Definitive Unreal "Engine.ini" changes with the goal to remove most stutters, improve performance and stability, decrease input latency, improve picture clarity. All with no visual loss.
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Changelogs
Version 2.0
Added further AA and Sharpness optimizations (to reduce/fix the shimmering of fine details like hair/fur/grass/foliage)
After months of UE5 testing, I would like to share my definitive custom "Engine.ini" changes for the game.
My goal was to just include as many optimizations as possible (both for CPU/GPU/RAM/SSD) in order to remove most stuttering, improve performance, reduce input latency and improve picture clarity (e.g. by removing Film Grain & Chromatic Aberration, optimize DLSS/FSR upscaling and more) all without any visual loss nor introducing glitches or crashes.
You can directly download my Engine.ini to paste in:
%localappdata%\Sandfall\Saved\Config\WinGDK
(Xbox / Game Pass version only)
then Right-Click on it -> Properties -> make sure the "Read-Only" box is selected -> Apply/OK
For Steam & GOG versions only:
Go and paste it into:
%localappdata%\Sandfall\Saved\Config\Windows
then Right-Click on it -> Properties -> make sure the "Read-Only" box is selected -> Apply/OK
(To Uninstall just delete the Engine.ini)
DO NOT USE TOGETHER WITH OTHERS "OPTIMIZATION" MODS (any other mod will be compatible)
If you found this useful, please consider to support my work on Patreon 🙏🏻 Also don't forget to check out my other mods ;)