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ABCdb111

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ABCdb111

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10 comments

  1. Wveth
    Wveth
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    • 2 kudos
    Hello! I love your mod, endorsed, but the enemies constantly T-posing in turn when searching for V is pretty rough on immersion. I'd love it if you could incorporate the fix from Combat Revolution into this mod as well
    1. ABCdb111
      ABCdb111
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      • 46 kudos
      Oh,that what I should do.I will make it one day
  2. 4istoryBR
    4istoryBR
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    compatible with enemies of night city?
    1. ABCdb111
      ABCdb111
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      V48 has almost rewritten everything, and I'm afraid ENC is incompatible with most mods on Nexus.
    2. 4istoryBR
      4istoryBR
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      well that's sad. I've been using that one since the day it got released.
  3. SpiderMonkey314
    SpiderMonkey314
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    Enjoying both this mod and Combat Revolution!  Kudos.  Is this mod compatible with https://www.nexusmods.com/cyberpunk2077/mods/20226?tab=description
    Any idea how do they interact if both are enabled?  Thanks!
    1. ABCdb111
      ABCdb111
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      The regular version of this mod is part of Combat Revolution, while the insane version is for experience only.
  4. Daemonjax
    Daemonjax
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    • 72 kudos
    This looks like the kind of mod I'd be interesting in... so...

    How is this different from:
    Random Netrunners (https://www.nexusmods.com/cyberpunk2077/mods/16475)

    ... which is compatible with:

    Trace Position Overhaul (https://www.nexusmods.com/cyberpunk2077/mods/12445)
    and...
    Better Netrunning - Hacking Reworked (https://www.nexusmods.com/cyberpunk2077/mods/2302)

    ?  I'm using the above 3 which play well together, so I'd imagine yours would want to replace Random Netrunners?
    1. ABCdb111
      ABCdb111
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      It shouldn't be replaced; Seijax has created a new prototype in the random net: Random Netrunners.
  5. nightmoods
    nightmoods
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    Good mod. Enemies still T pose in both versions tho.

    Can you make a version that gives enemies only netrunning abilities?