About this mod
Tweaked .ini files, that brings to Conan Exiles new effects such like TAA Anti Aliasing, 16x Anisotropic Filtering, Distance Field Ambient occlusion and increased draw distance.
UPDATED up to 2.8 Conan Exiles version of a game with some new optimizations (TAA updated too!)
- Requirements
- Permissions and credits
- Mirrors
- Donations
Features:
In all game settings:
- Added 16x Anisotropic filtering (base Ultra has only 8x for no reason) also i added 16x AF to all presets too, even on low cause it does not impact FPS at all.
- TXAA - replaced game own blurry AA (FXAA) with modern TAA that brings more crisp and sharper image (works on any graphics settings, but i prefer x4 or higher)
- Distance Field AO - for some reason it was turned off by devs, even on Ultra, but now it works.
- Increased draw distance by twice (base ultra was 1 now its 1.5, equal to ARK ultra settings) that affects any object in game such as grass, trees, rocks, clutter, etc.
- Also some tweaks to existing game technologies such as Ambient Oclusion and Shadows (increased resolutiuon from 2048 to 4096 and draw distance).
How to use:
Download both Engine.ini and Scalability.ini and put them inside game folder located at
Steam\steamapps\common\Conan Exiles\ConanSandbox\Saved\Config\WindowsNoEditor
Set them to read-only.
Then start the game and set Post processing, Shadows, Effects and Draw distance on ULTRA quality. Textures and Vegetation settings can be any that you want.
You also can configure game .ini by yourself by my guide - GUIDE