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Erok

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E3roKK

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32 comments

  1. E3roKK
    E3roKK
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    Hello!

    I wanted the game to be more immersive when I decide to walk by foot through the entire Night City.

    Have fun
    /// E
  2. E3roKK
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    Seems like a few of you sporadically get the entire UI to dissapear and not re-appear.

    V1.1 should fix this on restart of the game, but you can also re-enable them in case this happens again in the standar in-game interface settings.
  3. TTmurda
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    All i would want is to be able to remove the button hints and this mod would be a must have, button hints meaning the ones that show dash/holster/crouch.. Am i overlooking something or can i just not remove that widget entirely? Because this mode seems to Hard-enable the widgets and no way to turn them off anymore
    1. xraiosk
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      Mb will be usefull for so long time, u need go inside C:\Users\URNAME\AppData\Local\CD Projekt Red\Cyberpunk 2077, there u should find UserSettings.json, in that file u may find that selection "group_name": "/ui_to_remove"
      In that selection u should make "value" and "default_value" same that u wanna see in ur game, the try to load with that mod and check, also in mod folder init.lua u can make exchanges wich hud section gonna be turned off when no guns in hand
      HudVars = {
                  UserSettingsFound:GetVar( '/interface/hud', 'minimap' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'healthbar' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'stamina_oxygen' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'npc_healthbar' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'ammo_counter' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'input_hints' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'action_buttons' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'activity_log' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'crosshairs' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'quest_tracker' ),
                  --UserSettingsFound:GetVar( '/interface/hud', 'johnny_hud' ) --What does this mean?
                  UserSettingsFound:GetVar( '/interface/hud', 'object_markers' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'npc_names' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'wanted_level' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'npc_nameplates' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'crouch_indicator' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'vehicle_hud' ),
                  UserSettingsFound:GetVar( '/interface/hud', 'hud_markers' )
              }
      just delete things that u dont wanna to be turned off
  4. CatalogChicken
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    Thank you for making the With Tracker version. It's just what I needed. Although I wish there was an option to enable the minimap as well since it's very easy to get lost in Night City, walking around finding the objective. 
  5. FaceFoiled
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    I can't seem to get this to work consistently in vehicles. I think some vehicle mods might override this one by having an option shown in the HUD (like "Start Auto Drive" or "Turn off Traffic AI". Any way to circumvent that and prioritise this mod?
    1. Cruuzeer
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      does the vehicle mods your using add elements to the hud? if so, that's those mods. anyways; This mod only removes base game hud i assume.
  6. goosix
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    when my weapon is out it shows all of the hud , even the hud elements i turned off in the settings
    any way i can fix that or at the very least remove this mod?
    1. almatarskr
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      i have the same issue 
  7. denixprince
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    Exceptionally great and very needed mod ! Thank you !
    Finally, I can enjoy my chill immersive strolls in Nichtcity.
  8. popnlocke
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    Great, but I'd like to keep the loot icons as visible, even when holstered. Which line of code would that be (if at all possible)?
    1. Zigg7x
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      open the init.lua file with notepad++ and remove the line that says "UserSettingsFound:GetVar( '/interface/hud', 'hud_markers' )"
  9. TheSmokingBong
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    Alright for those that want to hide all the UI but the Minimap, open this mods init.lua in Notepad++ file and nuke line 29 from existence or if you're too lazy to install N++

    UserSettingsFound:GetVar( '/interface/hud', 'minimap' ),

    CTRL+F that line and nuke it.  Thats it. 

    Lines 29 through 46 are what gets hidden by the mod. 

    Only ended up looking into the mod structure because I got tired of In Game Navigation throwing a crash on exit. 
    1. pidgin0
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      Exactly what I needed. Thanks.
  10. MrMorden00
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    Great mod...but sometimes I'd want the map without running around with a gun out.  Any chance we could get this mod with a hotkey so we could manually hide it?  Or even better, two hot keys one for the map and another for the rest of the HUD elements?

    Great work, thank you.
    1. pablo5425
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      this mod runs on lua
      you might be able to change which widgets hide by changing some of the code
    2. revitalv2
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      works well with this mod:
      https://www.nexusmods.com/cyberpunk2077/mods/4583

      Toggle it to ‘always’ in the mod settings to have it enabled with walking and driving. Provides atleast some form of direction
    3. Alphadaer
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      wow nice, thanks revitalv2
  11. mozekad
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    Great idea but does it work in dialogues?
    1. E3roKK
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      I just finished a full quest from start to finish when a weapon gets holstered forcefully at times, seems all works well
  12. DEVILX161222
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    hey my UI disappeared completely im using this mod from 2 3 days everthing worked fine but then all of sudden Ui just gone