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WhiteCamellia

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WhiteCamellia

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199 comments

  1. DaniScaletta
    DaniScaletta
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    • 14 kudos
    it is safe to uninstall this mod on mid playthrough?
    1. WhiteCamellia
      WhiteCamellia
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      yep :]

      just make sure you delete both the .archive file and the .yaml file

      archive can be found at : "Cyberpunk 2077\archive\pc\mod"
      yaml can be found at: "Cyberpunk 2077\r6\tweaks\WhiteCamellia\Cutscene Unity Replacer Expanded"
  2. zero220522
    zero220522
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    Just curious... Is it possible to swap the random revolver in Reed's standoff in Killing Moon?
    1. Cybarghost
      Cybarghost
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      • 4 kudos
      +
    2. WhiteCamellia
      WhiteCamellia
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      I'm not sure, I haven't really played much of PL yet aha. although, DJKovric uploaded a mod the other day which replaces V's cutscene pistol with your currently equipped weapon, which is a lot more streamlined than this mod ehe~ anyway, i believe they're looking into replacing the weapon in that mission (along with some base game scenes that work a lil' differently to the rest) so I'd recommend checking out that mod :]
  3. BeaucoupRivets
    BeaucoupRivets
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    Just experienced a curious bug - got the malorian 3516 version installed, everything seemed to be normal for a while, it turned up in a cutscene, and the actual malorian weapon itself was working just fine, but VERY Suddenly the combat model changed into a unity midfight.
  4. Ralpa0121
    Ralpa0121
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    Sorry to be a pain, but are you able to add the pimp variant of the nue, if possible
    No stress of course
  5. scarlettpark2001
    scarlettpark2001
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    • 7 kudos
    Would it be possible to do the Erebus? I know it's quite bulky but really hope it's doable.
  6. DainFalk
    DainFalk
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    Love this mod, been a must have for me for a while. Any chance of getting the Blade Runner Blaster? https://www.nexusmods.com/cyberpunk2077/mods/16142?tab=posts
  7. LukeTheNuke123
    LukeTheNuke123
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    hey outta curiosity would you consider adding compatability patchs for other weapon mods like sabbath7991's pistol packs 1 and 2? https://www.nexusmods.com/cyberpunk2077/mods/15786  https://www.nexusmods.com/cyberpunk2077/mods/17249 especially with pack 1, theres a few i have used there that i WISH i coulda used with cure like the vector cp1 and the five seven and it sucks to have not been able to get to use them and been stuck with still having a inaccurate cutscene or HAVING to use something base game....
  8. Acired
    Acired
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    Just notice that the Iconic Chao "Ogou" didn't get a mention here, so here's my request for that particular hand-cannon.  Hope you can find the time to insert that in!
    1. WhiteCamellia
      WhiteCamellia
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      • 158 kudos
      It has been inserted, thanks for the suggestion!
    2. Alwyra
      Alwyra
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      Sorry for digging up an old comment, I am interested in using this mod for the Chao/Ogou too, but unfortunately I can't find it in the files section?
    3. WhiteCamellia
      WhiteCamellia
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      Yeah this was for an older version of the mod that functioned differently. Must've slipped through the cracks when I was updating all the files aha~ Anyway the Chao & "Ogou" have been added :]
    4. Alwyra
      Alwyra
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      Awesome! Thank you so much! :)
  9. lucidraven
    lucidraven
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    • 5 kudos
    Interesting. I always hated this. There has to be a way to incorporate melee weapons and or throwing knives for those of us who don't use any firearms. :\
  10. Maryib
    Maryib
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    I’d like to request the auto 9 by sabbath7991 if possible, thank you!