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rfuzzo

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rfuzzo

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38 comments

  1. StygianEmperor
    StygianEmperor
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    2.11 changed the limit to 450, and despite using this mod (which clearly changes the max capacity in the UI as intended) and console commands to give myself capacity shards I don't seem to be able to exceed it. Any idea what I need to do?
    1. NGX83
      NGX83
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      Just wait for an update :)
    2. StygianEmperor
      StygianEmperor
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      ugh I can't figure out how to do it myself, so I guess I'll have to
    3. PrinceRainny13
      PrinceRainny13
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      found a fix? I have the same issue
    4. StygianEmperor
      StygianEmperor
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      Currently I'm just using this very-cheaty mod until something else comes along: No Cyberware cost with working Edgerunner

      Not ideal.
    5. MIKE20160236
      MIKE20160236
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      can No Cyberware cost with working Edgerunner works with Cyberware-EX ?
      i tried to buy new cyberware . as soon as the animation start after exit the screen , my game crash
    6. largeChrist
      largeChrist
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      I installed via Vortex mid playthrough and it worked just fine for me. Did you figure it out?
    7. darkdays36
      darkdays36
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      I think the issue is this mod doesn't override the maximum cyberware capacity, it just fixed a bug from the previous versions where there wasn't a maximum cyberware capacity, and it would just stop showing the capacity bar if you exceeded a certain amount. The limit in-game is still 450; the shards just serve to help you reach that limit.
    8. StygianEmperor
      StygianEmperor
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      I believe this new mod does what's needed: CyberCap-Ext
    9. 3TimesBanned
      3TimesBanned
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      450 not enough? I only removed my optical camo, which I was rarely using anyway.
      The cyberware I am using is this

      My build is this - the last 2 points are optional, can be put in "Ready, Rested, Reloaded" or put 1 in "explosion hazard" and see what o'five can really do and 1 in "Fury Road".
      
      The weapons I use are those

      The only mods I got are "Restore legendary ping" so I can hack through walls, "Cyberware Stats control", so I have ONLY quickhack damage, melee damage and critical damage on each cyberware piece and the last mod is "Cyberware Max Out All Stat Rolls", so the cyberware stats are always max rolls.
      On all 19 cyberware pieces I have 6% quickhack damage, 7.5% melee damage and 3.8% critical damage.

      The build still feels ultra OP and gamebreaking and I love it :)
  2. kelamor
    kelamor
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    Hi!
    Chrome compressor not working in 2.11
  3. Kain994
    Kain994
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    1. semm15
      semm15
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      thx 
  4. elseyrdh
    elseyrdh
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    working in 2.1 for me 
    thank you so much rfuzzo
    ur a god boyo
  5. leohnr
    leohnr
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    Perfecto, me funciono no me podia cambiar el cyberware despues de hacer el bug de aumentar la capacidad pero con este mod se soluciono
  6. ProNoobTV
    ProNoobTV
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    doesnt work anymore for me
    1. rfuzzo
      rfuzzo
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      ok
  7. LokiTheSmokey
    LokiTheSmokey
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    So the +100 or +200 is visible on our character (as in 222 would become 322/422)? I see that psiberx has commented in this thread, but I have the same issue as Sondermuell.  Yes you can exceed the game's 400 limit with cyberex installed, but the bar breaks the minute you go over 400 and then reload that save.  

    I guess the root of my question is how this will impact the Edgerunner perk, as when the bar breaks, the game starts calculating fury chance in a seemingly very wonky way - ie - it just triggers constantly in combat.

    So far I've just fixed this by manually adjusting the 'cost' of cyberware, not sure if this mod would help or hurt my use case.
    1. rfuzzo
      rfuzzo
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      You can just try it out 
    2. arkama3
      arkama3
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      Can I know if this mod resolved the Fury issue for you when exceeding the intended Cyberware capacity?
    3. BeanutPhudda
      BeanutPhudda
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      I have the same issue as arkama3; when exceeding certain cyberware capacity limits (using CET or SimpleMenu) the left side meter breaks and stops calculating fury probability, even if I'm exactly 50 points over everything (cyberware + cyberware-ex extra slots) I have installed. Any fix for this?
  8. HY71PER
    HY71PER
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    ✅️ Works Perfectly well for me
              with /after 2.1 Game Update 

    IF Yours doesn't work for some reason,

    I've posted Full Video of this and all other Essential Mods
       including a direct "COPY & PASTE" of modded files feature (if nothing else works / helps),

           Please check out this video below 

  9. tkp206093
    tkp206093
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    Is support 2.1?
    1. Vargarr
      Vargarr
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      Yes it is, and this man be blessed cause i got stuck on a stupid bug that didn't show my cyber capacity and i coudn't even change any of my cyberwear anymore because of this. And this mod just fixed it for me.
  10. youyouyouyou929
    youyouyouyou929
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    Can the author add a +1000
    1. slopeh
      slopeh
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      +1
      would be much appreciated!
      Getting capped very quickly with the new cyberware items