Note for translators: Unfortunately, translations from the previous version are no longer compatible. UPDATE: 01.02.2025 If you are facing a problem passing the pause condition after cleaning up the maelstrom's base. Run this CET command Game.GetQuestsSystem():SetFactStr("sq_kidnap_mael_base_cleaned", 1) It will work only on the latest version of the quest AND (most likely) loaded from the start (on a new save)
Having problem with the activation, not sure if I install it wrong or what. doesn't receive any text message from Panam. Can anyone help me with the installation? I download and unzip the file to the cyberpunk 2077 main file, but nothing happen.
I had a minor issue with the final battle. I was trying to see if there was a way to sneak around the side, but suddenly one of the Maelstrom goons "saw" me, and combat began, even though he didn't have line of sight at all - there were stacks of containers in the way. Not a huge issue, I went in guns blazing at that point and it all worked out fine.
Really nice addition to the game, hope more are coming!
Great mod! The base game needs more missions tied in to your friends like this. The first battle was an epic, I suffered 3 defeats before victory, playing on very hard with no 'active' cyberware, so just vanilla subdermal armour and Kiroshi's. The second battle wasn't a battle, it was a load of pistol sniper shots and a broken neck. OMG the city view though, wow, I spent 2 minutes looking at it... Overall perfect! Great mission, more content please, your hard work really improves the game! 10/10.
Fantastic mod. Hard to make quest mods nowadays, modern games are so advanced, voiced, so really appreciate this!
Couple suggestions - not criticisms at all, but if you want to improve it more still;
There are a couple odd dialogue choices, mostly involving Mitch - I'd try to refine that a bit more. And I think at one point in the first phone call with him, he says "well" instead of "we'll" - that could have just been a typo in what generated the dialogue even. It also seemed like you may have wanted to re-use as much as possible instead of AI generating more? Or just didn't want to generate more? My personal opinion is just use AI and beef it out more, add more dialogue. Yea, we can often notice when its not natively recorded dialogue, but big whoop - its not like its terrible when its done, its just different. Almost like how in the base game, Johnny definitely doesn't talk how Keanu Reeves talks alot of the time lol.
The area used is that Ebunike mission/ship I think? Are there any bugs that could happen whether you have that mission active or haven't done it yet? I didn't have any issues - but I did notice the area had cameras, that were just inactive.
I was able to use a silenced sniper rifle and kill almost all the enemies - id honestly make the enemies harder, and/or maybe have more of them on the ground inside, not exposed on the roofs.
Again, not criticisms, this was a great mission, and the ending scene was awesome - fantastic NC view, best view of NC I've seen in the entire game so far LOL
Loved this quest. But it was add to have a tryst with Panam and leave her sleeping in my bed, and then to get a call that she'd been kidnapped while riding down the elevator, moments after leaving her.
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- Completely reworked quest
- Added a lot of new content
- Introduced AI-generated dialogues
- And much more!
Note for translators: Unfortunately, translations from the previous version are no longer compatible.UPDATE: 01.02.2025
If you are facing a problem passing the pause condition after cleaning up the maelstrom's base.
Run this CET command
Game.GetQuestsSystem():SetFactStr("sq_kidnap_mael_base_cleaned", 1)
It will work only on the latest version of the quest AND (most likely) loaded from the start (on a new save)Will update on this post if it works regardless with Fem V / "Romancable Panam For Fem V" / "Panam Romance Enhanced" / "IRWTSAYH - Panam"
I had a minor issue with the final battle. I was trying to see if there was a way to sneak around the side, but suddenly one of the Maelstrom goons "saw" me, and combat began, even though he didn't have line of sight at all - there were stacks of containers in the way. Not a huge issue, I went in guns blazing at that point and it all worked out fine.
Really nice addition to the game, hope more are coming!
The first battle was an epic, I suffered 3 defeats before victory, playing on very hard with no 'active' cyberware, so just vanilla subdermal armour and Kiroshi's. The second battle wasn't a battle, it was a load of pistol sniper shots and a broken neck. OMG the city view though, wow, I spent 2 minutes looking at it...
Overall perfect! Great mission, more content please, your hard work really improves the game! 10/10.
Couple suggestions - not criticisms at all, but if you want to improve it more still;
There are a couple odd dialogue choices, mostly involving Mitch - I'd try to refine that a bit more. And I think at one point in the first phone call with him, he says "well" instead of "we'll" - that could have just been a typo in what generated the dialogue even. It also seemed like you may have wanted to re-use as much as possible instead of AI generating more? Or just didn't want to generate more? My personal opinion is just use AI and beef it out more, add more dialogue. Yea, we can often notice when its not natively recorded dialogue, but big whoop - its not like its terrible when its done, its just different. Almost like how in the base game, Johnny definitely doesn't talk how Keanu Reeves talks alot of the time lol.
The area used is that Ebunike mission/ship I think? Are there any bugs that could happen whether you have that mission active or haven't done it yet? I didn't have any issues - but I did notice the area had cameras, that were just inactive.
I was able to use a silenced sniper rifle and kill almost all the enemies - id honestly make the enemies harder, and/or maybe have more of them on the ground inside, not exposed on the roofs.
Again, not criticisms, this was a great mission, and the ending scene was awesome - fantastic NC view, best view of NC I've seen in the entire game so far LOL