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Dora Virtuoso

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DoraVirtuoso

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  1. DoraVirtuoso
    DoraVirtuoso
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    [Buy me a Coffee Link]
    [ver. 2.21.b Patch Notes]

    ┇[NEW ANIMATIONS]

    > Healthbar/Quest Update/Ammo Counter/Scanner animations remaked according to 2018 demo.
    > Hacking Minigame animations remaked.

    ┇[NEW CONTENT]

    > Now REDmod required.
    > All HUD Decorators (Blue Dots on Edges) taken from 2018 demo.
    > Colors of all phone avatar icons refreshed according to 2018 demo.
    > Some textures remaked according to 2018 demo.
    > New style for Actions Buttons.
    > New style for Incoming Call Widget.
    > New style for Metro UI.
    > New style for Crystalcoat UI.
    > New style for Vehicles Manager.
    > New style for Contact List.
    > New style for SMS UI.
    > New style for Radial Wheel.
    > New style for Camera HUD.
    > New style for Turret HUD
    .
    > Healthbar remaked.
    > Hacking Minigame background video remaked. (Better frame rate, better quality)

    ┇[ARRANGEMENTS]
    > All widgets positioned exactly as in the 2018 demo.
    > HUD 3D effect reduced.
    > HUD Glow effect reduced.
    > Hacking minigame now darkens the background for better visibility after panels are revealed.
    > Button hints minimized to take up less screen real estate.
    > Eurodollar notification is now green.
    > Police stars colors now is yellow.
    > Scanner no longer changes the game's LUT.
    > Color improvements
    .
    > Visibility improvements.


    ┇[BUG FIX ]
    > All broken animations fixed.
    > Widescreen problem fixed.
    > When the contact name is long on the phone, the text now folds instead of going out of the background.
    > The bottom right widgets no longer briefly appear in the center of the screen when a save is loaded.
    > Now when minimap is turned off in the game settings, the other widgets on the bottom right do not move off the screen.
    > The ram bar no longer exceeds the size of the health bar when V reaches the maximum ram in the game.
    > Fixed an issue where the ammo counter of weaponized vehicles was not showing up.
    > Eurodollar and Activity notification widgets are no longer nested and are fixed in place.
    > Weapon icons in the ammo counter no longer nest with the decorator.
    > Ammo counter no longer flickers when ammo count changes.
    > Fixed a bug that caused SMS UI to stay in the center of the screen.
    > Johnny/Kurt/Angular/Camera/Turret/Tank HUDs fixed.
    > All color inconsistencies fixed.

    I hope you now understand why the update has been delayed so long...
  2. KindaFlaron
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    Even with the latest update I still can't get CrystalCoat or car hacking UI for some reason and I can't find out why
    1. BENDJ1
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      I can't promise 100%, but it might be worth a try.
      https://www.nexusmods.com/cyberpunk2077/mods/4011
  3. AhriSenpai
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    Latest version has an incompatibility with Huditor where the holocall avatar stays on screen. As seen here: https://i.imgur.com/iVIzkes.jpeg 

    bug activates as soon as one presses Shift + U, to rearrange Huditor UI. The avatar never goes away once activated unless you reload. It also appears if anyone calls you, but instead of the default Jackie avatar, it's whoever called you.
    1. MeveOfLyriaa
      MeveOfLyriaa
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      I haven't used HUDitor, this is the first time I see this, the problem I have is that the hud slots appear to be shifted towards the inside of the map, I am using Cyberware EX 1.5.4 patch, the original author of the mod can fix the HUDitor problem, needs compatibility patch
  4. porkhammer
    porkhammer
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    Shame that this version requires the launcher, otherwise I would have gladly used it. rip.
    1. Alyxu
      Alyxu
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      Use --launcher-skip -modded -skipStartScreen and problem solved!!!, you have to put it on steam/cyberpunk launch options and only run the launcher one time (remember to download redmod from steam and turn it on)

           
      Cyberpunk 2077 Redmod - Steam
    2. porkhammer
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      Well yes, I already do this. But the requirements says NOT to skip the launcher, which in turn makes me not want to use the mod. :)
    3. DoraVirtuoso
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       redmod doesn't work without launcher unfortunately.
    4. Alyxu
      Alyxu
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      Thats why you need to use  -modded so it will work and skip the launcher

      Source: Cyberpunk 2077 Modding Community wiki
    5. Alyxu
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      +1 so people who don't like redmod can learn how to use it without opening the launcher xd
    6. Craftworld
      Craftworld
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      +1
  5. jamisonward
    jamisonward
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    ABSOLUTELY LOVE THIS MOD! However, the weapon crosshair is very apparent, and does not go away or reduce in size when weapon is lowered or while playing an 'first use' animation, which can be distracting and immersion breaking. Is there a fix for this or is it locked?
  6. Epolbadare
    Epolbadare
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    why do you want this to be redmod required?
  7. nassaujaeger
    nassaujaeger
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    Thanks for the update Dora. Long live the Ottoman Empire.
    1. ODBastard
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      In case you were living under a rock - ottoman ass got punked by RE a century ago.
  8. AstralStarz
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    I dont know why i can send a picture to show my issue but I have a problem with my hud for this mod where the hud for the gear like the heal, grenade, and phone is not aligned on the left but in the center instead, the contact photos during calls is vertically smaller, and the minimap has other things hovering certain parts of the text, can anyone please help me with this problem if possible?
    If this is helpful, im using the e3 versions of the UI, minimap widgets, icons and enhancements, and inventory adjustments but I tried removing some of them but I still had the problems I just listed

    New edit: i tried downgrading to 1.5.4 for Cyberware ex which fixed that part, but the contact photos are still messed up
    NEW NEW edit: Downgrading 1.5.3 for Cyberware-ex fixed the whole problem i was talking about and it was the minimap widgets that messed up a few things, but overall, it is fine
    1. DoraVirtuoso
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      The latest Cyberware-EX mod causes the slots to be in the middle of the screen, so use the previous version. As for some avatar icons not appearing halfway, you can see in the images section that this was done on purpose.
    2. MeveOfLyriaa
      MeveOfLyriaa
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      I'm waiting for version 1.5.6 of Cyberware-EX mod, I tried the previous version, the HUD icons were shifted towards the inside of the map, probably this problem is caused by the Cyberware-EX mod
  9. 396280470
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    I really gotta say this is probably the most essential mod for me in cyberpunk, I could not bear how ugly and unnatural the vanilla HUD is. This mod really added in that immersion for me and made the game replayable. 
  10. AstralStarz
    AstralStarz
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    Is anyone missing their phone icon with this? Im missing mine for some reason
    Also is anyone able to change the position of the green bar in dark future with this mod, im unable to fix it from going off screen slightly
    1. ODBastard
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      That's synthdose, not Dark Future
    2. Cruzzz9887
      Cruzzz9887
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      when you in the red launcher click on the icon next to play and press enable mods. But before you do that install red mod on steam
  11. zerofoxer
    zerofoxer
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    For some reason the notifications widget its slightly off the screen. I have to have the HUD boundary all the way in for it to be on the screen. I ended up using HUDitor to bring it over but its a bug non the less. Great mod though Dora, thank you for all your work! 

    image link
    1. Proxy027
      Proxy027
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      Hey zerofoxer, hope you doing well,

      The update hud isn't finishing yet at his states at 100% (Glen apt wrapping), me too i have to use the HUDitor 
    2. MeveOfLyriaa
      MeveOfLyriaa
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      I have a problem with the Hud scrolling, how can I solve this, is HUDitor compatible with Project E3 HUD, I will probably wait for the Project E3 HUD update
    3. zerofoxer
      zerofoxer
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      Makes sense! Its a great mod, i hope he gets around to updating it. Real life should always come first though!