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Version0.5.28
- Download:
- Manual
File information
Last updated
Original upload
Created by
jac3km4Uploaded by
jac3km4Virus scan
Main files
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0.5.28 release
https://github.com/jac3km4/redscript/releases/tag/v0.5.28
patch release with a minor forward compatibility addition
Old files
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https://github.com/jac3km4/redscript/releases/tag/v0.5.10
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0.1.10 release
https://github.com/jac3km4/redscript/releases/tag/v0.1.10 -
0.3.4 release
https://github.com/jac3km4/redscript/releases/tag/v0.3.4 -
quickfix release
https://github.com/jac3km4/redscript/releases/tag/v0.5.4 -
0.1.8 release
https://github.com/jac3km4/redscript/releases/tag/v0.1.8 -
0.1.5 release
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https://github.com/jac3km4/redscript/releases/tag/v0.5.19
minor release with some bugfixes
compatible with 2.12(a) and Phantom Liberty -
Hotfix release
https://github.com/jac3km4/redscript/releases/tag/v0.5.8
Note: delete 'r6\cache\modded' after updating if it exists
Redmod compatibility can be enabled by installing an optional dependency:
https://www.nexusmods.com/cyberpunk2077/mods/5176 -
0.2.0 release
https://github.com/jac3km4/redscript/releases/tag/v0.2.0
The version ships with an exclusion list of mods that no longer work (which get ignored), until the authors fix them.
Please read the description page for more details. -
https://github.com/jac3km4/redscript/releases/tag/v0.5.24
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0.3.0 release
https://github.com/jac3km4/redscript/releases/tag/v0.3.0 -
https://github.com/jac3km4/redscript/releases/tag/v0.5.16
contains a minor fix for an issue that'd require users to install cybercmd even if they don't use redmod, it is now no longer necessary
compatible with 2.1 and Phantom Liberty -
https://github.com/jac3km4/redscript/releases/tag/v0.5.18
minor release with some bugfixes
for mod authors: there's a compatibility note that might be relevant to you in the GitHub release changelog linked above
compatible with 2.12 and Phantom Liberty -
0.2.2 release
https://github.com/jac3km4/redscript/releases/tag/v0.2.2
Most of the mod exclusions were removed, because the mods have been updated already. -
https://github.com/jac3km4/redscript/releases/tag/v0.5.27
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minor patch with a fix for configurable error hints
https://github.com/jac3km4/redscript/releases/tag/v0.5.11 -
0.3.1 release
https://github.com/jac3km4/redscript/releases/tag/v0.3.1 -
https://github.com/jac3km4/redscript/releases/tag/v0.5.14
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https://github.com/jac3km4/redscript/releases/tag/v0.5.6
This release has added redmod compatibility, which can be enabled by installing a small optional dependency:
https://www.nexusmods.com/cyberpunk2077/mods/5176 -
https://github.com/jac3km4/redscript/releases/tag/v0.5.5
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0.1.9 release
https://github.com/jac3km4/redscript/releases/tag/v0.1.9 -
0.1.11 release
https://github.com/jac3km4/redscript/releases/tag/v0.1.11 -
0.5.3 release
https://github.com/jac3km4/redscript/releases/tag/v0.5.3 -
0.2.4 release
https://github.com/jac3km4/redscript/releases/tag/v0.2.4 -
Hotfix for redmod
https://github.com/jac3km4/redscript/releases/tag/v0.5.7
This release supports redmod compatibility, which can be enabled by installing a small optional dependency:
https://www.nexusmods.com/cyberpunk2077/mods/5176 -
https://github.com/jac3km4/redscript/releases/tag/v0.5.15
added support for the 2.0 patch
please be patient, even thought redscript has been updated, many other mods will be broken until authors update them -
https://github.com/jac3km4/redscript/releases/tag/v0.5.17
this release focuses on improved error reporting
if you use red4ext, make sure you're on the latest version (1.20.0 or newer)
compatible with 2.12 and Phantom Liberty -
https://github.com/jac3km4/redscript/releases/tag/v0.5.9
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0.5.0 release
https://github.com/jac3km4/redscript/releases/tag/v0.5.0 -
0.5.1 release
https://github.com/jac3km4/redscript/releases/tag/v0.5.1
contains many patches including a fix for the slow game start issue