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ScorpionTank - Gorefiend

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  1. ScorpionTank
    ScorpionTank
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    Update 3.0 Notice:

    This mod has been completely reworked. The changelog covers most significant changes. Due to major changes, the previously released version, now called legacy, is still available for download in the Miscellaneous section and is compatible with version 3.0.

    Both versions can exist together without conflicts. Items from the legacy version remain purchasable in the old Tac Threads Atelier, while the updated ones are in the new Zenitex Atelier (both shops are from the same modpage). However, I highly recommend using version 3.0, as the legacy version is no longer supported.

    The old mod page is archived in a spoiler at the bottom of the description, and all legacy version previews are labeled accordingly. New previews have been added at the start of the image carousel and are labeled "New".


    If you had a previous version of the mod installed and are updating to 3.0, please remove the following files first:

    • archive\pc\mod\scorpion_military_armor.archive
    • archive\pc\mod\scorpion_military_armor.xl
    • r6\tweaks\scorpiontank\scorpion_military_armor.yaml

    Personal Notes:
    The Angel refit is finally here, and trust me that I made it as good as it can be, with no deformation whatsoever even in extreme poses. Pair it together with my other 3.0 overhauled mods. The sets are slowly getting back together.

    Attention: Due to a weird core mod bug, equipping the Chestplate in vanilla slot may crash or freeze your game. If you want to benefit from the new stat buff, equip it with your character completely naked (remove the EquipmentEx outfit too) After that, return to EquipmentEx and equip your complete outfit.


    Important Information for SPO or rig users:
    Rigs don't have ArchiveXL tags, which means they load the vanilla body refit. If your rig significantly changes the body shape, it might cause clipping with the armor. To fix this, you may want to use a different refit, such as the EBB one instead of vanilla.

    If you've done this process before on previous versions, it’s almost the same as now, but it requires one more file edit (the .xl file, steps 10, 11 and 12 from below).

    Follow these steps to load a different refit:

    Spoiler:  
    Show


    • Download and install the latest version of Wolvenkit.
    • Create a new project named #_scorpion_military_combat_armor_my_custom_refit
    • Go to View > Open Asset Browser in the top bar.
    • In the Asset Browser, enable the Mod Browser toggle.
    • Find my mod scorpion_military_combat_armor.archive and navigate through its folders until you reach the mesh folder.
    • Here, you’ll find several mesh files named according to the refits they represent. The "base_body" is the default vanilla refit. "m" means male and "w" means female. So you will want to look at the refits that have _w_ in their name.
    • If you want to replace "_w_base_body" with another refit like "_w_ebb", double-click both files to import them into your project.
    • In the project panel on the left, rename combat_armor_w_base_body to combat_armor_w_ebb and combat_armor_w_ebb to combat_armor_w_base_body. Basically, you are swapping their names.
    • Install the mod, and that's it with Wolvenkit, but you're not done yet.
    • Find the .xl file of my mod in your mod folder, and open it using any text editor like Notepad or Visual Studio Code.
    • Inside the "patch: " block, change "_w_base_body" to "_w_ebb" in the first line and "_w_ebb" to "_w_base_body" in the second line.
    • Save the file and you are done.

    Attention: Updating the mod with future versions will reset this .xl file edit and you will need to re-do steps 10, 11 and 12!


    If the vanilla refit still loads after doing this or you're stuck, you can comment below where you are in your process and I can try to help you with troubleshooting the problem.


    Gear used in certain previews:

    My preview squad took new photos for this mod which were added at the beginning of the image carousel, some old pictures with outfit modlists attached in comments were now offset, so I gathered them here. If more outfit modlists for other previews are identified, I'll add them here.


    Picture 18 by Fenyr (Legacy Version):
    Spoiler:  
    Show

    Full modlist for this outfit available on his Twitter post here.

    Picture attached below:
    Spoiler:  
    Show

    ]



    Picture 20 and 35 by Fenyr (Legacy version):
    Spoiler:  
    Show

    Full modlist for this outfit available on his Twitter post here.

    Pictures attached below:
    Spoiler:  
    Show







    Changelog:

    Update 3.0:
    Spoiler:  
    Show

    Technicals:

    • Complete overhaul. Internal structure changed entirely.
    • File names changed. Mod has been renamed to Modular Military Combat Armor.
    • Mod now requires game version 2.12a or higher.
    • Mod now requires my Military Palette Texture Library.
    • Mod now requires equal or higher version than: ArchiveXL 1.16.3, TweakXL 1.10.4, Codeware 1.12.3, Redscript 0.5.24, Red4ext 1.25.0 and EquipmentEx 1.2.2.
    • Mod size reduced from 11.1mb to 8.4mb.

    Items and Variants:

    • Mod now contains items for 20 different sets (reduced from 28).
    • Removed the following variants: Charcoal, Grey, Snow, Navy, Blue, Teal, Pink, Red, Burgundy, Green, Olive, Pine, Forest, Brown.
    • Added the following variants: Alpine, Barghest, Desert, KangTao, Lazarus, Trauma.
    • Reworked the following variants: Void, Black, White, Sand, Tan, Militech, Arctic, Digital, Arid, Specops, Urban, Enforcer, Zealot, Nightops.
    • Reworked the all armor pieces to have metallic bolts rather plastic ones.
    • Adjusted dust and dirt layers on all pads so that these layers are more visible, but still keeping the items relatively clean.
    • Reworked the mod localization.
    • The items from this mod can be found by searching "Combat Armor".
    • The previously named Neckcover is now called Frag Collar.
    • The tooltip of each item has a unique description which lists the set it belongs to as well as their affiliated faction tag.
    • Reworked all icons.
    • The total number of items added by Update 3.0 of this mod is now 88 (decreased from 168).
    • The item codes have been changed.
    • The items from this mod have been moved in the new Zenitex Atelier.

    Refits:

    • Reworked most refits.
    • The vanilla female refit has been given slightly more space between the body and the chestplate to allow more undersuits to be used.
    • Fixed clipping of the chestplate with the Military Panam Pants around the waist area on all refits.
    • Fixed the shoulder straps on the Gymfiend refit, now they're properly sized and mirrored.
    • Added Angel refit to the automatic refit selection.
    • Added Adonis refit to the automatic refit selection.
    • Mod now uses Resource Linking to correctly load refits for body mods that don’t need a dedicated refit but still require a different one from Vanilla.
    • The following body mods will load the refits inside the brackets: RB (Vanilla) | EBBRB (EBB) | EBBP (EBB) | EBBPRB (EBB).
    • Other body mods not listed here will load the Vanilla refit for both genders.

    Gameplay:

    • Added support for Responsive NPCs mod. You need to have it installed for the features to take effect.
    • Added faction tags to all items belonging to a faction. Lazarus is canonically affiliated to Militech, so they've been given Militech faction tags.
    • Added FearReaction tag to all items.
    • Added +32 Armor to chestplate.
    • Added +4 Armor to the Frag Collar.
    • Added +2 Armor to each shoulder strap.


    Update 1.3.1:
    Spoiler:  
    Show

    Technicals:

    • Temporary workaround to address new crash that happens when previewing the mod in the shop. Armor stat buff lost due to this.


    Update 1.3:
    Spoiler:  
    Show

    Refits:

    • Removed weird, redundant vertices at the ankle level that were present on vanilla and RB refits.


    Update 1.2:
    Spoiler:  
    Show

    Refits:

    • Added Lush refit to the automatic refit selection (credits to AllKnowingLion).


    Update 1.1:
    Spoiler:  
    Show

    Gameplay:

    • Fixed FPP rendering of the Neckcover.

  2. 1232moonzer011
    1232moonzer011
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    whats the bodysuit for the 12 picture by fidel and the 9th by kerensky
    1. ScorpionTank
      ScorpionTank
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      Linothorax.
    2. Vosru
      Vosru
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      As of typing, Erebus set that mod to hidden unfortunately
  3. newdiddy
    newdiddy
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    why can't i see armour plates please help yes i have installed all the required mods 
  4. Superdeathblade
    Superdeathblade
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    Anyone know what the white outfit evo is using 4th screen shot?
  5. kylestyle1471
    kylestyle1471
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    What happened to all the other colours? I used the last version of this mod and there were pinks and greens and all sorts of colors?
  6. Rapture1202
    Rapture1202
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    Clips a little bit with your Combat Jacket set, i'm using Vanilla Male V! Am I doing something wrong?
  7. WyrmStryk
    WyrmStryk
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    Man, where can I find any of the gear that Fenyr has in their screenshots??
  8. zoddycz
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    i figured out that the collar makes my game crash whenever i equip it. Dont really know what to do here...

    edit1: Tried all possible combinations and heres what happens: equipping the collar straight up crashes the game everytime. Other things seem fine. But when i complete the outfit with your mods and than swap the outfit in inventory it crashes always. 

    Heres the log if that helps somehow:
    Registered crash info file...
    InternalVersion: 3.0.5169109  P4CL: 8153950  Stream: //R6.Root/R6.Release 
    !!!CRASHED!!!
    Error Reason: Unhandled exception
    Expression: EXCEPTION_ACCESS_VIOLATION (0xC0000005)
    Message: The thread attempted to read inaccessible data at 0x9537D8D8.
    File: <Unknown>
    Line: 0

    edit2: tried meddling with other clothing mods that i have installed and none do this just some problem with this mod. Unequipping and equipping new outfits crash just when they have parts from this mod. Im really lost here. Makes no sense to me.

    edit3. even trying out new savegame with fresh install and i get instant crash when equipping the armor on naked V.

    edit4: tried making the whole outfit from your mods on a fresh save with fresh install. It lets me complete the outfit. But when i swap/unequip the outfit game crashes

    heres the log:
    Registered crash info file...
    InternalVersion: 3.0.5169109  P4CL: 8153950  Stream: //R6.Root/R6.Release 
    !!!CRASHED!!!
    Error Reason: Unhandled exception
    Expression: EXCEPTION_ACCESS_VIOLATION (0xC0000005)
    Message: The thread attempted to read inaccessible data at 0x9537D8D8.
    File: <Unknown>
    Line: 0

    edit5: tried a completely fresh install, including just your mods (combat everything) and their respective requirements. The crash still occurs at the same things. Equiping the collar crashes immediately and swapping/unequiping outfits crashes yet again. So now im completely lost at what the hell is going on, cant seem to find a fix. Everything Ive tried these past 2 days results in the same crashes upon equip/unequiping the made outfit. 
  9. zoddycz
    zoddycz
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    Made an outfit from all your modsv (military) and every time i equip/unequip it from inventory menu it crashes the game. Any advise?
  10. The chestplate armor clips with the combat jacket mod a little
  11. I need help with installing all this. I only used mods in dragons Dogma with REFramework, this is New to me and i dont know if its already working or not. How do i get to open the shop or whatever it is in the game. Mabey it was the wrong Folder i put all the required mods  in but its not working after trying for over 3 hours. PLS help
    1. ScorpionTank
      ScorpionTank
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      The instructions of download, installation, obtaining is all in description and very easy to set up.
    2. hey ! thanks for the fast answer and the GOOD tip. If its that easy i whould appreciate from the buttom of my heart a short summery of it. Because i read it and it still wont work