anyone know why the mod isnt working for me anymore i havent played cyberpunk in like 4 months and when i go to load it up the mod was working fine and now im getting this code when im trying to spawn it in because i wasnt seeing it in my car selection and in the virtual car dealer
sol: syntax error: [string "Game.GetVehicleSystem():EnablePlayerVehicle("..."]:1: ')' expected near '<eof>'
i just want to know and maybe i might have to reinstall it but i honestly dont remember how i did it all i i know is it took me a while and it wasnt easy to get it to work and what was the best way to do it can someone please help me
If anyone else doesn't like the engine sound: open r6\tweaks\krnlnik\dodge_challenger_srt_demon.tweak; find a row player_audio_resource = "v_car_thorton_galena_nomad"; and replace it with player_audio_resource = "v_car_quadra_type_66_avenger"; By default it uses Thorton Galena engine sound, which is... Weird, for a car with supercharged V8 to have an engine sound of economy class hatchback. And idk why but it sounds atrocious while driving in FPP. I put an Avenger engine sound for the Demon, you can put whatever you want but i think it fits well. Both cars are roughly similar in horse power, both are RWD, similar weight, coupes, muscle cars.
I also lowered the top speed for myself and capped it at roughly 218 mp/h, or 352 km/h which is a bit faster than irl Demon. I'll leave my editings here if someone wants them. Don't worry btw, it will still be fast, 800+ HP is no joke and acceleration is definitely around 0-60 2s, probably even like irl Demon, 1.7s.
I love this, but the weird rattle at top speed really put me off the mod, and the handling is nothing like a RWD. Great job on the mod, however - love seeing Challenger mods! Interior looks realistic - source: I drive one. Audio whine for the SC sounds alright, but the engine noise itself needs a little work, as it just sounds like you're driving a supercharger. Lol
Agreed! 😅 It's gorgeous and fast, but using it in the races, it basically can't turn without slowing down substantially, even with using the emergency brake to drift corners. Anyone have any suggested tweaks to the handling line?
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thanks!
EDIT:
see my pic in images
figured it out by messing around the tweak files incase anyone else wants it
frontPreset =
{
maxBrakingTorque = 720.0f;
frictionMulLateral = 0.95f;
tireLateralSlipEffectsMul = 0.60f;
swaybarStiffness = 25.0f;
swaybarLengthScalar = 1.7f;
swaybarDisplacementLimit = 0.20;
springStiffness = 25.0f;
springDamping = 2000;
springReboundDamping = 4300;
springBoundDampingLowRate = 2900.0f;
springReboundDampingLowRate = 5000.0f;
wheelsVerticalOffset = -0.14;
logicalSuspensionCompressionLength = 0.40f;
visualSuspensionCompressionLength = 0.15f;
} : VehicleWheelDrivingPreset_4_MA_Front;
backPreset =
{
maxBrakingTorque = 720.0f;
frictionMulLongitudinal = 1.20f;
frictionMulLateral = 0.95f;
tireLongitudinalSlipEffectsMul = 1.40f;
tireLateralSlipEffectsMul = 2.0;
swaybarStiffness = 25.0f;
swaybarLengthScalar = 1.5f;
swaybarDisplacementLimit = 0.20;
springStiffness = 25.0f;
springDamping = 2000;
springReboundDamping = 4300;
springBoundDampingLowRate = 2900.0f;
springReboundDampingLowRate = 5000.0f;
wheelsVerticalOffset = -0.165;
logicalSuspensionCompressionLength = 0.435f;
visualSuspensionCompressionLength = 0.185f;
} : VehicleWheelDrivingPreset_4_MR_Rear;
The handlins is also atrocious despite having mods installed that provide global changes to driving.
sol: syntax error: [string "Game.GetVehicleSystem():EnablePlayerVehicle("..."]:1: ')' expected near '<eof>'
i just want to know and maybe i might have to reinstall it but i honestly dont remember how i did it all i i know is it took me a while and it wasnt easy to get it to work and what was the best way to do it can someone please help me
By default it uses Thorton Galena engine sound, which is... Weird, for a car with supercharged V8 to have an engine sound of economy class hatchback. And idk why but it sounds atrocious while driving in FPP. I put an Avenger engine sound for the Demon, you can put whatever you want but i think it fits well. Both cars are roughly similar in horse power, both are RWD, similar weight, coupes, muscle cars.
I also lowered the top speed for myself and capped it at roughly 218 mp/h, or 352 km/h which is a bit faster than irl Demon. I'll leave my editings here if someone wants them. Don't worry btw, it will still be fast, 800+ HP is no joke and acceleration is definitely around 0-60 2s, probably even like irl Demon, 1.7s.
vehEngineData =
{
engineMaxTorque = 1044.f;
resistanceTorque = 350.f;
flyWheelMomentOfInertia = 0.15f;
minRPM = 680.f;
maxRPM = 6300.f;
wheelsResistanceRatio = 15.f;
gears =
[
{
minSpeed = 0.f;
maxSpeed = 10.f;
minEngineRPM = 680.f;
maxEngineRPM = 3800.f;
torqueMultiplier = 0.45f;
},
{
minSpeed = 0.f;
maxSpeed = 15.f;
minEngineRPM = 680.f;
maxEngineRPM = 4600.f;
torqueMultiplier = 0.95f;
},
{
minSpeed = 13.f;
maxSpeed = 19.f;
minEngineRPM = 3200.f;
maxEngineRPM = 6300.f;
torqueMultiplier = 0.7f;
},
{
minSpeed = 17.f;
maxSpeed = 25.f;
minEngineRPM = 1800.f;
maxEngineRPM = 4900.f;
torqueMultiplier = 0.65f;
},
{
minSpeed = 23.0f;
maxSpeed = 29.f;
minEngineRPM = 2300.f;
maxEngineRPM = 5200.f;
torqueMultiplier = 0.55f;
},
{
minSpeed = 27.f;
maxSpeed = 35.f;
minEngineRPM = 2800.f;
maxEngineRPM = 5500.f;
torqueMultiplier = 0.45f;
},
{
minSpeed = 33.f;
maxSpeed = 40.f;
minEngineRPM = 3300.f;
maxEngineRPM = 5850.f;
torqueMultiplier = 0.40f;
},
{
minSpeed = 38.f;
maxSpeed = 49.0f;
minEngineRPM = 3800.f;
maxEngineRPM = 6300.f;
torqueMultiplier = 0.30f;
}
];
Great job on the mod, however - love seeing Challenger mods!
Interior looks realistic - source: I drive one.
Audio whine for the SC sounds alright, but the engine noise itself needs a little work, as it just sounds like you're driving a supercharger. Lol