If installing via Vortex, this mod does not get placed correctly atm. Vortex moves the root folder inside the zip(which is not "r6") to the Cyberpunk 2077 folder.
Either install manually or: go to the Vortex Downloads folder(you can find this in Vortex settings), unzip this mod's zip file there(and delete the zip if you want), move the "r6" folder to the mod folder(where the readme.txt file is), delete the "Cyberware Virtual Shop" folder, and then re-zip the mod folder.
Absolute Nova Info Choom! Bout had a heart attack when Vortex was flippin out about installing this. Hopefully the Author fixes this or at least Pins this post so it doesn't get lost to new posts.
Just an FYI - It only does this if you have the "Automatically convert oldstyle 'archive' mods to REDmods on instal" option turned on in Vortex.
As much as I like this option I have it disabled because of so many mods it breaks. Until everyone gets on board and starts making them in REDmod style, this will be an issue with many mods.
Technically yes, but since the whole Cyberware system was remade apparently most of the cyberware got new item ids behind the scenes and this mod still lists the old items. Some are even marked with "obsolete" in their ingame tooltip, others simply don't do what the correct (new) item would be doing. So basically, as long as this doesn't get an update, it's dead.
Alright, for everyone having issues with Legendary Cyberware Collection, you need the LEGACY version of Ti200's Unified Mods Descriptions mod as prerequisite, not the REDmod version. This seems to have fixed the mod, icons show up, descriptions are in place, everything is in order. (Version 1.63.)
kinda bugged out how you can circumvent attribute requirements for certain cyberware example being cataresist and paineditor both normally needing 15 and 16 cool
but with this mod i can just buy them? no attribute requirement needed?
Same as above. Loaded up the store just fine, but it has VERY limited selection. Also, most if not all of the cyberware does not reflect the stats that are implemented with the "Legendary Cyberware Mods Collection", the "Legendary Cyberware Collection", or even show any Kiroshi Optics. I'm personally not smart enough to figure out what the issue may be, but if you (creator) or anyone else can fix these issues, please make a post or even a patch. Thank you in advance!
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Either install manually or:
go to the Vortex Downloads folder(you can find this in Vortex settings),
unzip this mod's zip file there(and delete the zip if you want),
move the "r6" folder to the mod folder(where the readme.txt file is),
delete the "Cyberware Virtual Shop" folder,
and then re-zip the mod folder.
As much as I like this option I have it disabled because of so many mods it breaks. Until everyone gets on board and starts making them in REDmod style, this will be an issue with many mods.
So basically, as long as this doesn't get an update, it's dead.
example being cataresist and paineditor both normally needing 15 and 16 cool
but with this mod i can just buy them? no attribute requirement needed?
Loaded up the store just fine, but it has VERY limited selection. Also, most if not all of the cyberware does not reflect the stats that are implemented with the "Legendary Cyberware Mods Collection", the "Legendary Cyberware Collection", or even show any Kiroshi Optics.
I'm personally not smart enough to figure out what the issue may be, but if you (creator) or anyone else can fix these issues, please make a post or even a patch.
Thank you in advance!