Please write that this only works with follower thralls like warriors and bearers(?) here and on Steam. Because of the Dune Awakening news i'm getting back into CE and got your mod. It's a real boon to single players like me. But because it's been a minute since a last played, i was unaware of the difference between "station thrall" and "follower thrall". I tried for an hour making my first thrall, a carpenter, in the new game work. Then another hour looking through and watching tutorials and a one year old comment on a two year old video is the first mention of that i found.
So for all of you having trouble with the thralls walking away from your base, or not doing anything at all when you set them to idle. make sure you set them to idle on a object from this mod, not a object from the original game. the thrall bedroll doesn't work for idle, only sleeping. make sure your social beacon's sphere is close to the idle point or just move the social beacon close enough. FOR MORE HELP WATCH THIS VIDEO! (not my channel, but the video is helpful!) https://www.youtube.com/watch?v=jC9uHq3sIUg&t=1554s
(translated automatically) Hello everyone, I'm Mariulin. I thank the author of this MOD for releasing it. From the tutorial that I have seen, it is not clear to me if the various objects and furniture needed to set the activities of the thralls should be acquired through the administrator panel or if it is possible to build them at certain workstations. If the latter is true, would anyone be kind enough to tell me which workstation it is? I wish everyone a good day.
P.S. OK, found. For those who should come across my same problem: - Activate the "Leadership", "Major", "Overseer" and "Officer" talents -Go to the craftsman's table to build the objects and furnishings in question. Good day everyone.
This mod seems great, but I am having problems with it. Training works well, but when my thralls are done training, for some reason, they go out of my main gate and cluster up on the side of the house, and will never get rested. Any way to fix this? They would otherwise only have two doors to walk through to get to their chambers.
Also, some other thralls on idle duty will get up on top of the roof of the buildings they are meant to loiter in.
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So for all of you having trouble with the thralls walking away from your base, or not doing anything at all when you set them to idle. make sure you set them to idle on a object from this mod, not a object from the original game. the thrall bedroll doesn't work for idle, only sleeping. make sure your social beacon's sphere is close to the idle point or just move the social beacon close enough.
FOR MORE HELP WATCH THIS VIDEO! (not my channel, but the video is helpful!)
https://www.youtube.com/watch?v=jC9uHq3sIUg&t=1554s
It says saved but it doesn't save
not working anymore, game crashes
Hello everyone, I'm Mariulin.
I thank the author of this MOD for releasing it.
From the tutorial that I have seen, it is not clear to me if the various objects and furniture needed to set the activities of the thralls should be acquired through the administrator panel or if it is possible to build them at certain workstations.
If the latter is true, would anyone be kind enough to tell me which workstation it is?
I wish everyone a good day.
P.S.
OK, found.
For those who should come across my same problem:
- Activate the "Leadership", "Major", "Overseer" and "Officer" talents
-Go to the craftsman's table to build the objects and furnishings in question.
Good day everyone.
Also, some other thralls on idle duty will get up on top of the roof of the buildings they are meant to loiter in.
Looking forward to using it in the new update