This mod is a godsend, and the only way I could stand playing the game. The art direction is fantastic, but then engine work is abysmal, and they completely ruined their own presentation, on top of it performing like dog water.
i just want to remove film grain only, can u tell me which line i have to use ?
and another question is do i have to use "Epic" for "Global illumiation" settings ? i heard that it is an quite demanding options to turn on - it cause some performance drop.
It's not at all necessary to use Ultra for GI. Recommended not to unless you have a card made for it. I think it makes it noisier in self shadowing that's hard to see in most instances, and it is a massive performance hog. So far not with this game, but in other UE5 slop High or Ultra GI straight up makes it unstable on AMD cards, which is a known issue (specifically that Dune Funcom crap, and the Spacer's Choice Edition of The Outer Worlds both become unstable with GI.
Honestly shouldn't be recommending ANYONE to go get that "Ultimate Engine Tweaks" mod. The creator of that mod doesn't test his stuff and tries to direct people to his Patreon page to give him money for his garbage mods. He uploads 800-line .ini files where most of the commands aren't even in the game, and blocks anyone who comments to actually say that.
What you say is probably right, but that mod is the only thing that made me able to play the game which used to crash without exception on the cutscene after the expedition speech.
Oh I KNOW it's true lol, I personally tested his oblivion one and over 80% of his .ini doesn't function in the game, and the parts that do introduce graphical artifacts.
He's a hack cobbling together pieces of unreal engine commands he found online, and if you can find which parts of his "mod" actually helped you, you should pull them out and run them separately.
Possibly dumb question, but does the depth of field removal only work outside of cutscenes? I know the pre-rendered ones will still have it, but I'm seeing it in all of them.
For context, I'm using the ini file from Ultimate Engine Tweaks with this one's lines added add the top
is there any mods that clear the foggy look only, and without a bunch of other bullshit mixed in or need for other mods and editing files and etc. I just want to download a mod and it takes fog away.
I installed the mod combined with the other sugested in the description and the game looks AMAZING, I mean truly amazing. Not only that, somehow I gained a huge boost in performance. Before I was getting 40-50 fps, 70 with FG mod. Now, I have 60-70 with no FG, going as up as 100-110 with FG mod. The only problem I have, and I do mean ONLY problem, is that sometimes the game crashes when entering new areas. I get a fatal error message and it crashes
It helps a lot thank u but I have some issues with one of this settings and I still don't get it which one... That is the deal... After I add this lines in ini file - gradient attacks has no more black screen effect before I can understand "OK this is gradient attack I need 2 push specific button to parry this". It all looks like a simple attacks now. No idea what line I need 2 remove 2 keep this black screen effect. I hope u understand what I mean. Thanks.
thats doesnt help because i think this is not a Vignette effect. U playing the game right? u remember gradient attack effect? all screen turns black like...ink explosion i think... well i tried remove this line and unfortunately this is still a thing. i guess some options just conflict with each other. test it out by yourself im not dumb or kidding because in earlier areas in the game u cant notice this. it be a thing after u unlock gradient.
I installed this mod, and I had a visual bug in characters' menu, it looked like hair of the character were glowing or smth like that, so I deleted the mod and now it works fine. I also use UET and idk why does it happen and how to fix it lol
The tone mapper/color lighting settings cause the characters hair to lose color and glow silver. Removing these lines made their hair look normal to me again. The LOD/distance settings seemed to cause shadow glitching and flickering in the distance. Removing the lines fixed the weird flickering and visual glitches. Rolling with the UE fixes engine.INI but without adding the lines from this mod the game seems to look normal.
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and another question is do i have to use "Epic" for "Global illumiation" settings ? i heard that it is an quite demanding options to turn on - it cause some performance drop.
He's a hack cobbling together pieces of unreal engine commands he found online, and if you can find which parts of his "mod" actually helped you, you should pull them out and run them separately.
For context, I'm using the ini file from Ultimate Engine Tweaks with this one's lines added add the top
so u okay with that?
well...
r.SceneColorFringeQuality=0
r.postprocessing.disablematerials=1