That was the f*#@ing first time i get an heart attack on Cyberpunk 2077 xD Of course this happen the day i decided to remove all my cyberware excepted the Sandevistan, so Smasher just smash my poor V, and to get the complete f*#@ expercience my only equiped weapon was the Rebecca's shotgun x)
So I'm just asking this in the comments of every mod I downloaded today. So I went to the H10 apartment to grab some stuff and when I opened the apartment door Adam f*#@ing Smasher was there full aggro and full hardon for the destruction of my V. Just posting this here to see if anyone else may have had this issue after downloading this mod? Like I said unsure what mod caused this for me just checking the new ones I downloaded to see if anyone else has had this same thing happen. Luckily I was able to stand out of reach and shoot him to death with my smart weapon lol.
Not gonna lie, I absolutely love and was completely woken up when I opened my H10 apartment door to be immediately jump scared and kicked by A-smash and the resulting battle in the hallways. I thought I transform-broke Johnny when I installed the Oops all Smasher mod for a bit.
It's like the side-effect of a medication giving you super powers; didn't know it'd be there but hot dang do I love it.
I had several heart attacks last night when Adam followed me and tried to crash date after date lmao. I had no idea it was this mod, but thank you for the bewildering experience! Cyberpunk, it turns out, was lacking in jumpscares.
for a second i laughed because I thought this was a starfield mod posted on the wrong nexus but then I looked, got surprised, then browsed the pictures and once again came to that conclusion based on the third pic until finally realizing that this was indeed a cyberpunk mod
bro this mod is dope af! If you could just Fix a couple things this would be a perfect Mod fr. I LOVE THE MASS AMOUNTS OF ENEMIES! - Weapons still being unavailable for most of the spaceport ( sometimes inside too ) - Maybe No Agro enemies UNLESS you attack them then it’s GAME ON- The Tycho elevator won’t let you select the next floor “departures” so I cant progress through the spaceport - The Main gate at the end of the Departure Main Hall is STILL CLOSED ( I think Songbird is meant to open it in the mission )
The spaceport is subject to changes during the game's plot, the location changes a little, and needs to be redone for all phases of the quests, perhaps I'll fix it later, at the moment everything works well after the final mission in the spaceport (with the absence of some bugs in the location at the end where there is no floor), in the game before completing this mission, half of the chips may not work, or doors, obstacles will be
Ahhh I see that makes sense. I beat the game WITHOUT this mission and ending. Maybe if you made ONE other version for people who DIDN'T go this route in a play through, all those problems would be solved. Great work though!
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The author has locked this comment topic for the time beingMaybe later I'll update for all stages of the game, regardless of the mission
Of course this happen the day i decided to remove all my cyberware excepted the Sandevistan, so Smasher just smash my poor V, and to get the complete f*#@ expercience my only equiped weapon was the Rebecca's shotgun x)
It's like the side-effect of a medication giving you super powers; didn't know it'd be there but hot dang do I love it.
Because they both remove the same things from the game.
If you are still worried that mods remove the same things, you can delete specifically affects Spaceport file from Open Night City
archive\pc\mod\OpenNC-NCIXAirport.archive.xl
10/10
didn't even know the game had a spaceport tbh
- Weapons still being unavailable for most of the spaceport ( sometimes inside too )
- Maybe No Agro enemies UNLESS you attack them then it’s GAME ON- The Tycho elevator won’t let you select the next floor “departures” so I cant progress through the spaceport
- The Main gate at the end of the Departure Main Hall is STILL CLOSED ( I think Songbird is meant to open it in the mission )