Works with Cyberpunk 2077 version 2.1! (requires CET 2.9.1 or higher) Thank you for coming back! It should once again work flawlessly across all future game versions as long as your Cyber Engine Tweaks is updated, but the huge game patch 2.0 required a little tweak to get up and running.
If I got you confused, please watch the video showcase I prepared. You can find it right here below in this pinned comment or the VIDEO tab. The mod is very simple and yet super effective.
So I'm having this small issue: After using this mod, quitting the game, and starting it back up again, the game will crash after the intro video every time. I have narrowed it down to this mod; if I delete the mod file in /bin/x64/plugins/cyber_engine_tweaks/mods and start the game, it will not crash after the intro video. THEN, if I reinstall the mod, it will start up and work normally until I quit the game again and it will then crash at the intro video every time and I have to repeat the process. Do you have any idea what might be causing this or what I could do to fix it?
Haven't had a chance to test my mod on game's current 2.2 version, but unless something changed about the game and Cyber Engine Tweaks - this is not typical behavior at all for my mod to cause.
Are you sure Cyber Engine Tweaks is up to date and installed properly?
Background: I did do a completely clean install when 2.2 was released. I have installed: CET, TweakXL, RedScript, RED4ext, UnlockMeTheMods, InfiniteResetAtributes, and your mod. CET and TweakXL have been updated since. As far as I can tell going through their file structures again in the original downloads, they are all in the correct locations.
I just tried to remove all CET files and reinstall CET along with your mod. That DID skip the "delete Skip Anything and start the game and then quit and reinstall Skip Anything" step and it started right up, but it did not fix the issue because when I quit the game it crashed again on the next boot up.
Thanks for mod ;) can you make mod skip skippy ? first couple times been fun with skippy but now i just hate when need with him count 100+ kills to put him in wall
Honestly, not sure yet. I've been building/installing mods to get ready to play my next game. Thought maybe it was something with RedMod being turned on (just recently) for a mod or two, but it shows up either way. I'm not sure it actually breaks anything, but I intend to play a game and if you think it should be ok, I'll try it out, and keep it in.
It would be cool to mod a call and message blocker to start missions, for each character, from the phone list, so as not to start missions too early or sleep mode. As in GTA 4. Well, that's right. Just an idea in a kind of thought.
It seems that with the skipping of scenes, time goes faster somehow. Because of one shootout, we immediately fly into detective or nomad affairs. Sometimes you need to slow down or set a later time for business, so to speak.
I had the same issue. It was due to me using it in Mod Organizer. I fixed it by installing the mod manually, and removing it from MO. Next launch, the keybind appeared in CET.
You have to customize your keybinding for my mod using your Cyber Engine Tweaks overlay. If that doesn't pop up for you, you need to consult that mod's help documentations or ask for help on one of the modding Discords.
Using my mod will speed up the game on demand and return to default speed upon pressing the bound key (or key combination) again.
Thank you Dravic1 for making this nova mod! Installed this so I can fast forward scenes like Johnny x Alt in Transmission. Mod is still working nicely on game v2.12.
Just want to share that the mod is working fabulously on Patch 2.13 V is thankful to have this Quality of Life mod!
Chooms please always read the mod Description, make sure you installed the required modCyber Engine Tweaks in the correct path, must be the latest version.
294 comments
(requires CET 2.9.1 or higher)
Thank you for coming back!
It should once again work flawlessly across all future game versions as long as your Cyber Engine Tweaks is updated, but the huge game patch 2.0 required a little tweak to get up and running.
You can find it right here below in this pinned comment or the VIDEO tab.
The mod is very simple and yet super effective.
Are you sure Cyber Engine Tweaks is up to date and installed properly?
I just tried to remove all CET files and reinstall CET along with your mod. That DID skip the "delete Skip Anything and start the game and then quit and reinstall Skip Anything" step and it started right up, but it did not fix the issue because when I quit the game it crashed again on the next boot up.
Thank you for the work.
I'm getting an Error but not sure if it's me, does this mean anything specific?
Could really use some help with it, thanks.
Thought maybe it was something with RedMod being turned on (just recently) for a mod or two, but it shows up either way.
I'm not sure it actually breaks anything, but I intend to play a game and if you think it should be ok, I'll try it out, and keep it in.
It seems that with the skipping of scenes, time goes faster somehow. Because of one shootout, we immediately fly into detective or nomad affairs. Sometimes you need to slow down or set a later time for business, so to speak.
Using my mod will speed up the game on demand and return to default speed upon pressing the bound key (or key combination) again.
Installed this so I can fast forward scenes like Johnny x Alt in Transmission. Mod is still working nicely on game v2.12.
V is thankful to have this Quality of Life mod!
Chooms please always read the mod Description, make sure you installed the required mod Cyber Engine Tweaks in the correct path, must be the latest version.