[2025-04-21 19:43:20.224] [audioware] [info] ids: - on-demand static audio -> 2 - on-demand streaming audio -> 0 - in-memory static audio -> 5 for a total of: 7 id(s) in 27.8123ms no error reported! [2025-04-21 19:44:45.146] [audioware] [warning] cannot play sound: Registry error: requires gender: here_we_go_again ---------------------------------------------------------------------------------------------------------------------------------------------- All dependencies 100% up to date.
Found in RED4ext Audioware Log...Any idea why this is happening with the latest version (v1.3.2) when trying to use it for this mod?
That specific mod completely stops working with v1.3.2 but works again If I downgrade to v1.0.3 :/ (which unfortunately means I won't be able use Nitrous mod from the same author, since it requires the latest version) 😭
Look a little bit down the comments you'll find a reply to this question AbstractGam3r. I think you need to update the version of Ah shit. Here we go again.
Audioware s crashing the game, I have all dependencies updated, I wanted to use it with Chipware, but then, whatever a load any save, the game crashes, removing Audioware fix the problem...
At first sight the only difference I can spot is TweakXL 1.10.9 vs 1.10.8 (see my older comment below with the exact dependencies used during my last test) I'd be surprised that it makes any difference (but maybe, who knows). Did you correctly pick latest Audioware version 1.3.2 ? Otherwise I'll try to test it in the coming days, if my daily job leaves me with some spare time.
I just resolved my situation, It was two different mods conflicting and crashing my game, I thought it was this because I uninstalled it and the game worked for a time but the game later continued to crash on loading save game... Now everything is working fine.
Oh gosh, sorry for the late reply and causing this scene.
I was using two versions of 'Sticky grenades' that I downloaded thinking that it was a update, but they are two different versions, normal and legendary, if you put both of them together, your game is going to crash.
I see it says windows native plugin. I am on Linux, using Wine and Bottles. Cyberpunk will load, but then doesn't show. Steam says its running, but I only see desktop. Could this work on Linux? Removing audioware restores the game.
Currently I only build for Windows MSVC. I could try adding new platform TheFamican, but I don't know Proton: what is the target ? Linux AMD64 ? Windows GNU ? Let me know :)
I'm probably jumping the gun. Give me a few days since work week started and this job really squeezes me on personal time, but I'll try again. Lately new mods I've installed have been hiccuping first go sround then they start working with no issue. But, my specs sre latest LinuxMint, i believe gnome with gnu components for windows programs, if I'm saying it right. This particular part of computers I'm not great with. So many extensions and apps and programs, it just becomes overwhelming after a while.
Hi. Do you have any idea what sound effect is responsible for the silence when hovering over a quick-hackable target? When that happens all the SFX gets muted and it's really jarring. I would love to fix it.
audioware don't work....i am hearing a scratching like sound...need help. wanted to play the heartbeat mod detection mod but nothing worked...am i doing some installation wrong or something with my system?
Hi zyberasoka91, hi DazzLink I've asked Heartbeat effect's author and he confirmed there's no problem since it was developed on patch `2.21`, you probably just missed that the mod is only compatible with latest audioware's version `1.3.2`.
> Since some mods might not have updated (yet), the older version `1.0.3` is still available for gamers to choose, hence maybe the confusion.
i have found the mistake or bug whatever you call it. I tinkered with it and found that you have to disable audio enhancement in order to hear the sound. I am using Razer THX Spatial audio and have to disable audio enhancement in its driver settings. Will there be a turnaround for using it with audio enhancement? I like the heart beat pulse in my surround headphones as I am kinda like an audiophile
Hey zyberasoka91, that's an interesting yet niche discovery!
TBH i'm not knowledgeable with audio, i just happened to make Audioware because other modders highly requested me to after seeing my initial proof-of-concept in Addicted (greatest irony being that i still didn't have time to update it for latest Audioware version).
To address your question, i asked sound engineers that i'm in touch with and it would require support for surround or Dolby: Audioware itself relies on kira (audio engine), which in turns is built upon cpal (audio driver) : i've browsed their documentation + sourcecode and it's not possible, as stated in kira's documentation.
it wont let me start the game because of the mod, why? it wont give me a reason it just says i cant start because of it, and its the same with all the other versions i try to download
It seems that audioware(v1.03 and v1.32) can`t be complied by redscript(v0.5.28 and v0.5.27) .All bugs from redscript are about something can not be found,unresolved types and so on.How can I solve these problems?
Thanks for reporting drqSAD, I tested literally just now with: - Audioware 1.3.2 (freshly downloaded) - RED4ext 1.27.0 - Redscript 0.5.28 - CET 1.35.0 - Codeware 1.15.0 - TweakXL 1.10.8 - SlaughtOMatic Platinum 1.5 - Android Malfunction 1.1 - Highlight Pulse 1.0 - Beep Beep MF 1.0 - Ah s#*!, Here We Go Again 1.2 and everything works fine ✅ I can't tell about other mods though, maybe there's some outdated one(s).
123 comments
- on-demand static audio -> 2
- on-demand streaming audio -> 0
- in-memory static audio -> 5
for a total of: 7 id(s)
in 27.8123ms
no error reported!
[2025-04-21 19:44:45.146] [audioware] [warning] cannot play sound: Registry error: requires gender: here_we_go_again
----------------------------------------------------------------------------------------------------------------------------------------------
All dependencies 100% up to date.
Found in RED4ext Audioware Log...Any idea why this is happening with the latest version (v1.3.2) when trying to use it for this mod?
That specific mod completely stops working with v1.3.2 but works again If I downgrade to v1.0.3 :/ (which unfortunately means I won't be able use Nitrous mod from the same author, since it requires the latest version) 😭
If I had to guess its some other mod messing with it but I don't even know where to start looking, since it only specifically stops working on 1.3.2
Thx for the response though.
RED4ext - V. 1.27.0
Redscript - V. 0.5.28
TweakXL - V. 1.10.9
It's the versions up on nexus, unless theres something new only on github that I don't know...
Did you correctly pick latest Audioware version 1.3.2 ?
Otherwise I'll try to test it in the coming days, if my daily job leaves me with some spare time.
Oh gosh, sorry for the late reply and causing this scene.
Removing audioware restores the game.
I could try adding new platform TheFamican, but I don't know Proton: what is the target ?
Linux AMD64 ? Windows GNU ? Let me know :)
The error you're having is likely coming either from audio driver, or missing Wine component.
If you can provide some error log(s), it'd help.
But, my specs sre latest LinuxMint, i believe gnome with gnu components for windows programs, if I'm saying it right. This particular part of computers I'm not great with. So many extensions and apps and programs, it just becomes overwhelming after a while.
I've asked Heartbeat effect's author and he confirmed there's no problem since it was developed on patch `2.21`,
you probably just missed that the mod is only compatible with latest audioware's version `1.3.2`.
> Since some mods might not have updated (yet), the older version `1.0.3` is still available for gamers to choose, hence maybe the confusion.
TBH i'm not knowledgeable with audio, i just happened to make Audioware because other modders highly requested me to after seeing my initial proof-of-concept in Addicted (greatest irony being that i still didn't have time to update it for latest Audioware version).
To address your question, i asked sound engineers that i'm in touch with and it would require support for surround or Dolby: Audioware itself relies on kira (audio engine), which in turns is built upon cpal (audio driver) : i've browsed their documentation + sourcecode and it's not possible, as stated in kira's documentation.
Only mono and stereo audio is supported.
- Audioware 1.3.2 (freshly downloaded)
- RED4ext 1.27.0
- Redscript 0.5.28
- CET 1.35.0
- Codeware 1.15.0
- TweakXL 1.10.8
- SlaughtOMatic Platinum 1.5
- Android Malfunction 1.1
- Highlight Pulse 1.0
- Beep Beep MF 1.0
- Ah s#*!, Here We Go Again 1.2
and everything works fine ✅
I can't tell about other mods though, maybe there's some outdated one(s).