File information

Last updated

Original upload

Created by

Proxima Dust

Uploaded by

ProximaDust

Virus scan

Safe to use

Tags for this mod

91 comments

  1. ProximaDust
    ProximaDust
    • premium
    • 331 kudos
    Locked
    Sticky
    UPDATE

    Sound Bug - MARCH 27 2025

    If you're experiencing weird sound bugs, check for the mod V's Sierra Sonora Villa and disable if you have it installed. Apparently that fixed the problem for another user. If you're still experiencing the bug, try looking for mods similar to the aforementioned and disable them.

    Older apartment / world edit mods (especially archive ones) may not be updated and thus any of them could cause this issue.
  2. ApoKrytia
    ApoKrytia
    • premium
    • 24 kudos
    Hi, my AXL log has this error. Please check if it needs to be fixed.
    [2025-06-01 08:59:02.822] [25936] [info] [WorldStreaming] Patching sector "base\worlds\03_night_city\_compiled\default\exterior_-3_2_0_3.streamingsector"...
    [2025-06-01 08:59:02.822] [25936] [info] [WorldStreaming] Applying changes from "Highway_walls_removal.xl"...
    [2025-06-01 08:59:02.822] [25936] [info] [WorldStreaming] Applying changes from "immersive_world_fixes.xl"...
    [2025-06-01 08:59:02.822] [25936] [info] [WorldStreaming] Applying changes from "JigJigCleaner.xl"...
    [2025-06-01 08:59:02.822] [25936] [error] [WorldStreaming] JigJigCleaner.xl: The target node #268 has type worldGenericProxyMeshNode, but the mod expects worldEntityProxyMeshNode.
    [2025-06-01 08:59:02.822] [25936] [info] [WorldStreaming] Applying changes from "night-city-fog-nulled-interior.xl"...
    [2025-06-01 08:59:02.822] [25936] [info] [WorldStreaming] Applying changes from "night-city-visuals-nulled.archive.xl"...
    [2025-06-01 08:59:02.822] [25936] [info] [WorldStreaming] Applying changes from "Vs_Mansion_Redux_Cleaner.xl"...
    [2025-06-01 08:59:02.822] [25936] [warning] [WorldStreaming] Some patches have not been applied to "base\worlds\03_night_city\_compiled\default\exterior_-3_2_0_3.streamingsector".
    1. ProximaDust
      ProximaDust
      • premium
      • 331 kudos
      Possibly a node change from one of CDPR's past updates. That said, the ID number is meaningless to me so I have no idea which one this is.

      When I ran around yesterday the build seemed fine, so it's probably a non-issue. But if you see an object or piece of structure that looks blurry/boxy, that's probably the proxy node that was supposed to be removed. So you can let me know and/or go into the JigJigCleaner.xl file, ctrl+f to find node 268, then replace the part of it that says 'worldEntityProxyMeshNode' with 'worldGenericProxyMeshNode'.
  3. ItsAlwaysLupus
    ItsAlwaysLupus
    • supporter
    • 5 kudos
    Installed and had a walk about, found a couple of little things not sure if my end or not though.
    The Beads on this door go nuts after being touched, walking away from the bar and back again returns them to normal no other beaded doorways acting like this.
    Also some dudes knee clipping through the wall here.

    The lazer lights in the same club clip through walls into the alley and on the stairs.
    Using the Artistic mod there is an empty frame on the stairs picture won't display possibly the artcistic mod at fault here, And one as shown here that is covered by the vending machines.

    Also had some minor Z fighting on some stairs, using the high-res surfaces 2x2k so I assume a load order thing.
    Lastly there is an npc couple which I believe you are supposeed to hear arguing but no sound coming from them, Possibly remembering this wrong vOv
    Other than that love the mod gives the area the vibe it should have.

    Edit: Should note could still purchase all of the pics from the artistic mod so it's no real biggy.
    1. ProximaDust
      ProximaDust
      • premium
      • 331 kudos
      Hmm some oddities there I can't explain. I never had the crazy curtain physics happen, and my cover-up on the wall where the knee is poking through was pretty much pasted onto the old wall-- so there shouldn't be enough space for that NPC to be lost in the wall like that.

      For the Artistic stuff, I've never used that mod so not surprised at compatibility probs. >.<

      As to the fighting couple, I remember hearing her lose it on him many times while I was building this! So I don't think any issues with that would be universal, though I do wonder if maybe it's related to the other sound problems people have reported (which I also didn't experience). Unfortunately I don't have any suggestions to address it other than maybe testing whether this is the mod causing it by removing the mod / checking the stick posts on my Emporium mod's post section for tips.
    2. ItsAlwaysLupus
      ItsAlwaysLupus
      • supporter
      • 5 kudos
      Sound of the couple fighting came back on reload vOv modding eh lol.
      Yeah the artistic mod thing is no biggy as i said before can still purchase the pics which is all im bothered about 2bh, just thought i'd mention it.
      lol dunno what the deal with that curtain is either just that it's the only one i've come across that does it.
      The knee and lazers clipping again are no big deal just worth attention for if others have the same issue.
  4. JtheENiGM4
    JtheENiGM4
    • supporter
    • 0 kudos
    I was pretty impressed at how this made the area feel more lived in and alive.   Now it just needs a little noddle shop some where with a lewd joke about sending noods. 
    1. ProximaDust
      ProximaDust
      • premium
      • 331 kudos
      Not sure if serious cause there's totally a noodle shop called Hot Noods. xD
  5. Zeekops
    Zeekops
    • premium
    • 0 kudos
    Hey! So I’m still getting the silly audio bug with either this mod or the h10 apartment expanded mod! I’ve been trying to disable other mods but to no avail! Not so sure what else could be going on! The audio bug only occurs when around jig jig street, or the h10 apartment, when this 2 mods are active! Any ideas?
    1. ProximaDust
      ProximaDust
      • premium
      • 331 kudos
      Unfortunately, I'm out of ideas. :(   I had heard that reprocessing the file would fix one particular sound bug, but there could be another that's yet to be isolated / fixed. So unless someone figures that out there's probably no way around it.

      That said, if you find anything from disabling stuff, let me know.
    2. Zeekops
      Zeekops
      • premium
      • 0 kudos
      Ok so about 2 hours of disabling stuff 1 by 1, It was the V's Sierra Sonora Villa mod that was causing the issue! Now this mod and the H10 expanded mod work flawlessly with no audio issues! So for anyone else that has the Villa mod, that is probably the issue!

      Great mod BTW! :)
    3. ProximaDust
      ProximaDust
      • premium
      • 331 kudos
      Great work, I left a sticky update for others. Thanks!
  6. JacksonD07
    JacksonD07
    • premium
    • 5 kudos
    It's awesome that you would take the time to return the concrete bollards that Johnny sits on for like 10 seconds. Very cool of you to stray true to the immersion factor! 
  7. jamsessions
    jamsessions
    • member
    • 1 kudos
    The market looks fantastic. Pure eyecandy.
    Very stylish with a lot of taste.
    Thank you.
  8. 12SCVR
    12SCVR
    • member
    • 0 kudos
    Really great but i face some issue with texture on the floor when i move to far and come back 
    1. ProximaDust
      ProximaDust
      • premium
      • 331 kudos
      Sorry I missed this. Sounds like a proxy issue, I did note a similar problem but fixed it awhile back.

      Maybe try the new version I've uploaded. If that doesn't help, please screenshot what you're seeing and submit here or share link in comment.
  9. melgu
    melgu
    • member
    • 2 kudos
    For some reason this mod causes weird audio glitches where all of the sounds get progressively louder / more overlayed. Entering the pause menu doesn't stop the sounds.
    1. ProximaDust
      ProximaDust
      • premium
      • 331 kudos
      This is the first time I've heard of this specific issue. I've seen a few people mention audio problems, but they don't seem consistent (volume was never a problem), and in a few cases they were solved by the mod user.

      Almost certainly a conflict with another mod.
    2. ElPasoNoTexas
      ElPasoNoTexas
      • supporter
      • 4 kudos
      Also getting it. Used to get it with H10 Oasis. Author says it's fixed now due to a streaming error

      Love this mod thank you!
    3. ProximaDust
      ProximaDust
      • premium
      • 331 kudos
      Hmm, seems odd because if the audio problem for this mod was related to streaming distance, it should affect all users. But I've never encountered the issue and so far few people have reported it.

      I'll see if I can reach out to the creator of H10 Oasis to better understand what happened with that mod.
    4. melgu
      melgu
      • member
      • 2 kudos
      Just realized that the same issue exists in More Parked Vehicles - Little China. Maybe that helps in debugging.
    5. PKKxHaseo
      PKKxHaseo
      • supporter
      • 0 kudos
      Had the same issue and I had both this mod and Oasis H10 from brocreate, in posting in their Posts section and troubleshooting my mods to find the source the issue completely went away after disabling JJU. I love your mod and look forward to the day the bug is squashed. I'll quote what I had said there in this post.
      Had same issue in anywhere around H10 and Jig Jig, after disabling AMM and running without it or the props files I didn't get the bug. I tested once again after installing the "AMM Props Library - For Other Mods" and I did get a short boost in street sounds (like a car honking) in the bathroom of the apartment and in front of the dealer by the toy shop on jig jig but they were temporary and dissipated quickly (although the one in front of the dealer is repeatable) which is much less persistent than the ear-rape that it was prior, might try the AMM versions later as I noticed the lack of some diversity of NPCs provided by AMM. hopefully this helps inform anyone else having the bug.
      EDIT: tested using Oasis 1.2 (AMM) with Jig Jig unleashed and AMM installed and didn't have the audio bug (except around the dealer) BUT the Oasis Apartment wasn't working, it was just the normal apartment. so sadly I might just deal with the bug and use the current H10 Oasis mod with AMM since it allows me to have Jig Jig Unleashed and Oasis with more varied NPCs even though there's a horrible audio bug.
      EDIT2: Testing with AMM, JJU, and Oasis did make the bug more prominent but its only audible for a split moment walking into the bathroom of the apartment and walking into the toy shop on jig jig, the dealer on jig jig still has his/her zone of street noise but it did seem to dampen after a few minutes fiddling around in the area. all in all I'll take the trade-off. full circle lol.
      **Note: I have about 410 mods installed so its always possible there's something else going on but I've done enough troubleshooting today XD
      @PKKxHaseo the 2.1 archivexl version of digital oasis should no longer cause the audio bug. the AMM versions of digital oasis should never have caused an audio bug since the audio bug is caused by archivexl. it only takes one incorrectly exported archivexl world/sector edit to cause the audio bug anywhere, so it's likely jigjig unleashed or another archivexl world edit mod you have installed
      @brocreate Dang, I like JJU, makes it really pretty with little performance impact. I'll try it without JJU and confirm, Thanks for your input! Fantastic Mod!
      EDIT: You were correct every location I know for sure had the audio bug was completely normal after disabling JJU. You know anything I could do to correct the underlying issue?
    6. Bibee
      Bibee
      • supporter
      • 0 kudos
      I've experienced the same thing: approaching Jig-Jig st with the mod (JJU) installed results in the audio bug some of us have reported. Uninstalling JJU solved the issue. I'd love to use JJU, so I hope this audio bug can be identified and resolved.
      Thank you for the great mod though, I'd love to keep using it.
    7. ProximaDust
      ProximaDust
      • premium
      • 331 kudos
      Update to this, I've been told there's a fix by reprocessing the file in OS. I've been bouncing around with a lot of stuff leading into the holidays, but am pretty sure I can do this in the near future... I just have to find the original object file I used to create Jig Jig Unleashed.

      So basically, am hoping to fix the problem within a week or so.
    8. VirtuScroller
      VirtuScroller
      • supporter
      • 0 kudos
      This is awesome news. I had the issue with H10 Oasis and this mod, so I'm glad to get closure for both. You rock, bro.

      This has probably already been fixed, but on the original version of JJU Takemura would go stand inside some barrels next to the railing after the Wakako chat. Had it installed for 100+ hours of playtime so not sure if you fixed this in a new ver. this literally says it's fixed in the notes lol
    9. ProximaDust
      ProximaDust
      • premium
      • 331 kudos
      edit: found the file
    10. ProximaDust
      ProximaDust
      • premium
      • 331 kudos
      Another follow-up:  I think the sound bug may be fixed in my new release, some kind folks told me it could be removed by reprocessing the file using a recent version of OS.

      If you still experience the issue, let me know (I'm unlikely to be able to fix it myself, but can pass the info along).
  10. NathanThePhotographer
    NathanThePhotographer
    • supporter
    • 0 kudos
    2.2, I have 150+ mods running and this works flawlessly. This is already one of my favorite areas in the game, and you made it so much more immersive, thank you!
  11. Gojitagg
    Gojitagg
    • member
    • 1 kudos
    I'm trying to add modded locations to my game for the first time using AMM (Appearance Mod Menu). Could you provide a tutorial or walk me through the process of adding these modded locations to my game?
    1. ProximaDust
      ProximaDust
      • premium
      • 331 kudos
      Late reply, Nexus wasn't showing new comments on this page... but you can find a video tutorial on my main apartment page:

      https://www.nexusmods.com/cyberpunk2077/mods/9765

      Just go to the description page and scroll down to the videos.