
All 19 Iconic weapons for Stash Wall
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Version1.1
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msg = "STASH WALL WEAPONS ADDED !"; W1 = {"mq007_skippy", "w_melee_boss_hammer" }; W2 = { "Ajax_Moron_Legendary", "Burya_Comrade_Legendary", "Butchers_Knife_Iconic_Legendary", "Carnage_Mox_Legendary", "Copperhead_Genesis_Legendary", "Dian_Yinglong", "Grad_Panam_Legendary", "Igla_Sovereign_Legendary", "Katana_Saburo_Legendary", "Katana_Takemura_Legendary", "Katana_Wakako_Legendary", "Lexington_Shooting_Competition", "Lexington_Wilson_Legendary", "Liberty_Dex_Legendary", "Liberty_Padre_Legendary", "Nekomata_Breakthrough_Legendary", "Neurotoxin_Knife_Iconic_Legendary", "Nue_Jackie_Legendary", "Overture_Kerry_Legendary", "Overture_River_Legendary", "Pulsar_Buzzsaw_Legendary", "Punk_Knife_Iconic_Legendary", "Silverhand_3516", "Tactician_Dino_Legendary","Tactician_Headsman_Legendary", "Tanto_Saburo", "Katana_E3", "Zhuo_Eight_Star" }; for i, weap in next, W1 do Game.AddToInventory("Items."..weap, 1) end for i, weap in next, W2 do Game.AddToInventory("Items.Preset_"..weap, 1) end PreventionSystem.ShowMessage(msg, 8.0)
Use save editor to remove the 'quest tag' from 3 weapons.
Game.AddToInventory("Items.Preset_Baseball_Bat_Denny_Legendary", 1) Gold Plated Baseball Bat
Game.AddToInventory("Items.Preset_Baton_Tinker_Bell", 1) Tinker Bell
Game.AddToInventory("Items.Preset_Knife_Stinger_Legendary", 1) Stinger
Game.AddToInventory("Items.mq001_scorpions_knife", 1) the other Stinger
(dont ask me why theres two of em)
Game.AddToInventory("Items.Preset_Cane_Fingers_Legendary", 1) Cottonmouth
Game.AddToInventory("Items.Preset_Katana_Cocktail_Legendary", 1) Cocktail Stick
Game.AddToInventory("Items.Preset_Katana_Hiromi_Legendary", 1) Tsumetogi
Game.AddToInventory("Items.Preset_Katana_Surgeon_Legendary", 1) Scalpel
Game.AddToInventory("Items.Preset_Kenshin_Frank_Legendary", 1) Apparition
Game.AddToInventory("Items.Preset_Liberty_Rogue_Legendary", 1) Pride
Game.AddToInventory("Items.Preset_Liberty_Yorinobu_Legendary", 1) Kongou
Game.AddToInventory("Items.Preset_Masamune_Rogue", 1) Prejudice
Game.AddToInventory("Items.Preset_Nova_Doom_Doom_Legendary", 1) Doom Doom
Game.AddToInventory("Items.Preset_Nue_Maiko_Legendary", 1) Death and Taxes
Game.AddToInventory("Items.Preset_Omaha_Suzie_Legendary", 1) Lizzie
Game.AddToInventory("Items.Preset_Overture_Cassidy_Legendary", 1) Amnesty
Game.AddToInventory("Items.Preset_Yukimura_Kiji_Legendary", 1) Genjiroh
hope this helps
Thanks a bunch for these, helped out tremendously after I figured out (waaaaay too late into my habit for frequent inventory cleanouts) that the wall was FOR iconic/legendary weapons.
If you use Cyber Engine Tweaks (which, think everyone does at this point), just make a save inside your apartment, quit out of the game, then open the install folders, and drag the "plugins" folder to your desktop, and just load your save file and the stuff should be in your stash and such. Easier if you notice the plushie isn't on the couch to make a save looking at where its supposed to be (right side of the couch, in the corner) before you move the plugins folder and load in.
Just in case anyone's having issues with the stuff not showing. I've done this a few times now, and once you see the stuff's there, do another save, quit, and move the folder back to your install directory (Mine's through Steam, so it is bin > x64)
Not currently ran into any issues with all the mods I have running, but make sure you press your console hotkey you assigned to CET, and then click "Reload All Mods" so CET refreshes itself so you can load any LUA files you likely have installed.
shot out to BlackTigerTK he found the code not me
Game.AddToInventory("Items.Preset_Lexington_Shooting_Competition", 1)
It's at the very beginning of the "Most Popular" tag here.