Thank you for producing these mods, just wondering if you have one that can mute the city/world tannoy - public address speaker that plays over the city?
Damn, thank you so much for this. I literally despise RL ads for the fact they are so obnoxiously repetitive and while I understand the design decision to include them in this kind of game, the effect is still the same.
Is there a way to edit the files for the background music/sound that plays on the ads instead of just the voices? I've been trying to replace an ad but I can't find the sound files anywhere
Concerning ads that contain voices you have two sounds: - Voices that are a sequence of WEM files in the language folder. For english it would be "base\localization\en-us\vo" for the base game and "ep1\localization\en-us\vo" for the DLC Phantom Liberty.
- Sound effects and music that are regrouped into a single OPUS sound file for each ad. These files are bundled into OPUSPAK files in "base\sound\soundbanks".
If you want to extract and update these audio files you can use my tool: SoundFX Search and Update.
Oh, awesome, that'll help tremendously, thanks! Having minimal experience with cmd and no experience with python... this might take a while xD However, it'll be a lot easier than trying to extract all the audio and going file by file to try and find the right files lmao
Really appreciate this mod and the Mute Vehicle Gear Shift, but it conflicts with [Quiet Menus](https://www.nexusmods.com/cyberpunk2077/mods/3678). The menu buzzing sound is torture for me, so I have to deal with the annoyances of the TV ads and vehicle shifting, but it would be amazing to not have to. Is there any chance you know why they're conflicting, or could release a mod that mutes the intermittent buzzing sound in the background that won't conflict with your muting mods? Thank you so much!
Oh no... I tested that a bunch... but you're right. In the shuffle of redoing all of the mods and unzipping and sshing think I must not have deleted the legacy file while trying the REDmod version. Ah well, sorry for wasting your time. š Hopefully this saves someone else the same headache.
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They were driving me crazy so I needed to create this mod. x)
I've been trying to replace an ad but I can't find the sound files anywhere
- Voices that are a sequence of WEM files in the language folder. For english it would be "base\localization\en-us\vo" for the base game and "ep1\localization\en-us\vo" for the DLC Phantom Liberty.
- Sound effects and music that are regrouped into a single OPUS sound file for each ad. These files are bundled into OPUSPAK files in "base\sound\soundbanks".
If you want to extract and update these audio files you can use my tool: SoundFX Search and Update.
Having minimal experience with cmd and no experience with python... this might take a while xD
However, it'll be a lot easier than trying to extract all the audio and going file by file to try and find the right files lmao
You can look in the comments of the tool page there is some stuff there.
Only work around is using REDmod version. :|
https://www.nexusmods.com/cyberpunk2077/mods/12907