✅ COMPATIBLE with the custom Body Mods(Gymfiend, Adonis, Atlas, Better Feet...) ❌ NOT COMPATIBLE with other mods that replace mV complexion ❌ NOT COMPATIBLE with custom head frameworks that use their own textures
▶ Can I open the mod and use the files for [NPV / NPC / V FRAMEWORK] Of course, feel free! If you plan on using it in a public mod, I'd like to be credited :D
▶ There is a visible seam on V's back That's a known issue; the new face normal map is more detailed than the vanilla body normal map, so a slight seam is visible
▶ Why does V looks [Paler / Shinier] on the preview pics? That's because of the lights I used during the shooting; I cranked up the shinyness to showcase the new pores and skin details :) The skin tone matches the vanilla skin types (d03 looks paler and sicker in vanilla, it will look the same with this mod)
I could, BUT: - The UV framework doesn't allow for all the different maps I've reworked, so It probably won't look the exact same as showcased in my previews - Since the UV is an overlay, each skin type needs its own mod; for now I'll only do skin type d01 (the one on the thumbnail and zoomed previews)
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✅ COMPATIBLE with the custom Body Mods (Gymfiend, Adonis, Atlas, Better Feet...)
❌ NOT COMPATIBLE with other mods that replace mV complexion
❌ NOT COMPATIBLE with custom head frameworks that use their own textures
▶ Can I open the mod and use the files for [NPV / NPC / V FRAMEWORK]
Of course, feel free! If you plan on using it in a public mod, I'd like to be credited :D
▶ There is a visible seam on V's back
That's a known issue; the new face normal map is more detailed than the vanilla body normal map, so a slight seam is visible
▶ Why does V looks [Paler / Shinier] on the preview pics?
That's because of the lights I used during the shooting; I cranked up the shinyness to showcase the new pores and skin details :)
The skin tone matches the vanilla skin types (d03 looks paler and sicker in vanilla, it will look the same with this mod)
- The UV framework doesn't allow for all the different maps I've reworked, so It probably won't look the exact same as showcased in my previews
- Since the UV is an overlay, each skin type needs its own mod; for now I'll only do skin type d01 (the one on the thumbnail and zoomed previews)
But you can use WolvenKit to merge the two complexion yourself if you want to!
- All about Textures and how to export, edit, and import them back into the game
Does it have vanilla skin tone or more paler like masc V overhaul?
Thanks PinkyDude!