name_or_tb) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Type:internal_from_name (string,bool,bool)
at System.Type.GetType (System.String typeName) [0x00000] in <filename unknown>:0
at FPS_Booster.Util.AutoPatcherHelper..ctor () [0x00000] in <filename unknown>:0
at FPS_Booster.Util.AutoPatcherHelper.get_Instance () [0x00000] in <filename unknown>:0
at FPS_Booster.UI.SettingsUI.UpdateStatusLabels () [0x00000] in <filename unknown>:0
at FPS_Booster.UI.SettingsUI.BuildSettings (UIHelperBase uiHelperBase, FPS_Booster.CustomDropdown dropdown) [0x00000] in <filename unknown>:0
at FPS_Booster.FPSBooster.OnSettingsUI (UIHelperBase uiHelperBase) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception
can u plz help me out?
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P.S: i fixed it