About this mod
Does your modded setup have you dying in some asshole's memories of glory days? Modular options for incoming damage and damage output while playing as a non-V character, during scripted driving sequences, or in a vehicle.
- Requirements
- Permissions and credits
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Translations
- Russian
- Changelogs
- Donations

Do these images trigger you? Do you feel stressed?

Fix it!
Modular options to suit your needs
Pain and Suffering

Easy Breezy

Installation
- Extract the contents of the archive into the main Cyberpunk 2077 folder
- Go to setting menu and configure the mod
- Load a save
Uninstallation
- Go to Cyberpunk 2077 game directory
- Go to \bin\x63\plugins\cyber_engine_tweaks\mods
- Locate and remove FlashbackFixer folder
Compatibility
No shooting delay - Yes
Harder Gunfights - Yes
Enemies of Night City - Yes
My Mods:
- Autosave Disabler Plus - Disable autosave during various in-game events
- Flashback Fixer - Allow players to be stronger when fighting in specific scenarios, e.g., in a flashback
- Weapon Conditioning - It introduces condition stats to all weapons and penalty mechanisms due to poor conditions. Believe it or not, I built this to fix the economy system
- Ripperdoc Service Charge - Ripperdoc always gets paid. Also a mod to fix the economy system
- Skillful - It tweaks the pacing of character progression system on skill proficiency, character leveling, perk (point) development, and Cyberware capacity
- Skillful Attributes - It tweaks the attribute leveling system such that attribute level is only granted through skill proficiency development
- NCPD and MaxTac Spawn Tweak - It tweaks NCPD spawning parameters and introduces a Sticky Heat Level with district-base configuration (compatible with all mods that tweak only the NCPD record)
- No Shooting Delay - It removes NPC's hardcoded range weapon firing delay.
or check here
Acknowledgement
Frey for the thumbnail
z9r for writing this mod page
rmk1234 for the damage reduction framework (Damage Scaling and Balance)