For some reason every other grenade has an infinite capacity but flashbang is stuck at 0. Is there a reason as to why this is? I am not sure how to fix it.
Still working on 2.21 for anyone curious! Using infinite carry for CET. Also thanks for making a CET version it is just more convenient to install than the Redscript ones.
Is it also fine to install this mod using Vortex? Cause Vortex (the mod manager) does kind of complain when I download this mod using it. It says that Vortex doesn't know how to properly install this mod.
I just added a bunch of items to my inventory and now I can only walk still, is that normal? I figured this would still allow me to run when over capacity?
It won't allow going over your carry capacity, it just increases carry capacity (100x your current carry capacity)... I just tested the CET version on my game (I usually use the TweakXL version) and it's giving me 35k carry capacity with no perks at all to boost it, just this mod (and 35k should be more than enough, but if not you can open the init.lua file and change the multiplier value from 100 to whatever you need)...
This is definitely still working in 2.13... It hasn't been updated in nearly a year and worked the entire time I was on 2.13 (and is still working in 2.2)...
Just a follow-up to clarify as I kind of forgot the CET version exists until u/nimloc69's reply (thank you for confirming it's still working)... I tested the main file/TweakXL version (and it also worked, as I said in my prior comment)...
43 comments
For some reason every other grenade has an infinite capacity but flashbang is stuck at 0. Is there a reason as to why this is? I am not sure how to fix it.
Using CET version
Can't try with 2.2 as that version of the game isn't playable yet.