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anygoodname

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anygoodname

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59 comments

  1. anygoodname
    anygoodname
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    FAQ:

    - Is it possible to hide the top menu bar?
    While it’s technically possible, the top bar selection list is an integral part of the original game UI and is actively managed by the base mod, so I’m not going to mess with it. Besides, I personally find it a handy shortcut.

    - Is it possible to have both Native Settings UI mods (CET Mods) and MOD Settings mods (Redscript mods) in a single settings menu?
    Please check this mod: Redscript and CET Mods Settings
  2. shanji1213
    shanji1213
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    1.3.6 good
  3. LiloLila
    LiloLila
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    I always wondered why there is a mods tab and a mods settings tab in the menu. Why not just put everything in one tab. I personally prefer the one where all are on the side too. Makes it easier to find mods quickly.
    1. Secondletter23
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      Seriously. Makes no sense. We need a mod to consolidate the two into one now. 
    2. JACKAL6568
      JACKAL6568
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      Yeah. Always wondering which mods are where.
    3. deleted200774042
      deleted200774042
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      If I remember correctly it is because a tab setting was for mods with CET and others with Redscript, although I also agree with putting the 2 in one, if it has not been possible it is for a reason.
    4. Braeko
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      I think that's not possible because these are 2 mod types that work fundamentally different. One menu is for redscript based mods and the other for CET based mods.
    5. TheCasualSideOfLife
      TheCasualSideOfLife
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      Native and Mod Settings Localized

      This is a nice attempt to sort the menus
    6. anygoodname
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      Redscript and CET Mods Settings adds integration between the two settings menus.
      With this mod you can access Red Mods settings from the CET Mods settings menu.
  4. GoodGuyJoseph
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    Thank you for adding a notifier for lacking setups. I have all common 'dependency' mods installed / Does 1.3.5 show to users who do not open console or read logs?

    Cheers
    1. anygoodname
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      Thank you.
      The notification is currently shown in the CET console. It is also saved to the scripting.log.
      At the moment, there is nothing to indicate it in the UI.
      In future releases, I may redesign it to follow the limitations resulting from missing dependencies.
  5. Batsubetsu
    Batsubetsu
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    its not working or i lack the necesary things to use it idk how i have both native, MB it works i was usign the other mod settings
    1. anygoodname
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      Hm, it's unclear to me whether you're still experiencing an issue or not.
      In any case, please make sure to properly install all the requirements and the mod.
    2. Batsubetsu
      Batsubetsu
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      it works 
    3. anygoodname
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    4. Batsubetsu
      Batsubetsu
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      do u know if the new update broke any major mods? 
    5. anygoodname
      anygoodname
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      What is the "new update"?
    6. anygoodname
      anygoodname
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      If you mean game updates, then since the v2.11 release, there have been no substantial changes to the game’s internals.
      This means that most, if not all, mods following the game’s design should not be affected.
    7. Batsubetsu
      Batsubetsu
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      MB bro i saw Steam and it said the updated happen one day ago LMAO i thought the game updated nah i am tweaking
  6. DBi101001
    DBi101001
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    Hey thanks for this update!
    One of those "rather have it and not need it, than need it and not have it" sort of things.
  7. cdedominicis10
    cdedominicis10
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    Hey I downloaded this MOD, along with the other core mods, but there is no menu on the left side of the screen showing mods. I go into Mods/Mod Settings and it only has Native Settings UI Menu Addon
    1. anygoodname
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      This mod works with Native Settings UI that manages CET mods only.
      It does not work with Mod Settings which is for redscript mods only.
      Additionally, this mod requires Archive XL or Codeware to display the side menu. Please note that both require RED4ext to work.
  8. Jh0Ros
    Jh0Ros
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    Thanks for the mod, works great!
    Is it possible to remove/hide the arrows on the top bar? since there is already a button on each side?
    1. anygoodname
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      Thank you very much!
      The buttons in the top bar are created and managed by the game and the base mod, respectively.
      They serve different purposes: one pair is for navigating within the displayed options, and the other is for switching between option pages.
      Either way, this isn’t part of this mod, and it shouldn’t interfere with this part of the menu.
  9. emem
    emem
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    Which mod adds "Better Scopes"?

    I don't know if anyone here can help, but I've been desperately trying to find a mod that allows you to change the sensitivity for each weapon type's ads (the different zoom levels), but I don't think anything like it exists?
  10. mavethee
    mavethee
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    Hi, 
    Thanks for a great mod!
    Is it possible to get rid of top menu when using side menu?
    It would look better visually ;-;
    1. anygoodname
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      Thank you very much.
      The top bar is actively managed by the base mod, so I'm not going to interfere with it.
      Besides, I find it quite handy.
  11. KiwamiLorenzo
    KiwamiLorenzo
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    So, uh, the Readme file mentions that to make a translation I need to copy and edit a JSON file from the "en-us_template" folder but there's no such JSON file for me to make a translation, is there anything that can be done about that?
    1. anygoodname
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      It should be created automatically on each mod startup.
    2. KiwamiLorenzo
      KiwamiLorenzo
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      I see, thanks.