For anyone wondering: it's a stabdalone weapon made from a 3d model and the vanilla Tactician shotgun skeleton, but unfortnately it doesn't use the 1st shell chambering part of the reload animation. ...That's very disappointing... But i can understand and respect that instead of letting the regular animation of the 1st shell clip through the wall in order for it to chamber, you chose to avoid that first part of the reload.
i'm still hoping that in a near future we can get some authentic weapons with their new/unique reload animation and whatnot.
...still endorsing tho, because it's not a bad model and i appreciate the work/that you tried. Thanks for the upload!
Gosh, it's been a while since I slapped an explosive mod on a shotgun (actually since I last played & modded FO4 last summer), but BOY is that hilarious or what! Slap a firecracker & a pyro on this baby & it becomes a portable WMD. And it looks sooo f***ing awesome! Outdoned yourself - again, Mr Sabbath. Thanks so much for this one. Had not realized you made it until today, t'is one of my fave shotties of all times ever, since watching Terminator 2 the first time as a kid in the early 90s. I mean, Arnold & that gun - that is what I calls frikkin' iconic. And now that V haz it too, I think V's gotta go and shwack some poor cyberpsycho with that shiny new shottieRIGHT NOW, and damn what ole Regina has to say about it^^"!
Are the suppressed variants of your weapon mods (like the silenced honey badger from your other pack) silenced in game as far as effects or is it just the audio? Thank you so much!
pair this with the Hardballer Longslide .45 with laser sighting, and you've got a couple of iconic weapons that go well with the Terminator mods now all you need is an UZI 9mm and an AR-18, then you can shoot up either the Afterlife or the NCPD
its uncommon for this kind of mod to cause crashes in that way, if installed correctly, check so it hasnt ended up somewhere were its not suppose to, check that all requirements are up to date, are you using any other mods that affect weapons?
20 comments
...That's very disappointing...
But i can understand and respect that instead of letting the regular animation of the 1st shell clip through the wall in order for it to chamber, you chose to avoid that first part of the reload.
i'm still hoping that in a near future we can get some authentic weapons with their new/unique reload animation and whatnot.
...still endorsing tho, because it's not a bad model and i appreciate the work/that you tried.
Thanks for the upload!
got a couple of iconic weapons that go well with the Terminator mods
now all you need is an UZI 9mm and an AR-18, then you can shoot up either
the Afterlife or the NCPD
One request/suggestion: HS Produkt VHS2. Would love some Croatian bullpup goodness!