DLSS Enabler is free, and we rely on support from users like you to keep improving it. If you can, please share your experience with the mod by leaving a post on this page.
When you do, include details like the game you played, the GPU you used, and how the gameplay went. This helps us a lot in making the mod work with more setups. Since we can't test on every hardware configuration, your feedback is really important.
Please help us develop DLSS Enabler by endorsing our mod and/or sending us reports on game compatibility. In your report, include the following information:
Game compatibility report:
GPU: <GPU architecture> <GPU model> Mod version: <version listed in the download section> Operating system: <name and version + wine version if its Linux> Upscaler: <upscaler provided by the game or DLSS provided with the mod> (FSR/XeSS/auto if not overriden in ini, or through commandline argument) Is modded: <no/yes (with what?)>
<General description of your experience with the mod>
Hello, I am currently using: dlssg-to-fsr3 (Replace Nvidia DLSS-G Frame Gen with AMD FSR 3 Frame Gen) https://www.nexusmods.com/site/mods/738?tab=description Could you please tell me what the differences are?
This mod is based on DLSS Enabler, which in turn contains Nukem9 mod (who gave the permission to distribute his files with my mod).
DLSS Enabler (and therefore this mod) in comparison to Nukem9:
allows to simulate DLSS upscaling on GTX and non-NVIDIA GPUs (using XeSS, FSR 2.1 and FSR 2.2) with extra features to tweak upscaler settings, like custom upscaling ratios, enabling Super Sampling, etc(thanks to Optiscaler integration).
allows to simulate DLAA on GTX and non-NVIDIA GPUs (thanks to native integration with Optiscaler).
works under various OSes (including Windows 11, SteamDeck, regular Linux or even old versions of Windows 10)
doesn't require Hardware Accelerated GPU Scheduling option to be supported by the GPU nor the Operating System
works not only on RTX cards, but also GTX (as old as 860 cards), AMD (as old as GCN architecture or various iGPUs) and INTEL (Arc)
allows to enable Reflex Boost option and the opposite - disable Reflex in total without disabling the Frame Generation feature (--dlss-reflex=boost / --dlss-reflex=off commandline argument)
is equipped with autoconfiguration mechanism which on game start detects the most optimal settings for the game based on GPU architecture, OS used and the game itself (will work out of the box in all the supported games, no need to configure anything after installation).
should be compatible with virtually any major mod and tool (RTSS, ReShade, SpecialK, DLSS Tweaks, CET, ....)
is created and released in cooperation with the author of FrameGen Ghosting fix for CP 2077 and tested by him personally to guarantee perfect mods compatibility (Ghosting fix is not part of this package and should be installed separately)
is very flexible in configuration for power users, allowing to override default settings like:
So I'm a tad confused with this, am I able to turn on FSR frame gen with dlss when using this? Installed and attempted to do so, but it just kicks it back to fsr. Perhaps I'm misunderstanding something here? I have an RTX 3080.
2.21 intel A770 ,its not working ! Graphics setting shows Xess1.3 and Dlss Frame Generation both on,ultra setting ,but fps only 30+,even worse,orignial xess got 50+but can not use fsr ,i think this mod is not installed, its work on game version 2.13 ,xess with dlss F G can get 80+ fps,raytracing 40+ path tracing 20+, i do everything with guide,but just not working
This mod made my game go from average 40-50s and stuttering to 80+fps and stable but for some reason i crash when i get to a specific part in dogtown any help? and how can i see what exactly caused me to crash
so after testiing a bit it seems i crash whenever i try to go into dogtown itself and siince in that save file i was already in it i kept crashing and also now some roads are just gone can see right through them
Using rx7900gre. Cannot get this to work properly, the dlss frame gen option is there and I can enable it but it doesn't seem to change anything, even after restarting.
Fantastic mod, the fps gains I experienced were amazing! But I think Id need some help, I think during my experimenting with the settings I fucked up and borked one of the Optiscaler settings... I was playing around with output scaling and was trying out different resolutions. Somehow I fucked up and Optiscaler ended up with a borked initial resolution that is not the current game's resolution and enabling it completely fucked up the picture. Right now in the game's CET menu the output scaler says a ridiculously low initial resolution of 640 by 360 and the slider only moves the output. How do I get it to assume my current game's resolution again? I'd like it to upscale from 720 to 1080, but I dont know how to do it in the ini, while I found the output scaler there, there are no resolutions there, only the multiplicator which doesnt help or Im too uneducated on this to do it... Please halp, the output scaler was the last bit I needed to get to a stable 60fps at good settings even in demanding situations like Jig Jig Street, but I of course couldnt stop f*#@ing around and reinstalling the mod or overwriting it with a previous backup didnt help :(
They did it, they finally did it. We can download more FPS.
Jokes aside, a mod can never make miracles. Frame gen always comes at a cost - some aliasing here, a little bit of ghosting there - but the results are still outstanding, especially for something that is free. If you have an aging GPU like me, this can squeeze out a good 20 FPS more out of the game, which may be the difference between unplayable and smooth sailing.
Hi, I've installed using Vortex, and can't seem to find the CET menu or optiscaler, I'm using rx5600xt. Thanks for the mod btw, it really helps with overall performance!
I have an Nvidia RTX 3060, downloaded the RTX package and installed as instructed.
Upon opening the game, I noticed that things when coming into view are now very "fuzzy" and gradually that goes away as it gets closer-- almost looks like I have no anti-aliasing? I'm not sure how else to describe it, but it's very distracting and this only happened after installing this mod.
If anyone has any idea what I'm describing is and how to fix it, please let me know.
Edit: I know it is likely the level of detail, but this mod broke something in my settings and now everything is super low quality. It's worse than base game low LOD setting.
1852 comments
DLSS Enabler is free, and we rely on support from users like you to keep improving it. If you can, please share your experience with the mod by leaving a post on this page.
When you do, include details like the game you played, the GPU you used, and how the gameplay went. This helps us a lot in making the mod work with more setups. Since we can't test on every hardware configuration, your feedback is really important.
Please help us develop DLSS Enabler by endorsing our mod and/or sending us reports on game compatibility. In your report, include the following information:
Here's the example:
I am currently using:
dlssg-to-fsr3 (Replace Nvidia DLSS-G Frame Gen with AMD FSR 3 Frame Gen)
https://www.nexusmods.com/site/mods/738?tab=description
Could you please tell me what the differences are?
This mod is based on DLSS Enabler, which in turn contains Nukem9 mod (who gave the permission to distribute his files with my mod).
DLSS Enabler (and therefore this mod) in comparison to Nukem9:
Search keyword "RX5700XT" in the comments to find the fix if you're also having issues with amd
But I think Id need some help, I think during my experimenting with the settings I fucked up and borked one of the Optiscaler settings...
I was playing around with output scaling and was trying out different resolutions. Somehow I fucked up and Optiscaler ended up with a borked initial resolution that is not the current game's resolution and enabling it completely fucked up the picture.
Right now in the game's CET menu the output scaler says a ridiculously low initial resolution of 640 by 360 and the slider only moves the output. How do I get it to assume my current game's resolution again?
I'd like it to upscale from 720 to 1080, but I dont know how to do it in the ini, while I found the output scaler there, there are no resolutions there, only the multiplicator which doesnt help or Im too uneducated on this to do it... Please halp, the output scaler was the last bit I needed to get to a stable 60fps at good settings even in demanding situations like Jig Jig Street, but I of course couldnt stop f*#@ing around and reinstalling the mod or overwriting it with a previous backup didnt help :(
Running the in game benchmark with a 3060ti (DLSS performance, transformer model) I get
average 74 fps & low 63 fps without framgen.
Average 52 fps & low 46 fps with framegen.
With framegen on my monitor reported exactly 2x the FPS.
Jokes aside, a mod can never make miracles. Frame gen always comes at a cost - some aliasing here, a little bit of ghosting there - but the results are still outstanding, especially for something that is free. If you have an aging GPU like me, this can squeeze out a good 20 FPS more out of the game, which may be the difference between unplayable and smooth sailing.
Upon opening the game, I noticed that things when coming into view are now very "fuzzy" and gradually that goes away as it gets closer-- almost looks like I have no anti-aliasing? I'm not sure how else to describe it, but it's very distracting and this only happened after installing this mod.
If anyone has any idea what I'm describing is and how to fix it, please let me know.
Edit: I know it is likely the level of detail, but this mod broke something in my settings and now everything is super low quality. It's worse than base game low LOD setting.