About this mod
This mod enhances visual quality in games while keeping performance smooth and stable — tuned for 6GB VRAM graphics cards.
It boosts lighting, reflections, texture detail, and draw distances without breaking CGI cutscenes or causing memory overload.
- Permissions and credits
This is my custom configuration, optimized for the RTX 4050 Mobile 6GB. Feel free to give it a try and share your feedback or experience in the comments!
Installation Instructions
- Copy the provided .ini settings into your game's config folder AppData\Local\Sandfall\Saved\Config\Windows
- Overwrite when asked ➔ Only one optimization file should be active at a time.
- Make sure to Right-click on the new file ➔ Properties ➔ Set Read-Only ➔ Apply before launching the game.
- Disables visual noise effects while enabling filmic tonemapping with moderate sharpening and medium-quality motion blur/bloom
- Configures high-quality Temporal Anti-Aliasing with maximum post-process AA and reflection denoising for smooth, stable image quality
- Sets up all major upscaling solutions (DLSS, FSR2/3, XeSS) with auto-exposure and optimized sharpening for enhanced resolution scaling
- Enables volumetric fog with dynamic lighting and high-quality lightmaps for realistic atmospheric and illumination effects
- Configures 3.5GB streaming pool with negative mip bias and virtual texturing for sharp, efficiently-loaded textures
- Sets high-quality shadows with extended view distances while optimizing LOD scaling for foliage and terrain elements
- Maximizes CPU utilization through parallel rendering, async compute pipelines, and multi-threaded shader compilation